Aeonics and Runes: Difference between pages

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| style="background:lightyellow"|[[Aeonics]] is arguably the most powerful of the [[highmagic|high magic]] rituals, since it allows the manipulation of time itself. It is sometimes referred to as Chronomancy. Gazing into the past or peeking into the future, even if its only by a few moments, can generate many powerful spells indeed, though it has a heavy power cost. By using these temporal spells on others, they could become the victim of [[timewarp]]ing, which will cause them to become further displaced out of time. The more timewarped someone, the slower they are able to activate quicksilver defence and have slower equilibrium recovery.
| style="background:lightyellow"|For those trained for it, inscribing ancient runes upon specially prepared casting stones, imbues them with great power. If you have the skill, you must find an artist to supply you with blank rune stones and tinctures, and <tt>INSCRIBE <stone> with <rune></tt>. If you are wielding a sling, you simply <tt>SLING <rune> AT <target></tt>, which will place that person under the aegis of the particular rune. Masters of the Runes are also able to read the runes when cast and foretell prophecies of the future, subtly influencing the threads of fate.
 
Runes can also be placed onto statues by master enchanters or on great totems by highly skilled druids.
 
{|class="wikitable"
!Rune!!Affliction!!Cured With!!Tint Used
|-
|Ur||[[addiction]]||Lucidity||Gold
|-
|Nyd||[[sensitivity]]||Lucidity||Blue
|-
|Cen||[[stupidity]]||Lucidity||Yellow
|-
|Wynn||[[clumsiness]]||Lucidity||Blue
|-
|Eoh||[[confusion]]||Lucidity||Green
|-
|Peorth||[[hallucinations]]||Lucidity||Red
|-
|Feoh||[[anorexia]]||Lucidity||Green
|-
|Eh||[[recklessness]]||Lucidity||Red
|-
|Lagu||[[epilepsy]]||Lucidity||Green
|-
|Ansuz||[[paranoia]]||Lucidity||Purple
|-
|Beorc||[[haemophilia]]||Dust||Blue
|-
|Gyfu||[[paralysis]]||Dust||Red
|-
|Isa||[[frozen|freeze]]||Dust||Purple
|-
|Ger||[[vomiting]]||Dust||Gold
|-
|Tiwaz||[[dysentery]]||Dust||Green
|-
|Eohl||[[pacifism|peace]]||Steam||Yellow
|-
|Manna||[[disloyalty]]||Steam||Purple
|-
|Daeg||[[luminosity]]||Steam||Yellow
|-
|Othala||random other rune||varies||Gold
|-
|Rad||short journey||||Blue
|-
|Haegl||drains mana||||Blue
|-
|Sigil||trips defs||||Purple
|}
|-
|-
|}
|}
{{SkillTableHeader}}
{{SkillTableHeader}}
{{SkillTableRow|MindClock|Master|0|Keep track of your inner clock and resist time anomalies.}}
{{SkillTableRow|Sling|Inept|0|Slinging runes at enemies forces negative readings on them.}}
{{SkillTableRow|Aeon|Master|33|Throw another's inner clock out of sync in an aeon field.}}
{{SkillTableRow|Inscribing|Inept|33|Inscribe inked runes that you know upon blank stones.}}
{{SkillTableRow|Insight|Master|66|Delve into your own thoughts for insight into your own mind.}}
{{SkillTableRow|Ur|Inept|66|To fill a void, often one becomes an addict.}}
{{SkillTableRow|TimelessBody|Gifted|0|Temper the timestream around your body for protection.}}
{{SkillTableRow|Nyd|Novice|0|Can the courage of the heart overcome great pain?}}
{{SkillTableRow|Ageing|Gifted|50|You can change the age of another permanently.}}
{{SkillTableRow|Runebags|Novice|33|Use the handy rune bags to store your precious rune stones.}}
{{SkillTableRow|Timewarp|Expert|0|Warping time around others will slow them down.}}
{{SkillTableRow|RunicArmband|Novice|66|Fashion an armband etched with defensive runes.}}
{{SkillTableRow|Alacrity|Expert|33|Time heals all wounds -- literally!}}
{{SkillTableRow|Rad|Apprentice|0|Predicts a short, unexpected and perhaps unwelcome journey.}}
{{SkillTableRow|Singularity|Expert|66|Summon a time singularity to pull people in.}}
{{SkillTableRow|Cen|Apprentice|33|Even strong minds can be inflicted with stupidity.}}
{{SkillTableRow|TimeEchoes|Virtuoso|0|The echoes of time causes confusion and sickness.}}
{{SkillTableRow|Beorc|Apprentice|66|At times, everyone is afflicted by bouts of shyness.}}
{{SkillTableRow|FutureGlimpse|Virtuoso|33|Go back in time to avoid an unfortunate event.}}
{{SkillTableRow|BenignProphesy|Capable|0|Foretell good fortune upon your friends.}}
{{SkillTableRow|ChronicLoop|Virtuoso|66|Put your target in a time loop.}}
{{SkillTableRow|Gyfu|Capable|33|The imminent future shows one's actions are paralysed.}}
{{SkillTableRow|Oracle|Fabled|0|The gaze of an oracle can cause even the brave to quake.}}
{{SkillTableRow|Wynn|Capable|66|Ah, often the clumsy see this sad rune.}}
{{SkillTableRow|SwitchFate|Fabled|33|Switch your fate with that of another.}}
{{SkillTableRow|Haegl|Adept|0|Weakness of mind is a terrible aspect of this rune.}}
{{SkillTableRow|AeonField|Fabled|66|Surround yourself with an aeon field to slow down enemies.}}
{{SkillTableRow|Isa|Adept|33|This rune brings the chill of winter's grip.}}
{{SkillTableRow|TimeFlux|Fabled|75|Cause time around your hands to fluctuate wildly.}}
{{SkillTableRow|Ger|Adept|66|Patience is a lesson those who see this rune must learn.}}
{{SkillTableRow|TemporalEdge|Fabled|75|Cause time to fluctuate even more wildly around your weapons!}}
{{SkillTableRow|Eoh|Master|0|When you are confused, you often see this rune.}}
{{SkillTableRow|TimeDilation|Mythical|0|Slow down time for your enemies in the room.}}
{{SkillTableRow|Peorth|Master|33|Hallucinations plague those under this rune's influence.}}
{{SkillTableRow|Blink|Mythical|33|Move through time to instantly appear before your target.}}
{{SkillTableRow|Eohl|Master|66|Pacifism will come to those under this rune's blessing.}}
{{SkillTableRow|TimeQuake|Mythical|75|Setting up a timequake will rip through your enemies.}}
{{SkillTableRow|ForeshadowProphesy|Gifted|0|Predict to whom Fate will bring you close.}}
{{SkillTableRow|Paradox|Transcendent|0|Your future selves can come to help you through a paradox.}}
{{SkillTableRow|Sigil|Gifted|33|This rune warns of a draining of the aura.}}
{{SkillTableRow|Tiwaz|Gifted|66|Justice will be met out to those under this rune.}}
{{SkillTableRow|Feoh|Expert|0| The negative side of this rune denotes anorexia.}}
{{SkillTableRow|MalignProphesy|Expert|33|An ominous prophesy foretelling sickness.}}
{{SkillTableRow|Fuse|Expert|66|Infuse runes into locations within your demesne.}}
{{SkillTableRow|Staffsling|Virtuoso|0|You may attach a sling to your staff for greater range.}}
{{SkillTableRow|Eh|Virtuoso|33|This rune heralds a time of reckless abandon.}}
{{SkillTableRow|Manna|Virtuoso|66|An arrogant and ugly aura is repugnant to others.}}
{{SkillTableRow|Lagu|Fabled|0|This rune foretells a struggle with epilepsy.}}
{{SkillTableRow|RunicAmulet|Fabled|33|Fashion a runic amulet of mystic protection.}}
{{SkillTableRow|Ing|??|??|Love will find those who lucky enough to find this rune.}}
{{SkillTableRow|Daeg|Fabled|66|A revealing light will follow those under this rune.}}
{{SkillTableRow|Ansuz|Mythical|0|The paranoid often see this rune in their future.}}
{{SkillTableRow|Othala|Mythical|33|This powerful rune masks many mysteries.}}
{{SkillTableRow|DeathProphesy|Mythical|66|Make the direst prophesy of death.}}
{{SkillTableRow|Supersling|Transcendent|0|You can sling two runes at once.}}
|}
|}
[[Image:Aeonics.jpg|thumb|Collision (by Gelo)]]
[[Image:Runes.jpg|thumb|Runes (by Gelo)]]


{{AB
{{AB
|skillname = MindClock
|skillname = Sling
|syntax = TIMECHANT MINDCLOCK
|syntax = SLING <rune> AT <target>
|description = You can overclock your mind, causing it to race faster than normal. When this happens you'll automatically put up the quicksilver defence whenever it is dropped. Additionally, you will be able to react faster while under the effects of [[aeon]].
|description = If you are wielding a sling, you can sling a rune at an opponent.
|notes = [[Forging#Leather|Slings are made by smiths.]]
}}
}}


{{AB
{{AB
|skillname = Aeon
|skillname = Inscribing
|syntax = TIMECHANT AEON <target>
|syntax = INSCRIBE [number] RUNE WITH <rune>
|description = By focusing on another's inner clock, you can throw it out of sync and lock that person in a [[aeon]] field.
|description = With this ability, you may inscribe blank rune stones with the various runes you know.
|notes = Anyone can learn to make their own [[Arts#Runestones|blank runestones with Arts]].
}}
}}


