Difference between revisions of "Cosmic"
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{{SkillTableHeader}} | |||
{{SkillTableRow|Deathsight|Inept|0|See ripples in the cosmos of life.}} | |||
| | {{SkillTableRow|Window|Inept|33|Seek out another in your mind's eye.}} | ||
{{SkillTableRow|WaterWalk|Inept|66|Walk upon the surface of water.}} | |||
| | {{SkillTableRow|Fear|Novice|0|Conjure up primal fear in the hearts of others.}} | ||
| | {{SkillTableRow|CosmicFire|Novice|33|Summon a blast of cosmic energy.}} | ||
| | {{SkillTableRow|Enlarge|Unknown|?|Make a person grow.}} | ||
{{SkillTableRow|SoulGuard|Apprentice|50|Protect yourself against powerful maladies.}} | |||
| | {{SkillTableRow|Web|Apprentice|75|Bind someone with strands of the cosmos.}} | ||
{{SkillTableRow|Sleep|Capable|0|Put your enemy to sleep.}} | |||
| | {{SkillTableRow|Cloak|Capable|33|Resist attempts at magical summonings.}} | ||
{{SkillTableRow|Farscout|Capable|66|Identify the whereabouts of all enemies or allies.}} | |||
{{SkillTableRow|Timeslip|Adept|0|Slip through time to avoid being attacked.}} | |||
{{SkillTableRow|Ceremonies|Unknown|?|Linking with the Cosmic planes fortifies the mind.}} | |||
{{SkillTableRow|Nimbus|Adept|25|Surround yourself with a nimbus of cosmic protection.}} | |||
{{SkillTableRow|Quickening|Adept|50|Increase the speed of your mind.}} | |||
| | {{SkillTableRow|Gate|Adept|75|Open up planar gates to or from the cosmic planes.}} | ||
| | {{SkillTableRow|Master|Master|0|Move on to a master specialization.}} | ||
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[[Image:Cosmic.jpg|thumb|Cosmic fire (by Elyonne)]] | [[Image:Cosmic.jpg|thumb|Cosmic fire (by Elyonne)]] | ||
{{AB | |||
|skillname = Deathsight | |||
{ | |syntax = ABJURE DEATHSIGHT [OFF] | ||
|description = You may awaken your inner sight to pierce the veil of death, seeing all who pass the dark gate and also seeing where their mortal form perished. | |||
| | }} | ||
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You may awaken your inner sight to pierce the veil of death, seeing all who pass the dark gate and also seeing where their mortal form perished. | |||
{ | {{AB | ||
| | |skillname = Window | ||
|syntax = ABJURE WINDOW <target> | |||
|description = By opening a window in the cosmos, you can scout out the location of another. | |||
| | }} | ||
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== | {{AB | ||
|skillname = Waterwalk | |||
|syntax = ABJURE WATERWALK [OFF] | |||
|description = Gravity is but another cosmic force that you can master, such that you may walk upon the surface of water. | |||
}} | |||
{ | {{AB | ||
|skillname = Fear | |||
| | |syntax = ABJURE FEAR | ||
| | |description = Few can face the full force of the cosmos when glimpsed through your eyes. This spell targets all personal enemies at your location. | ||
}} | |||
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{{AB | |||
|skillname = CosmicFire | |||
|syntax = ABJURE COSMICFIRE <target> | |||
|cost = Damage Type: 50% Magic, 50% Fire <br> | |||
Can Target Denizens | |||
|description = The crudest manipulation of the cosmic fabric is also one of the most potent weapons. Calling forth raw cosmic fire will unbind the flesh of your enemies. | |||
}} | |||
{{AB | |||
|skillname = Enlarge | |||
{ | |syntax = ABJURE ENLARGE <target> | ||
|description = By manipulating the cosmic threads that make up another person, you can force that person's body to grow in size. Note that changing size will make you hungrier. | |||
| | }} | ||
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By | |||
{ | {{AB | ||
| | |skillname = SoulGuard | ||
| | |syntax = Missing | ||
| | |description = Missing | ||
}} | |||
== | {{AB | ||
|skillname = Web | |||
|syntax = ABJURE WEB <target> | |||
|description = You may transmute random cosmic threads into material reality and thus bind your enemies. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Sleep | ||
|syntax = ABJURE SLEEP <target> | |||
| | |description = Put someone to sleep by delicately tugging the cosmic threads that bind him or her. | ||
}} | |||
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== | {{AB | ||
|skillname = Cloak | |||
|syntax = ABJURE CLOAK [OFF] | |||
|cost = Damage Modifier: 1/8 cutting and blunt resistance | |||
|description = Creating a cosmic cloak will help protect from being summoned against your will as well as provide some physical damage protection. | |||
}} | |||
{ | {{AB | ||
|skillname = Farscout | |||
| | |syntax = ABJURE FARSCOUT <ENEMIES{{!}}ALLIES> | ||
| | |description = By opening windows in the cosmic fabric, you can scout out the location of all enemies or allies. | ||
}} | |||
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== | {{AB | ||
|skillname = Timeslip | |||
|syntax = ABJURE TIMESLIP | |||
|description = The cosmos is a series of infinite probabilities and you may use this knowledge to avoid the next hostile action targeted against you. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Nimbus | ||
| | |syntax = ABJURE NIMBUS [OFF] | ||
| | |cost = Damage Resistance: 1/5 Excorable, 1/5 Divinus | ||
|description = Use the cosmic dust around you to form a protective nimbus which will | |||
| | protect against cosmic damage attacks (excorable and divinus). | ||
}} | |||
== | {{AB | ||
|skillname = Quickening | |||
|syntax = ABJURE QUICKENING | |||
|cost = Power: 3 (any) | |||
|description = The quickening is a powerful enhancement of your own cosmic being, heightening your mental reflexes to the point that your equilibrium is recovered at a much greater rate (25/25 bonus). This can only be maintained for a very short period. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Gate | ||
|syntax = TRANSVERSE <plane> | |||
|description = You can travel to or from the cosmic realms from any planar gate. | |||
| | }} | ||
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You can travel to or from the cosmic realms from any planar gate. | |||
{{AB | |||
At this point in your training of Cosmic, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see | |skillname = Master | ||
|description = At this point in your training of Cosmic, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see SKILLCHOICE LIST to see what is available. There may be a choice between two or more specializations. | |||
}} |