Difference between revisions of "Dramatics"

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| style="background:lightyellow"|Dramatics is the common skill of the Performance Pool. It is complimentary to the Influence skillset, as some abilities strengthen influence attacks through the performance of certain roles. Dramaticists are also trained to tell stories to the various denizens of the land, increasing their ego. Also, when it comes to debating, no one does it better than dramaticists who can sway debates by taking up different attitudes and confound their opponents through fast talk. The upper levels of Dramatics involve a variety of abilities that can entertain and bemuse audiences.
| style="background:lightyellow"|[[Dramatics]] is the common skill of the Performance Pool. It is complimentary to the [[Influence]] skillset, as some abilities strengthen influence attacks through the performance of certain roles. Dramaticists are also trained to tell stories to the various denizens of the land, increasing their ego. Also, when it comes to debating, no one does it better than dramaticists who can sway debates by taking up different attitudes and confound their opponents through fast talk. The upper levels of Dramatics involve a variety of abilities that can entertain and bemuse audiences.
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{{SkillTableHeader}}
{{SkillTableHeader}}
{{SkillTableRow|Performance|Inept|0|Let your ego shine through performance.}}
{{SkillTableRow|Performance|Inept|0|Let your ego shine through performance.}}
{{SkillTableRow|Bully|Inept|50|Behave like a bully to get your way.}}
{{SkillTableRow|Bully|Inept|13|Behave like a bully to get your way.}}
{{SkillTableRow|FirstGestalt|Inept|66|Build a gestalt from ikons to empower you.}}
{{SkillTableRow|FirstGestalt|Inept|28|Build a gestalt from ikons to empower you.}}
{{SkillTableRow|Heroics|Novice|0|Tell heroic stories to stir the blood.}}
{{SkillTableRow|Heroics|Inept|42|Tell heroic stories to stir the blood.}}
{{SkillTableRow|Lawyerly|Novice|33|Win debates by learning the ways of the damned.}}
{{SkillTableRow|Lawyerly|Inept|56|Win debates by learning the ways of the damned.}}
{{SkillTableRow|DebateHurry|Novice|66|Imbue your opponent with the need to rush.}}
{{SkillTableRow|DebateHurry|Inept|71|Imbue your opponent with the need to rush.}}
{{SkillTableRow|SecondGestalt|Apprentice|0|Further develop your gestalts.}}
{{SkillTableRow|SecondGestalt|Inept|85|Further develop your gestalts.}}
{{SkillTableRow|Sycophant|Apprentice|33|Act like a boot-licking sycophant.}}
{{SkillTableRow|Sycophant|Novice|0|Act like a boot-licking sycophant.}}
{{SkillTableRow|Drunkard|Apprentice|66|Guzzle...Guzzle...HiIIiic!}}
{{SkillTableRow|Drunkard|Novice|50|Guzzle...Guzzle...HiIIiic!}}
{{SkillTableRow|Comedy|Capable|0|Make them laugh until it hurts!}}
{{SkillTableRow|Comedy|Capable|0|Make them laugh until it hurts!}}
{{SkillTableRow|Bureaucrat|Capable|33|Act like a bureaucratic official who knows it all.}}
{{SkillTableRow|Bureaucrat|Capable|12|Act like a bureaucratic official who knows it all.}}
{{SkillTableRow|ThirdGestalt|Capable|66|Further develop your gestalts.}}
{{SkillTableRow|ThirdGestalt|Capable|25|Further develop your gestalts.}}
{{SkillTableRow|Saintly|Adept|0|Win debates with a saintly demeanor.}}
{{SkillTableRow|Saintly|Capable|38|Win debates with a saintly demeanor.}}
{{SkillTableRow|DebateCircuitous|Adept|33|Confuse your opponent with circuitous logic.}}
{{SkillTableRow|DebateCircuitous|Capable|58|Confuse your opponent with circuitous logic.}}
{{SkillTableRow|Sober|Adept|66|Walk a bit straighter and talk a bit smoother.}}
{{SkillTableRow|Sober|Capable|79|Walk a bit straighter and talk a bit smoother.}}
{{SkillTableRow|Zealotry|Master|0|Overwhelm others with zealotry.}}
{{SkillTableRow|Zealotry|Master|0|Overwhelm others with zealotry.}}
{{SkillTableRow|DebateLoophole|Master|33|Confound others by finding loopholes in their arguments.}}
