Difference between revisions of "Jewellery"
m (update spelling of jewellery in skill description) |
|
(No difference)
|
Revision as of 01:10, 1 August 2018
Anyone may learn the Jewellery trade skill. If you are a resident of a city or commune, you will automatically be a member of the jewellery cartel in that location and able to use the unique patterns of that cartel. Jewellers craft items that may be enchanted, which makes them extremely sought after by enchanters. Further, they eventually learn to cut gems and may uncover powerstones, much desired by both enchanters and alchemists alike. Ultimately, the jeweller may be able to create a tierstone, a fabled seeing stone in whose perfect facets the forms of others may be discerned. |
Skill | Learned At | Description |
---|---|---|
Trinkets | Inept+0% | Little trinkets to give to friends. |
Baubles | Inept+50% | Inexpensive jewelry for those you love. |
Chains | Novice+0% | Basic chains of precious metals. |
Studs | Novice+50% | Perfect for pierced areas of the body. |
Gemcutting | Apprentice+0% | Uncover the hidden treasures of gem commodities. |
Rings | Apprentice+50% | Decorate digits with silver and gold. |
Piercing | Capable+0% | For those who dare, you can pierce their body parts. |
Bracelets | Capable+50% | Lovely bracelets to please your lovers. |
Repair | Adept+0% | Repair jewelry so they'll last forever. |
Powerstone | Adept+50% | Gem cutting may now produce powerstones. |
Necklaces | Master+0% | Gorgeous necklaces dripping with beauty. |
Engraving | Gifted+0% | Messages may be engraved on jewelry or armour. |
EnergyCubes | Gifted+50% | Fashion energy cubes for enchanters. |
Weddingbands | Expert+0% | Though not enchantable, they'll last forever. |
Mastercut | Expert+50% | You can cut multiple gemstones from a single stroke. |
Miniatures | Virtuoso+0% | Create blank miniatures, ready for a skilled sculptor. |
Melt | Virtuoso+50% | Melt jewelry down to their component parts. |
Heirloom | Fabled+0% | Pass these exotic crafts to descendents. |
Wands | Fabled+50% | Beautiful instruments much prized by enchanters. |
Constructs | Mythical+0% | A set of clockwork gears to increase a construct's speed. |
Crowns | Mythical+50% | Suitable for kings and queens. |
Tierstone | Transcendent+0% | The tierstone is a perfect gem that sees far. |
Trinkets
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft basic trinkets.
Also see JEWELRY TRINKETS.
Baubles
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft simple baubles.
Also see JEWELRY BAUBLES.
Chains
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft simple chains.
Also see JEWELRY CHAINS.
Studs
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft studs and other pieces of jewelry suitable for piercings.
Also see JEWELRY STUDS.
Gemcutting
Syntax: |
GEMCUT |
In a jeweler's workshop, you may cut raw gem commodities in order to create gems suitable to mount on jewelry. You will be unable to tell which type of gem is hidden in these geodes until you actually make the cut. When splitting a geode, you may get a 'dud' and find yourself with only a handful of salt or sulfur (fortunately there is an alchemical market for salt and sulfur).
Rings
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft beautiful rings.
Also see JEWELRY RINGS.
Piercing
Syntax: |
PIERCE <person> <body part> |
Note that piercings are irreversible, though if you are not wearing any jewelry in a piercing there will be no way to tell that that body part is pierced, beyond use of the PIERCINGS command (see HELP PIERCINGS). Body parts that may be pierced are:
- a) left/right eyebrow
- b) left/right nostril
- c) septum (the part of the nose between your nostrils)
- d) upper/lower lip
- e) tongue
- f) labret (between bottom lip and chin)
- g) left/right ear (up to five piercings allowed in each ear)
- h) left/right nipple
- i) navel
Bracelets
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft simple bracelets.
Also see JEWELRY BRACELETS.
Repair
Syntax: |
REPAIR <jewelry> |
If a piece of jewelry isn't properly cared for, it will eventually decay, so it is important to maintain it.
Powerstone
While cutting gemstones, you now have a chance to discern if the geode could be cut into a powerstone, which you will automatically do. Powerstones are extremely valuable items to enchanters and alchemists, who can wield one and draw power from it rather than themselves.
Necklaces
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft gem-encrusted necklaces.
Also see JEWELRY NECKLACES.
Engraving
Syntax: |
ENGRAVE <piece of jewelry> <text> |
You can engrave text upon jewelery at a cost of 10 gold sovereigns per letter.
EnergyCubes
Syntax: |
CRAFT ENERGYCUBE |
You may craft energy cubes for enchanters. Energy cubes can hold raw energy useful in recharging magical items. The commodities required to create an energy cube are: gold 10 platinum 10 silver 10 iron 10
Weddingbands
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft eternal wedding bands. Perhaps because of the ties of love that weddings rings represent, they will never decay or need to be repaired.
TRADEMASTERS: Wedding Bands are made from regular Rings patterns. Use the DESIGN COMMENT fiend to request Wedding Band typing. Due to the extended nature of these rings, engagement rings are not eligible for this typing.
Also see JEWELRY WEDDINGBANDS.
Mastercut
Your gemcutting skill has progressed to the point that at least half the time you will cut two or more gemstones from a single cluster of gems. Note, however, that a gem cluster may never contain more than one powerstone.
Miniatures
Syntax: |
CRAFT FIGURINE |
You may craft blank figurines for artists. The commodities required to create a figurine are: gold 1 marble 1 powerstone 1
Melt
Syntax: |
MELT <jewelry> |
You can melt jewelry down to their component parts.
Heirloom
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft heirlooms, suitable to be passed on from generation to generation.
Also see JEWELRY HEIRLOOM.
Wands
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft wands. Note that wands cannot be worn, though they may be wielded.
Also see JEWELRY WANDS.
Constructs
Syntax: |
CRAFT GEARS |
Cost: platinum 100 |
Gears can be used in a construct or colossus to increase efficiency and decrease the recovery time for a short duration.
Crowns
Syntax: |
CRAFT <design number> |
You must be in a jeweler's workshop to craft crowns (or tiaras).
Also see JEWELRY CROWNS.
Tierstone
Syntax: |
GEMCUT PERFECT |
Power: 3 (Any) |
It is the greatest quest of a jeweler to cut the perfect gemstone. You must concentrate on perfection for a chance to cut such a gemstone and may have to go through many cuts before you achieve your desire. Once you do cut the perfect gemstone, it becomes a tierstone, one of the fabled seeing stones with unique powers as set forth below.
Syntax: |
TIERSTONE GAZE <person> TIERSTONE PLANEGAZE |
By gazing into a tierstone and focusing on a person, you can scry where he or she is located. If you happen to be in the same area, you will see the room that person is in. You may also focus your tierstone on a plane. This can only be done once! To focus a tierstone, stand in a known plane (ethereal, elemental, cosmic or astral) that is not the prime material plane, and TIERSTONE FOCUS. Afterwards you can PLANEGAZE into the tierstone anywhere and anytime to see who is on that plane. (NOTE: It does not pierce the Gem of Cloaking artifact.)