{{AB
{{AB
|skillname = Insight
|skillname = Ur
|syntax = TIMECHANT INSIGHT
|cost = Tinctures: [[Arts#GoldTint|gold]] 1
|cost = Power: 3 (Matrix)
|description = Effect: Afflicts with [[addiction]].
|description = By turning inward, you can take control of the chaos of your mind and emotions, forcing them into order. Upon cold reflection, you can find insight into your own [[timewarp]]ing, allowing it to build faster on those with spiritual afflictions.
}}


Effect: Boost timewarp afflicting for every <del>two</del> steam affs on timewarp that you deal. Lasts two minutes.
{{AB
|notes = Insight will now give a flat +3 per steam aff on the target (not counting the first one). So 3 steam affs would give +6 warp from every source that Insight currently procs on. Additionally cap timewarp generation to 20 from a single source to address any remaining outliers and help ensure this change doesn't create different problems. (From REPORT 186)
|skillname = Nyd
|cost = Tinctures: [[Arts#BlueTint|blue]] 1
|description = Effect: Afflicts with [[sensitivity]].
}}
}}
'''Changelog:'''<br>
*Report 186 - Insight will now give 3*steamaffs timewarp with a max of 20 (from (warp*affs)/2) '''(#2112 on 2020-Jun-14)'''


{{AB
{{AB
|skillname = TimelessBody
|skillname = Runebags
|syntax = TIMECHANT TIMELESSBODY
|syntax = INRB <number> <rune><br>
|cost = Power: 3 (Matrix)
INRB EVERYTHING<br>
|description = You can temper your body against the ravages of time and return it to a timeless stature.
OUTRB <number> <rune><br>
RBL
Effect: Heals all vitals 50%.
|description = Runebags is the ability to utilise the magical bags especially made for runes. When you have a runebag, you can see what it contains by probing it. INRB (for INRUNEBAG) <rune> will put a rune in the pack and OUTRB <rune> will take it out again. You may INRB and OUTRB up to 50 runes at once by doing INRB 50 NYD, or OUTRB 50 NYD for instance. RBL lists all
your runes.
|notes = Tailors make plain bags, which enchanters turn into [[Enchantment#DimensionalPockets|runebags]].
}}
}}


{{AB
{{AB
|skillname = Ageing
|skillname = Rad
|syntax = TIMECHANT AGEING <target> <years>
|cost = Tinctures: [[Arts#BlueTint|blue]] 1
|cost = Power: 10 (Matrix)
|description = Effect: Forced movement into random adjacent room.
|description = You can add or subtract up to 20 years to any individual. However, you cannot reduce anyone's age below 18. You cannot ever reduce or increase someone's age 20 years in either direction beyond their natural age.
Note that this is permanent.
}}
}}
'''Changelog:'''<br />
*Aeonics Ageing can be used on yourself. '''(#134 on 04-16-2012)'''


{{AB
{{AB
|skillname = TimeWarp
|skillname = Cen
|syntax = TIMECHANT TIMEWARP <target>
|cost = Tinctures: [[Arts#YellowTint|yellow]] 1
|description = By warping time around another, they will suffer from a longer delay in quicksilver speed defence, take longer to react in aeon and take longer to concentrate on equilibrium if it is disrupted. You can stack multiple timewarps around a victim to achieve a cumulative effect.
|description = Effect: Afflicts with [[stupidity]].
}}


Effect: Afflict with [[timewarp]].
{{AB
|skillname = Beorc
|cost = Tinctures: [[Arts#BlueTint|blue]] 1
|description = Effect: Afflicts with [[haemophilia]].
}}
}}


{{AB
{{AB
|skillname = Alacrity
|skillname = BenignProphesy
|syntax = TIMECHANT ALACRITY
|syntax = FORETELL BENIGN PROPHESY
|cost = Power: 1 (Matrix)
|cost = Power: 5 (Any)<br>
|description = Surround yourself with a specialized temporal field that will spread healing throughout your body. This time distortion will also extend around any weapons you hold, making them move faster.
Runes: Ur, nyd, and cen<br>
|notes = Heals 20% of the user's maximum health 5 times, 16 seconds apart.  
Effect: 1/8 health buff
|description = The Masters of the Runes are prophets and seers, able not only to foretell what the future may bring by reading the runes, but also to subtly intercede on behalf of their own interests in the Great Tapestry of Fate. Though only capable of the gentlest of plucks upon the weft of destiny, even the tiniest of reverberations may eventually evoke great change.<br><br>
A benign prophesy is the simplest of prophesies, foretelling good fortune upon you and your allies, who will be able to withstand more as their maximum health increases.
|notes = [OLD NOTE]Lasts five minutes.[PLEASE CONFIRM
}}
}}


{{AB
{{AB
|skillname = Singularity
|skillname = Gyfu
|syntax = TIMECHANT SINGULARITY <target>
|cost = Tinctures: [[Arts#RedTint|red]] 1
|cost = Power: 5 (Matrix)
|description = Effect: Afflicts with [[paralysis]].
|description = By summoning a powerful singularity, you can pull the target back into the room with the singularity. The chance to pull the target back depends on the amount of [[timewarp]] the target has: the more timewarp, the more likely they will be pulled. Should they resist, they will be afflicted with timewarp, moreso the farther away they are. The target must be in the same area, and a [[Enchantment#Monolith|monolith]] in the target's room will prevent the summons.
}}
}}