{{SkillTableRow|DebateLoophole|Master|14|Confound others by finding loopholes in their arguments.}}
{{SkillTableRow|FourthGestalt|Master|66|Further develop your gestalts.}}
{{SkillTableRow|FourthGestalt|Master|29|Further develop your gestalts.}}
{{SkillTableRow|Impersonate|Gifted|0|Amaze your friends through your skill of impersonation.}}
{{SkillTableRow|Impersonate|Master|45|Amaze your friends through your skill of impersonation.}}
{{SkillTableRow|Conquest|Gifted|33|Regale others with stories of great conquests.}}
{{SkillTableRow|Conquest|Master|63|Regale others with stories of great conquests.}}
{{SkillTableRow|Gorgeous|Gifted|66|You look gorgeous, dahling! Absolutely fabulous!}}
{{SkillTableRow|Gorgeous|Master|81|You look gorgeous, dahling! Absolutely fabulous!}}
{{SkillTableRow|Genderbend|Expert|0|Make a complete change to fool others of your gender.}}
{{SkillTableRow|Genderbend|Gifted|0|Make a complete change to fool others of your gender.}}
{{SkillTableRow|Love|Expert|33|Love stories that leave eyes wet and a lump in the throat.}}
{{SkillTableRow|Love|Gifted|11|Love stories that leave eyes wet and a lump in the throat.}}
{{SkillTableRow|FifthGestalt|Expert|66|Further develop your gestalts.}}
{{SkillTableRow|FifthGestalt|Gifted|23|Further develop your gestalts.}}
{{SkillTableRow|Wounded|Virtuoso|0|Appear more wounded and hurt than is true.}}
{{SkillTableRow|Wounded|Gifted|36|Appear more wounded and hurt than is true.}}
{{SkillTableRow|Histrionics|Virtuoso|0|A flair for acting boosts the ego.}}
{{SkillTableRow|Histrionics|Gifted|36|A flair for acting boosts the ego.}}
{{SkillTableRow|Vagabond|Virtuoso|50|Shuffle along, no one cares, vagabond.}}
{{SkillTableRow|Vagabond|Gifted|68|Shuffle along, no one cares, vagabond.}}
{{SkillTableRow|Success|Fabled|0|Warm greedy hearts with success stories.}}
{{SkillTableRow|Success|Expert|0|Warm greedy hearts with success stories.}}
{{SkillTableRow|Ventriloquate|Fabled|25|Throw your voice into objects.}}
{{SkillTableRow|Ventriloquate|Expert|11|Throw your voice into objects.}}
{{SkillTableRow|Review|Fabled|50|Be a critic and review the performance of others.}}
{{SkillTableRow|Review|Expert|23|Be a critic and review the performance of others.}}
{{SkillTableRow|SixthGestalt|Fabled|75|Further develop your gestalts.}}
{{SkillTableRow|SixthGestalt|Expert|35|Further develop your gestalts.}}
{{SkillTableRow|MaskShout|Mythical|0|Disguise your shout to sound like another.}}
{{SkillTableRow|MaskShout|Expert|47|Disguise your shout to sound like another.}}
{{SkillTableRow|Diplomat|Mythical|25|Speak softly to encourage forgiveness.}}
{{SkillTableRow|Diplomat|Expert|64|Speak softly to encourage forgiveness.}}
{{SkillTableRow|VoiceThrow|Mythical|50|Spook others by throwing your voice.}}
{{SkillTableRow|VoiceThrow|Expert|82|Spook others by throwing your voice.}}
{{SkillTableRow|SeventhGestalt|Mythical|75|Further develop your gestalts.}}
{{SkillTableRow|SeventhGestalt|Fabled|0|Further develop your gestalts.}}
{{SkillTableRow|FeignDeath|Transcendent|0|Fool everyone around with an amazing death scene.}}
{{SkillTableRow|FeignDeath|Fabled|0|Fool everyone around with an amazing death scene.}}
|}
|}
[[Image:Dramatics.jpg|thumb|Nighttime Rehearsal (by Tervic)]]
[[Image:Dramatics.jpg|thumb|Nighttime Rehearsal (by Tervic)]]
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|syntax = PERFORMANCE [ON{{!}}OFF]
|syntax = PERFORMANCE [ON{{!}}OFF]
|description = To use almost any dramatics skill, you must be in  performance mode, a mindset that every thespian must find within him or herself. While in performance mode, there will be a slight drain in mana accompanied by regeneration of ego. The ego regeneration increases as your skill in dramatics increases.
|description = To use almost any dramatics skill, you must be in  performance mode, a mindset that every thespian must find within him or herself. While in performance mode, there will be a slight drain in mana accompanied by regeneration of ego. The ego regeneration increases as your skill in dramatics increases.
 
|notes = at Gifted 68, regen is 1/5
}}
}}


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|description = You are now able to create a gestalt of three Ikons (one character, one prop, and one scene). Your gestalt will passively grant you defense in charity ego battles.
|description = You are now able to create a gestalt of three Ikons (one character, one prop, and one scene). Your gestalt will passively grant you defense in charity ego battles.


Ikons are powerful magical items and are at the fulcrux of a popular game known as Psychodrama or Ikon Battles. Individual Ikons make fantastic collectibles or gifts for friends, but only when placed in a gestalt does their true nature shine through.
Ikons are powerful magical items and are at the fulcrux of a popular game known as [[Psychodrama]] or Ikon Battles. Individual Ikons make fantastic collectibles or gifts for friends, but only when placed in a gestalt does their true nature shine through.


The most common use of an Ikon gestalt, however, is for entertainment. Collect the best Ikons you can lay your hands on, put together your perfectly powerful gestalt, and then challenge another player to a fierce battle and see who arrives victorious. See HELP IKON BATTLES for more information.
The most common use of an Ikon gestalt, however, is for entertainment. Collect the best Ikons you can lay your hands on, put together your perfectly powerful gestalt, and then challenge another player to a fierce battle and see who arrives victorious. See HELP IKON BATTLES for more information.
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|syntax = FASTTALK HURRY TO <target>
|syntax = FASTTALK HURRY TO <target>
|description = Through fast talk, you can instill an anxiety in another by making them hurry. If successful, it will weaken them during debates if they have a cautious mindset.
|description = Through fast talk, you can instill an anxiety in another by making them hurry. If successful, it will weaken them during debates if they have a cautious mindset.
|notes = This affliction can be cured with the [[#Saintly{{!}}Saintly]] attitude, or prevented by having it up.
|notes = This affliction can be cured with the [[#Saintly|Saintly]] attitude, or prevented by having it up.
}}
}}


{{AB
{{AB
|skillname = SecondGestalt
|skillname = SecondGestalt
|description = You are now able to form a gestalt of four Ikons (two characters, one prop, and one scene). Your gestalt will now also grant you defense in paranoia ego battles.<br?
|description = You are now able to form a gestalt of four Ikons (two characters, one prop, and one scene). Your gestalt will now also grant you defense in paranoia ego battles.<br>
[[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]]
[[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]]
}}
}}


{{AB
{{AB
|skillname = Sycophant
|skillname = Sycophant
|syntax = PERFORM SYCOPHANT
|syntax = PERFORM SYCOPHANT<br>
PERFORM END
PERFORM END
|description = By performing as a sycophant, you will appear as a fawning toady. During empowering ego battles, your attacks will be stronger.
|description = By performing as a sycophant, you will appear as a fawning toady. During empowering ego battles, your attacks will be stronger.
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|syntax = PERFORM DRUNKARD
|syntax = PERFORM DRUNKARD
|description = By performing a drunk, you will speak with a slurred voice and occasionally fall down. If you are already drunk, you will appear even worse off than you truly are.
|description = By performing a drunk, you will speak with a slurred voice and occasionally fall down. If you are already drunk, you will appear even worse off than you truly are.
|notes = See [[Alcohol]] for information on drunkenness.
}}
}}


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|description = You are now able to form a gestalt of five Ikons (two characters, two props, and one scene). Your gestalt will now also grant you defense in weaken ego battles.
|description = You are now able to form a gestalt of five Ikons (two characters, two props, and one scene). Your gestalt will now also grant you defense in weaken ego battles.


See AB [[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]].
See AB [[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]].
}}
}}


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|syntax = ATTITUDE SAINTLY
|syntax = ATTITUDE SAINTLY
|description = By striking a saintly attitude and setting yourself into that mindframe, your pontification debate strength will be increased. Also, you will break out of any anxious need to hurry during debates. You can only have one attitude at a time.
|description = By striking a saintly attitude and setting yourself into that mindframe, your pontification debate strength will be increased. Also, you will break out of any anxious need to hurry during debates. You can only have one attitude at a time.
|notes = An attitude also serves as a defense, such that the next [[#DebateHurry{{!}}hurry]] attack directed at you will strip the defense instead of giving the affliction.
|notes = An attitude also serves as a defense, such that the next [[#DebateHurry|hurry]] attack directed at you will strip the defense instead of giving the affliction.
}}
}}


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|syntax = FASTTALK CIRCUITOUS TO <target>
|syntax = FASTTALK CIRCUITOUS TO <target>
|description = Through fast talk, you can confound a debate opponent with circuitous logic. If successful, it will weaken them during debates if they have an analytical mindset.
|description = Through fast talk, you can confound a debate opponent with circuitous logic. If successful, it will weaken them during debates if they have an analytical mindset.
|notes = This affliction can be cured with the [[#Zealotry{{!}}Zealotry]] attitude, or prevented by having it up.
|notes = This affliction can be cured with the [[#Zealotry|Zealotry]] attitude, or prevented by having it up.
}}
}}


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|syntax = PERFORM SOBER
|syntax = PERFORM SOBER
|description = By performing sober, you will appear to be less drunk than you truly are, slurring your voice less and falling down less often. However, this has no effect on your true physical state and does not stop you from dying of alcohol poisoning or any other debilitating effects of alcohol.
|description = By performing sober, you will appear to be less drunk than you truly are, slurring your voice less and falling down less often. However, this has no effect on your true physical state and does not stop you from dying of alcohol poisoning or any other debilitating effects of alcohol.
|notes = See [[Alcohol]] for information on drunkenness.
}}
}}


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|syntax = ATTITUDE ZEALOTRY
|syntax = ATTITUDE ZEALOTRY
|description = By striking the attitude of a zealot and setting yourself into that mindframe, your passion debate strength will be increased. Also, you will break out of circuitous logic that arises debates. You can only have one attitude at a time.
|description = By striking the attitude of a zealot and setting yourself into that mindframe, your passion debate strength will be increased. Also, you will break out of circuitous logic that arises debates. You can only have one attitude at a time.
|notes = An attitude also serves as a defense, such that the next [[#DebateCircuitous{{!}}circuitous]] attack directed at you will strip the defense instead of giving the affliction.
|notes = An attitude also serves as a defense, such that the next [[#DebateCircuitous|circuitous]] attack directed at you will strip the defense instead of giving the affliction.
}}
}}


