Difference between revisions of "Systems"

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In common parlance a "system" is a set of triggers, aliases, buttons, etc. for a MUD client (such as Nexus, zMUD, CMUD, or MUSHclient) which handle certain elements of combat automatically or semi-automatically. Commonly they will handle curing, and may also handle action queueing, offense, highlighting important situations, and handling the spam of combat. Some people develop their own; others download free systems or buy systems for credits. Here are some systems tailored for Lusternia:
In common parlance a "system" is a set of triggers, aliases, buttons, etc. for a MUD client (such as Nexus, zMUD, CMUD, or MUSHclient) which handle certain elements of combat automatically or semi-automatically. Commonly they will handle curing, and may also handle action queueing, offense, highlighting important situations, and handling the spam of combat. Some people develop their own; others download free systems or buy systems for credits. Here are some systems tailored for Lusternia:


* [http://www.catlss.com/ Cat's LSS System] - a free system for cMUD
* [http://forums.lusternia.com/index.php?act=attach&type=post&id=611 Ethelon's system] - a free system for MUSHclient
* [http://forums.lusternia.com/index.php?act=attach&type=post&id=1771 Nezha's system] - a free system for MUSHclient (also see the [http://forums.lusternia.com/index.php?act=attach&type=post&id=1775 instructions])
* [http://larkin.dischai.googlepages.com/treant Iasmos' Treant] - a free system for MUSHclient (supported by paid contract only)
* [http://larkin.dischai.googlepages.com/treant Iasmos' Treant] - a free system for MUSHclient (supported by paid contract only)
* [http://larkin.dischai.googlepages.com/palisade2.zip Iasmos' Palisade] - a free, unsupported system for zMUD
* [http://larkin.dischai.googlepages.com/palisade2.zip Iasmos' Palisade] - a free, unsupported system for zMUD

Revision as of 20:57, 18 September 2009

In common parlance a "system" is a set of triggers, aliases, buttons, etc. for a MUD client (such as Nexus, zMUD, CMUD, or MUSHclient) which handle certain elements of combat automatically or semi-automatically. Commonly they will handle curing, and may also handle action queueing, offense, highlighting important situations, and handling the spam of combat. Some people develop their own; others download free systems or buy systems for credits. Here are some systems tailored for Lusternia: