User:Xiran

From Archives of Lusternian Lore
Jump to navigation Jump to search

Scribe and coder. I like documentation.

Kill paths are listed in order of Primary, Secondary, Tertiary skills (reflecting degree of overlap/affect on other classes) and not necessarily order of viability in practice.

Serenwilde Class Combat interactions
Class Kill Path Mental Affs Physical Affs Spiritual Affs Internal Affs
Moondancer

Wicca: Toadcurse req. stomping after target Astrology: Meteor ?

Serenguard
Hartstone
Spiritsinger
Shofangi

Shofangi: Crunch req. weakened(?) target

Harmony: Akhangooshkrak req. target at than 2/3 in two vitals (health, mana, ego)

Questions: ? Do Wiccan ents fire less frequently than other guardian ents?

Poisons by Affliction Type
Poison Type Affliction
Anatine Mental Clumsiness
Niricol Internal Blind
Mactans Internal Shivering, Frozen
Contortrin Mental Recklessness
Lucentox Spiritual Luminosity
Aleutian Mental Paranoia
Mantakaya Internal Paralysis
Dendroxin Internal Asthenia
Saxitin Internal Pox
Ibululu Mental Sensitivity
Hadrudin Spiritual Disloyalty
Mellitin Internal Dysentery
Botulinum Internal Vomiting
Pyrotoxin Physical Ablaze
Haemotox Internal Haemophilia
Calcise Mental Ataxia
Inyoka Mental Hallucinations
Tetrodin Spiritual Healthleech
Crotamine Internal Sickening
Morphite Unique Asleep
Escozul Internal Powersap
Chansu Mental Anorexia
Charybdon Varies Any poison except Calcise or Dendroxin as per Changelog #1439.
Dulak Mental Stupidity
Senso Spiritual Slickness
Anerod Internal Relapsing