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|syntax = FASTTALK LOOPHOLE TO <target>
|syntax = FASTTALK LOOPHOLE TO <target>
|description = Through fast talk, you can trap a debate opponent in loopholes in the discussion. If successful, it will weaken them during debates if they have a pedantic mindset.
|description = Through fast talk, you can trap a debate opponent in loopholes in the discussion. If successful, it will weaken them during debates if they have a pedantic mindset.
|notes = This affliction can be cured with the [[#Lawyerly{{!}}Lawyerly]] attitude, or prevented by having it up.
|notes = This affliction can be cured with the [[#Lawyerly|Lawyerly]] attitude, or prevented by having it up.
}}
}}


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|description = You are now able to form a gestalt of six Ikons (two characters, two props, and two scenes). Your gestalt will now also grant you defense in empower ego battles.
|description = You are now able to form a gestalt of six Ikons (two characters, two props, and two scenes). Your gestalt will now also grant you defense in empower ego battles.


See AB [[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]].
See AB [[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]].
}}
}}


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|description = You can act as though you are a member of the opposite sex, fooling even your closest relatives!
|description = You can act as though you are a member of the opposite sex, fooling even your closest relatives!
}}
}}
'''Changelog'''
*Report 363: Genderbend is now 2 power. '''(#2564 on 2021-Nov-25)'''


{{AB
{{AB
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|description = You are now able to form a gestalt of seven Ikons (three characters, two props, and two scenes). Your gestalt will now also grant you defense in seduction ego battles.
|description = You are now able to form a gestalt of seven Ikons (three characters, two props, and two scenes). Your gestalt will now also grant you defense in seduction ego battles.


See AB [[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]].
See AB [[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]].
}}
}}


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|description = You are now able to form a gestalt of eight Ikons (three characters, three props, and two scenes). Your gestalt will now also grant you defense when influencing villages during a revolt on behalf of your city or commune.
|description = You are now able to form a gestalt of eight Ikons (three characters, three props, and two scenes). Your gestalt will now also grant you defense when influencing villages during a revolt on behalf of your city or commune.


See AB [[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]].
See AB [[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]].
}}
}}


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|description = You are now able to form a gestalt of nine Ikons (three characters, three props, and three scenes). Your gestalt will now also grant you defense when parleying with enemies or asking for amnesty.
|description = You are now able to form a gestalt of nine Ikons (three characters, three props, and three scenes). Your gestalt will now also grant you defense when parleying with enemies or asking for amnesty.


See AB [[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]].
See AB [[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]].
}}
}}


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|description = The greatest performance anyone can achieve is that of the death scene. Once you have readied yourself for this performance, the next time you take damage you will appear to die to everyone in the room. Optionally, you can <tt>FEIGNDEATH NOW</tt> to immediately die. Until you make any action, you will appear dead in the room.
|description = The greatest performance anyone can achieve is that of the death scene. Once you have readied yourself for this performance, the next time you take damage you will appear to die to everyone in the room. Optionally, you can <tt>FEIGNDEATH NOW</tt> to immediately die. Until you make any action, you will appear dead in the room.
}}
}}
[[Category: Core Skills]]