{{AB
{{AB
|skillname = TimeEchoes
|skillname = Wynn
|syntax = TIMECHANT TIMEECHOES <target>
|cost = Tinctures: [[Arts#BlueTint|blue]] 1
|cost = Power: 3 (Matrix)
|description = Effect: Afflicts with [[clumsiness]].
|description = Surrounding someone with echoes from time will afflict them with two spiritual ailments. Lasts two minutes.
|notes = Afflict with [[Time Echoes|timeechoes]]. Ticks every 7 seconds. Causes 1 steam affliction per tick. Will NOT apply [[powerspikes]], [[timewarp]] or [[aurawarp]]. Always tries to afflict something target does not already suffer from.
}}
}}
'''Changelog:'''<br>
*Report 49: [[Harmonics#Sapphire|Sapphire gem]], [[Aeonics#TimeEchoes|timeechoes]], and [[Aeromancy#EastWind|eastwind]] can no longer passively give [[aeon]]. '''(#2564 on 2021-Nov-25)'''
* Report 240 - Aeonics Timeechoes has been changes as follows:
:- Ticks every 7s instead of 8s
:- Afflicts 1 steam aff with a 25% chance for a second steam aff
::- excludes levelled afflictions and powerspikes '''(#2396 on 2021-Mar-12)'''


{{AB
{{AB
|skillname = FutureGlimpse
|skillname = Haegl
|syntax = TIMECHANT FUTUREGLIMPSE
|cost = Tinctures: [[Arts#BlueTint|blue]] 1
|description = By glimpsing into the future (or perhaps your future self is glimpsing into his or her past which is your present), you can avoid certain afflictions. The future is fuzzy so there is only a 20% chance of avoiding any afflictions and each time you succeed in avoiding an affliction, there is a 50% chance that your glimpse into the future will fade.
|description = Effect: Mana loss.
}}
}}
'''Changelog:'''<br>
*Afflictions that cost power to cast will no longer be blocked by general aff-blocking skills like Aeonics Futureglimpse or [[Zarakido#EccentricFlux|Zarakido EccentricFlux]] '''(#2474 on 2021-Jun-12)'''
*Aeonics futureglimpse should no longer block afflictions when trying to put up truehearing or sixthsense.'''(#1716 on 2019-Jun-25)'''


{{AB
{{AB
|skillname = ChronicLoop
|skillname = Isa
|syntax = TIMECHANT CHRONICLOOP <target>
|cost = Tinctures: [[Arts#PurpleTint|purple]] 1
|cost = Power: 2 (Matrix)
|description = Effect: Afflicts with [[frozen|freezing]].
|description = You can loop time around someone, catching when they are afflicted with spiritual afflictions. After 5 afflictions, the looping time will speed up and implode on the target, reafflicting the 5 afflictions. The affliction will fizzle out after two minutes if the afflictions are not met.
|notes = Afflict with [[Chronic Loop|chronicloop]].
}}
}}


{{AB
{{AB
|skillname = Oracle
|skillname = Ger
|syntax = TIMECHANT ORACLE <target>
|cost = Tinctures: [[Arts#GoldTint|gold]] 1
|cost = Power:  2 (Matrix)
|description = Effect: Afflicts with [[vomiting]].
|description = By acting as an oracle, you can show the darkest of possible futures open to an individual, possible futures that will haunt that person with every new spiritual affliction.<br><br>
Effect : Target will be afflicted with [[timewarp]] for every new steam affliction the target gains.
|notes = Afflict with [[oracle]].
}}
}}


{{AB
{{AB
|skillname = SwitchFate
|skillname = Eoh
|syntax = TIMECHANT SWITCHFATE
|cost = Tinctures: [[Arts#GreenTint|green]] 1
|description = This defense will last only a short time but while it is in effect, there is a small chance that any damage done to you will instead be transferred to an enemy who is in your local area. Note that you cannot switch fate with the person who attacks you.
|description = Effect: Afflicts with [[confusion]].
}}
}}


{{AB
{{AB
|skillname = AeonField
|skillname = Peorth
|syntax = TIMECHANT AEONFIELD
|cost = Tinctures: [[Arts#RedTint|red]] 1
|cost = Power: 5 (Matrix)
|description = Effect: Afflicts with [[hallucinations]].
Vitals Malus: -50% Mana/Ego
|description = By surrounding yourself with a powerful aeon field, your enemies will suffer from the [[aeon]] curse every time the field pulses as well as being [[timewarp|time warped]]. Whilst the Aeonfield is in effect, you will suffer a 50% reduction to your maximum Mana and Ego.
}}
}}


{{AB
{{AB
|skillname = TimeFlux
|skillname = Eohl
|syntax = TIMECHANT TIMEFLUX [ON<nowiki>|</nowiki>OFF]
|cost = Tinctures: [[Arts#YellowTint|yellow]] 1
|cost = Power: 10 (Matrix) (to enable)
|description = Effect: Afflicts with [[pacifism]].
|description = By sheathing your hands in a field of warped time, you can cause minute fractures to coalesce around any held warrior weapons. When attacking with these weapons, 1/6 of the attack will be converted to magic damage and there is a chance your target will suffer a [[timewarp]].
}}
}}
'''Changelog:'''<br>
*Aeonics TimeFlux should no longer drop on death.'''(#2549 on 2021-Nov-01)'''


{{AB
{{AB
|skillname = TemporalEdge
|skillname = ForeshadowProphesy
|syntax = TIMECHANT BLADE
|cost = Power: 1 (Any)<br>
|cost = Power: 3 (Matrix)<br>
Runes: Rad, eohl, and beorc
Must have TimeFlux up
|description = By casting the runes and speaking aloud the name of the one you seek, you will foretell that destiny shall bring you together. When this prophesy comes to pass, you will be aware of that person's presence in your local vicinity.<br><br>
|description = Effect: For the next 5 rounds*, you will deal two random afflictions per round.<br><br>
You may foretell this prophesy several times, dependent upon your mastery of Runes.
Possible Afflictions: [[Confusion]], [[Stupidity]], [[Healthleech]], [[Disloyalty]] and [[Slickness]].<br><br>  
<nowiki>*</nowiki>Two Handers will deal two afflictions per strike, One Handers will deal one affliction per strike, for a total of 10 afflictions.<br><br>
This effect can only be maintained for 5 minutes without using it.
}}
}}


{{AB
{{AB
|skillname = TimeDilation
|skillname = Sigil
|syntax = TIMECHANT TIMEDILATION
|cost = Tinctures: [[Arts#PurpleTint|purple]] 1
|cost = Power: 5 (Matrix)
|description = Effect: Strips random defense.
|description = You can slow time in an area for your enemies for 2 minutes.<br><br>
Effect: -2/-10 balance and equilibrium debuff in the room for personal enemies.
}}
}}


{{AB
{{AB
|skillname = Blink
|skillname = Tiwaz
|syntax = TIMECHANT Blink
|cost = Tinctures: [[Arts#GreenTint|green]] 1
|cost = Power: 1-10p (Matrix) (1p for every 3 rooms moved)
|description = Effect: Afflicts with [[dysentery]].
|description = You can walk in between time to appear where your target is. It will take just a second to compute the path needed and when you enter the room with your target, they will be hit with [[timewarp]]. If they leave the area, you will be unable to blink to them.
}}
}}
'''Changelog:'''<br>
*You can no longer use Aeonics Blink to get into Quake staging rooms.'''(#2408 on 2021-Mar-19)'''


{{AB
{{AB
|skillname = TimeQuake
|skillname = Feoh
|syntax = TIMECHANT TIMEQUAKE <br>
|cost = Tinctures: [[Arts#GreenTint|green]] 1
TIMECHANT TIMEQUAKE <target>
|description = Effect: Afflicts with [[anorexia]].
|cost = Power: 10 (Matrix) (If untargeted) <br>
8 (Matrix) (If targeted)
|description = By setting forth a timequake, you will kill all enemies in your location who are massively [[timewarp|time warped]]. Enemies suffering from a lesser timewarp will survive but will also be subject to [[Time Echoes|time echoes]].
}}
}}


{{AB
{{AB
|skillname = Paradox
|skillname = MalignProphesy
|syntax = TIMECHANT PARADOX
|syntax = FORETELL MALIGN PROPHESY ABOUT <person>
|cost = Power: 10 (Matrix)
|cost = Power: 3 (Any)<br>
|description = Travelling through time sets up various different paradoxes. By using the paradox factor to your advantage, you can set up multiple timelines at once to build timewarp on all your enemies at once.<br><br>
Runes: Haegl, ger, and tiwaz
|description = A malign prophesy heralds sickness and disease for the one who the Seer names, an unpleasant and gruesome fate for those who would cross an experienced runist.
|notes = [OLD NOTE] Afflicts with Scabies, Pox, Sensitivity, and Addiction.[PLEASE CONFIRM]
}}


Effect: When the target of the paradox is afflicted with [[timewarp]], every enemy of the caster within the room will also be afflicted by timewarp.<br>
{{AB
Note - [[#Insight|insight]] will only consider each individual's spiritual afflictions, not the targets.
|skillname = Fuse
|syntax = FUSE <rune><br>
DEFUSE <rune>
|description = This may only be done within your demesne. Up to six runes may be fused into a location. A random fused rune will strike all of your enemies on a regular basis, even if they are flying or hiding in the trees. The runes will not be destroyed, even when they fire, except when the room leaves your demesne or the demesne holder dies. You can also remove the rune from your demesne and return it to your inventory by defusing.
|notes = [OLD NOTE] Fused runes tick every ten seconds, and you'll be able to see them hit even if you're not in the room, though you won't see anything if they don't hit.[PLEASE CONFIRM]
}}
 
