Difference between revisions of "Blood Loss"
(This is a somewhat complex topic and now we have a place to link to for it.) |
(No difference)
|
Revision as of 08:40, 28 July 2022
Blood Loss can be caused by various attacks in Lusternia from both denizens and adventurers.
Bleeding
When you are hit by a cutting weapon in Lusternia, you will usually begin to bleed. After you begin bleeding, you'll continue to bleed health points every so often. Your body will gradually clot the blood, but this will take time.
Bruising
Blunt weapons will often cause bruising. When bruised, you will take damage every time you move or make an offensive action. Bruising will heal slowly over time, healing a bit each time you take damage from it.
Clotting
There are other methods available to quicken the clotting of blood or the healing of bruises. There are certain guild-related abilities, as well as an ability in discipline that lets you do it. The chervil herb also helps to clot blood.
Hemorrhaging
Hemorrhaging is a condition that will prevent you from clotting either bleeding or bruising below the amount of hemorrhaging you currently have. Hemorrhaging cures over time, curing twice as fast if you haven't been afflicted with more hemorrhaging in some time.
*Note - You can clot bruising to half your hemorrhaging level, but no lower.
Related Afflictions
- Haemophilia - prevents clotting.
- Internal Bleeding - increases bleeding and hemorrhaging periodically.