Difference between revisions of "Guardian"

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(Created page with 'Only found in cities, Cosmic Guardians are the keepers of the outer planes, each devoted to a philosophy of an outer sphere. They are the spiritual keepers of their cities. Their…')
 
(updated text from website. added links. Added a section connecting this to the relevant classes.)
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Only found in cities, Cosmic Guardians are the keepers of the outer
Only found in cities, '''Cosmic Guardians''' are the keepers of the [[Cosmic Plane|outer planes]], each devoted to a philosophy of an outer sphere. They are the spiritual keepers of their cities. Their prime skill is [[Cosmic|Cosmic magic]] with a specialization based on the [[nexus of power]] in their city. Those who study Cosmic magic must take the [[Highmagic|High Magic]] common skill. One secondary skill must be [[Rituals]], again with a specialization based on the nexus of power associated with their city. Their other secondary skill is usually a choice determined by the city.
planes, each devoted to a philosophy of an outer sphere. They are the
 
spiritual keepers of their cities. Their prime skill is Cosmic magic with
==Classes within this Archetype==
a specialization based on the nexus of power in their city. Those who
*[[Celestines]]
study Cosmic magic must take the High Magic specialization in the common
*[[Nihilists]]
magic skill. One secondary skill must be Rituals, again with a
*[[Institute]]
specialization based on the nexus of power based in their city. Their
*[[Illuminati]]
other secondary skill is usually a choice determined by the guild.


[[Category:Archetype]]
[[Category:Archetype]]
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{{HelpCopy}}

Revision as of 00:07, 12 March 2022

Only found in cities, Cosmic Guardians are the keepers of the outer planes, each devoted to a philosophy of an outer sphere. They are the spiritual keepers of their cities. Their prime skill is Cosmic magic with a specialization based on the nexus of power in their city. Those who study Cosmic magic must take the High Magic common skill. One secondary skill must be Rituals, again with a specialization based on the nexus of power associated with their city. Their other secondary skill is usually a choice determined by the city.

Classes within this Archetype

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