{{AB
|skillname = Staffsling
|syntax = ATTACH SLING TO STAFF
|description = If you have a staff, you can attach a sling onto it. A staff sling adds to your range so that you can target others in adjacent rooms as well as in the same room.
|notes = [OLD NOTE] Also works with cudgels.[PLEASE CONFIRM]
}}
 
{{AB
|skillname = Eh
|cost = Tinctures: [[Arts#RedTint|red]] 1
|description = Effect: Afflicts with [[recklessness]].
}}
 
{{AB
|skillname = Manna
|cost = Tinctures: [[Arts#PurpleTint|purple]] 1
|description = Effect: Afflicts with [[disloyalty]].
}}
 
{{AB
|skillname = Lagu
|cost = Tinctures: [[Arts#GreenTint|green]] 1
|description = Effect: Afflicts with [[epilepsy]].
}}
 
{{AB
|skillname = RunicAmulet
|syntax = FASHION RUNIC AMULET OF <rune>
|cost = Power: 5 (Any)
|description = By fashioning a runic amulet from five runes of any single type, you have a chance to protect yourself against the affliction given by that rune. You may fashion only one amulet at any time - fashioning another will destroy the first.
|notes = [OLD NOTE] Lasts 10 months or until it blocks 50 attacks, whichever comes first. Has a 50% chance to block an affliction. Doesn't work against [[#Rad|Rad]][PLEASE CONFIRM]
}}
 
{{AB
|skillname = Ing
|cost = Tinctures: ??
|description = Effect: Afflicts with lover's curse.
|notes = This rune is no longer listed on <tt>AB RUNES</tt> as an ability but <tt>AB RUNES ING</tt> still exists as of 16 Oct 2021. Can confirm that Ing is a valid rune for the obsidian runestone artifact.
}}
 
{{AB
|skillname = Daeg
|cost = Tinctures: [[Arts#YellowTint|yellow]] 1
|description = Effect: Afflicts with [[luminosity]].
}}
 
{{AB
|skillname = Ansuz
|cost = Tinctures: [[Arts#PurpleTint|purple]] 1
|description = Effect: Afflicts with [[paranoia]].
}}
{{AB
|skillname = Othala
|cost = Power: 1 (Any)<br>Tinctures: [[Arts#GoldTint|gold]] 1
|description = Othala is the only rune that requires power to sling. Its effects are random and hidden.
}}
 
{{AB
|skillname = DeathProphesy
|syntax = FORETELL DEATH PROPHESY ABOUT <person>
|cost = Power: 3 (Any)<br>
Runes: Rad, haegl, sigil, feoh, manna and lagu
|description = The direst of prophesies is to see the death of another. Once the prophesy has been spoken, images of the runes of power will appear to your enlightened mind - the omens of the death to come. The last of these omens is always the othala rune, which heralds that death has come. If at least three of these runes strike the target as you have foreseen, the destiny you seek shall come to pass.<br><br>
However, if the runes prove false and fail to find their victim, or the victim no longer has the ailments of the runes when the othala rune strikes, so too shall your prophesy ring hollow.
}}
 
{{AB
|skillname = Supersling
|syntax = SUPERSLING <rune> AND <rune> AT <target> [OTHALA]
|cost = Power: 2 (with Othala)
|description = Openly sling two runes at a target, causing the effects of both to be applied simultaneously. By utilising an Othala rune and harnessing its mysterious energy, you can mask the effects of the two runes you sling.<br><br>
Note: the Haegl rune cannot be used twice in a single supersling.
}}
}}
[[Category: Class Skills]]
[[Category: Class Skills]]

Revision as of 00:51, 16 January 2024

For those trained for it, inscribing ancient runes upon specially prepared casting stones, imbues them with great power. If you have the skill, you must find an artist to supply you with blank rune stones and tinctures, and INSCRIBE <stone> with <rune>. If you are wielding a sling, you simply SLING <rune> AT <target>, which will place that person under the aegis of the particular rune. Masters of the Runes are also able to read the runes when cast and foretell prophecies of the future, subtly influencing the threads of fate.

Runes can also be placed onto statues by master enchanters or on great totems by highly skilled druids.

Rune Affliction Cured With Tint Used
Ur addiction Lucidity Gold
Nyd sensitivity Lucidity Blue
Cen stupidity Lucidity Yellow
Wynn clumsiness Lucidity Blue
Eoh confusion Lucidity Green
Peorth hallucinations Lucidity Red
Feoh anorexia Lucidity Green
Eh recklessness Lucidity Red
Lagu epilepsy Lucidity Green
Ansuz paranoia Lucidity Purple
Beorc haemophilia Dust Blue
Gyfu paralysis Dust Red
Isa freeze Dust Purple
Ger vomiting Dust Gold
Tiwaz dysentery Dust Green
Eohl peace Steam Yellow
Manna disloyalty Steam Purple
Daeg luminosity Steam Yellow
Othala random other rune varies Gold
Rad short journey Blue
Haegl drains mana Blue
Sigil trips defs Purple
Skill Learned At Description
Sling Inept+0% Slinging runes at enemies forces negative readings on them.
Inscribing Inept+33% Inscribe inked runes that you know upon blank stones.
Ur Inept+66% To fill a void, often one becomes an addict.
Nyd Novice+0% Can the courage of the heart overcome great pain?
Runebags Novice+33% Use the handy rune bags to store your precious rune stones.
RunicArmband Novice+66% Fashion an armband etched with defensive runes.
Rad Apprentice+0% Predicts a short, unexpected and perhaps unwelcome journey.
Cen Apprentice+33% Even strong minds can be inflicted with stupidity.
Beorc Apprentice+66% At times, everyone is afflicted by bouts of shyness.
BenignProphesy Capable+0% Foretell good fortune upon your friends.
Gyfu Capable+33% The imminent future shows one's actions are paralysed.
Wynn Capable+66% Ah, often the clumsy see this sad rune.
Haegl Adept+0% Weakness of mind is a terrible aspect of this rune.
Isa Adept+33% This rune brings the chill of winter's grip.
Ger Adept+66% Patience is a lesson those who see this rune must learn.
Eoh Master+0% When you are confused, you often see this rune.
Peorth Master+33% Hallucinations plague those under this rune's influence.
Eohl Master+66% Pacifism will come to those under this rune's blessing.
ForeshadowProphesy Gifted+0% Predict to whom Fate will bring you close.
Sigil Gifted+33% This rune warns of a draining of the aura.
Tiwaz Gifted+66% Justice will be met out to those under this rune.
Feoh Expert+0% The negative side of this rune denotes anorexia.
MalignProphesy Expert+33% An ominous prophesy foretelling sickness.
Fuse Expert+66% Infuse runes into locations within your demesne.
Staffsling Virtuoso+0% You may attach a sling to your staff for greater range.
Eh Virtuoso+33% This rune heralds a time of reckless abandon.
Manna Virtuoso+66% An arrogant and ugly aura is repugnant to others.
Lagu Fabled+0% This rune foretells a struggle with epilepsy.
RunicAmulet Fabled+33% Fashion a runic amulet of mystic protection.
Ing ??+??% Love will find those who lucky enough to find this rune.
Daeg Fabled+66% A revealing light will follow those under this rune.
Ansuz Mythical+0% The paranoid often see this rune in their future.
Othala Mythical+33% This powerful rune masks many mysteries.
DeathProphesy Mythical+66% Make the direst prophesy of death.
Supersling Transcendent+0% You can sling two runes at once.
Runes (by Gelo)


Sling

Syntax
SLING <rune> AT <target>

If you are wielding a sling, you can sling a rune at an opponent.

Additional Notes:
Slings are made by smiths.


Inscribing

Syntax
INSCRIBE [number] RUNE WITH <rune>

With this ability, you may inscribe blank rune stones with the various runes you know.

Additional Notes:
Anyone can learn to make their own blank runestones with Arts.


Ur

Tinctures: gold 1

Effect: Afflicts with addiction.


Nyd

Tinctures: blue 1

Effect: Afflicts with sensitivity.


Runebags

Syntax
INRB <number> <rune>

INRB EVERYTHING
OUTRB <number> <rune>
RBL

Runebags is the ability to utilise the magical bags especially made for runes. When you have a runebag, you can see what it contains by probing it. INRB (for INRUNEBAG) <rune> will put a rune in the pack and OUTRB <rune> will take it out again. You may INRB and OUTRB up to 50 runes at once by doing INRB 50 NYD, or OUTRB 50 NYD for instance. RBL lists all your runes.

Additional Notes:
Tailors make plain bags, which enchanters turn into runebags.


Rad

Tinctures: blue 1

Effect: Forced movement into random adjacent room.


Cen

Tinctures: yellow 1

Effect: Afflicts with stupidity.


Beorc

Tinctures: blue 1

Effect: Afflicts with haemophilia.


BenignProphesy

Syntax
FORETELL BENIGN PROPHESY
Power: 5 (Any)

Runes: Ur, nyd, and cen
Effect: 1/8 health buff

The Masters of the Runes are prophets and seers, able not only to foretell what the future may bring by reading the runes, but also to subtly intercede on behalf of their own interests in the Great Tapestry of Fate. Though only capable of the gentlest of plucks upon the weft of destiny, even the tiniest of reverberations may eventually evoke great change.

A benign prophesy is the simplest of prophesies, foretelling good fortune upon you and your allies, who will be able to withstand more as their maximum health increases.

Additional Notes:
[OLD NOTE]Lasts five minutes.[PLEASE CONFIRM


Gyfu

Tinctures: red 1

Effect: Afflicts with paralysis.


Wynn

Tinctures: blue 1

Effect: Afflicts with clumsiness.


Haegl

Tinctures: blue 1

Effect: Mana loss.


Isa

Tinctures: purple 1

Effect: Afflicts with freezing.


Ger

Tinctures: gold 1

Effect: Afflicts with vomiting.


Eoh

Tinctures: green 1

Effect: Afflicts with confusion.


Peorth

Tinctures: red 1

Effect: Afflicts with hallucinations.


Eohl

Tinctures: yellow 1

Effect: Afflicts with pacifism.


ForeshadowProphesy

Power: 1 (Any)

Runes: Rad, eohl, and beorc

By casting the runes and speaking aloud the name of the one you seek, you will foretell that destiny shall bring you together. When this prophesy comes to pass, you will be aware of that person's presence in your local vicinity.

You may foretell this prophesy several times, dependent upon your mastery of Runes.


Sigil

Tinctures: purple 1

Effect: Strips random defense.


Tiwaz

Tinctures: green 1

Effect: Afflicts with dysentery.


Feoh

Tinctures: green 1

Effect: Afflicts with anorexia.


MalignProphesy

Syntax
FORETELL MALIGN PROPHESY ABOUT <person>
Power: 3 (Any)

Runes: Haegl, ger, and tiwaz

A malign prophesy heralds sickness and disease for the one who the Seer names, an unpleasant and gruesome fate for those who would cross an experienced runist.

Additional Notes:
[OLD NOTE] Afflicts with Scabies, Pox, Sensitivity, and Addiction.[PLEASE CONFIRM]


Fuse

Syntax
FUSE <rune>

DEFUSE <rune>

This may only be done within your demesne. Up to six runes may be fused into a location. A random fused rune will strike all of your enemies on a regular basis, even if they are flying or hiding in the trees. The runes will not be destroyed, even when they fire, except when the room leaves your demesne or the demesne holder dies. You can also remove the rune from your demesne and return it to your inventory by defusing.

Additional Notes:
[OLD NOTE] Fused runes tick every ten seconds, and you'll be able to see them hit even if you're not in the room, though you won't see anything if they don't hit.[PLEASE CONFIRM]


Staffsling

Syntax
ATTACH SLING TO STAFF

If you have a staff, you can attach a sling onto it. A staff sling adds to your range so that you can target others in adjacent rooms as well as in the same room.

Additional Notes:
[OLD NOTE] Also works with cudgels.[PLEASE CONFIRM]


Eh

Tinctures: red 1

Effect: Afflicts with recklessness.


Manna

Tinctures: purple 1

Effect: Afflicts with disloyalty.


Lagu

Tinctures: green 1

Effect: Afflicts with epilepsy.


RunicAmulet

Syntax
FASHION RUNIC AMULET OF <rune>
Power: 5 (Any)

By fashioning a runic amulet from five runes of any single type, you have a chance to protect yourself against the affliction given by that rune. You may fashion only one amulet at any time - fashioning another will destroy the first.

Additional Notes:
[OLD NOTE] Lasts 10 months or until it blocks 50 attacks, whichever comes first. Has a 50% chance to block an affliction. Doesn't work against Rad[PLEASE CONFIRM]


Ing

Tinctures: ??

Effect: Afflicts with lover's curse.

Additional Notes:
This rune is no longer listed on AB RUNES as an ability but AB RUNES ING still exists as of 16 Oct 2021. Can confirm that Ing is a valid rune for the obsidian runestone artifact.


Daeg

Tinctures: yellow 1

Effect: Afflicts with luminosity.


Ansuz

Tinctures: purple 1

Effect: Afflicts with paranoia.


Othala

Power: 1 (Any)
Tinctures: gold 1

Othala is the only rune that requires power to sling. Its effects are random and hidden.


DeathProphesy

Syntax
FORETELL DEATH PROPHESY ABOUT <person>
Power: 3 (Any)

Runes: Rad, haegl, sigil, feoh, manna and lagu

The direst of prophesies is to see the death of another. Once the prophesy has been spoken, images of the runes of power will appear to your enlightened mind - the omens of the death to come. The last of these omens is always the othala rune, which heralds that death has come. If at least three of these runes strike the target as you have foreseen, the destiny you seek shall come to pass.

However, if the runes prove false and fail to find their victim, or the victim no longer has the ailments of the runes when the othala rune strikes, so too shall your prophesy ring hollow.


Supersling

Syntax
SUPERSLING <rune> AND <rune> AT <target> [OTHALA]
Power: 2 (with Othala)

Openly sling two runes at a target, causing the effects of both to be applied simultaneously. By utilising an Othala rune and harnessing its mysterious energy, you can mask the effects of the two runes you sling.

Note: the Haegl rune cannot be used twice in a single supersling.