Latest revision as of 04:24, 23 March 2023

Dramatics is the common skill of the Performance Pool. It is complimentary to the Influence skillset, as some abilities strengthen influence attacks through the performance of certain roles. Dramaticists are also trained to tell stories to the various denizens of the land, increasing their ego. Also, when it comes to debating, no one does it better than dramaticists who can sway debates by taking up different attitudes and confound their opponents through fast talk. The upper levels of Dramatics involve a variety of abilities that can entertain and bemuse audiences.
Skill Learned At Description
Performance Inept+0% Let your ego shine through performance.
Bully Inept+13% Behave like a bully to get your way.
FirstGestalt Inept+28% Build a gestalt from ikons to empower you.
Heroics Inept+42% Tell heroic stories to stir the blood.
Lawyerly Inept+56% Win debates by learning the ways of the damned.
DebateHurry Inept+71% Imbue your opponent with the need to rush.
SecondGestalt Inept+85% Further develop your gestalts.
Sycophant Novice+0% Act like a boot-licking sycophant.
Drunkard Novice+50% Guzzle...Guzzle...HiIIiic!
Comedy Capable+0% Make them laugh until it hurts!
Bureaucrat Capable+12% Act like a bureaucratic official who knows it all.
ThirdGestalt Capable+25% Further develop your gestalts.
Saintly Capable+38% Win debates with a saintly demeanor.
DebateCircuitous Capable+58% Confuse your opponent with circuitous logic.
Sober Capable+79% Walk a bit straighter and talk a bit smoother.
Zealotry Master+0% Overwhelm others with zealotry.
DebateLoophole Master+14% Confound others by finding loopholes in their arguments.
FourthGestalt Master+29% Further develop your gestalts.
Impersonate Master+45% Amaze your friends through your skill of impersonation.
Conquest Master+63% Regale others with stories of great conquests.
Gorgeous Master+81% You look gorgeous, dahling! Absolutely fabulous!
Genderbend Gifted+0% Make a complete change to fool others of your gender.
Love Gifted+11% Love stories that leave eyes wet and a lump in the throat.
FifthGestalt Gifted+23% Further develop your gestalts.
Wounded Gifted+36% Appear more wounded and hurt than is true.
Histrionics Gifted+36% A flair for acting boosts the ego.
Vagabond Gifted+68% Shuffle along, no one cares, vagabond.
Success Expert+0% Warm greedy hearts with success stories.
Ventriloquate Expert+11% Throw your voice into objects.
Review Expert+23% Be a critic and review the performance of others.
SixthGestalt Expert+35% Further develop your gestalts.
MaskShout Expert+47% Disguise your shout to sound like another.
Diplomat Expert+64% Speak softly to encourage forgiveness.
VoiceThrow Expert+82% Spook others by throwing your voice.
SeventhGestalt Fabled+0% Further develop your gestalts.
FeignDeath Fabled+0% Fool everyone around with an amazing death scene.
Nighttime Rehearsal (by Tervic)


Performance

Syntax
PERFORMANCE [ON|OFF]

To use almost any dramatics skill, you must be in performance mode, a mindset that every thespian must find within him or herself. While in performance mode, there will be a slight drain in mana accompanied by regeneration of ego. The ego regeneration increases as your skill in dramatics increases.

Additional Notes:
at Gifted 68, regen is 1/5


Bully

Syntax
PERFORM BULLY

PERFORM END

By performing as a bully, you will appear as a cruel tormenter. During weakening ego battles, your attacks will be stronger.


FirstGestalt

Syntax
IKONS

GESTALT

You are now able to create a gestalt of three Ikons (one character, one prop, and one scene). Your gestalt will passively grant you defense in charity ego battles.

Ikons are powerful magical items and are at the fulcrux of a popular game known as Psychodrama or Ikon Battles. Individual Ikons make fantastic collectibles or gifts for friends, but only when placed in a gestalt does their true nature shine through.

The most common use of an Ikon gestalt, however, is for entertainment. Collect the best Ikons you can lay your hands on, put together your perfectly powerful gestalt, and then challenge another player to a fierce battle and see who arrives victorious. See HELP IKON BATTLES for more information.


Heroics

Syntax
STORYTELL HEROICS <target>

By telling a story of heroic adventures to denizens with brave personalities, those denizens will perform much stronger in ego battles.

Additional Notes:
Strengthens the denizen against influence, and also slightly improves the experience gained when you influence them.


Lawyerly

Syntax
ATTITUDE LAWYERLY

By striking a lawyerly attitude and setting yourself into that mindframe, your pettifogery debate strength will be increased. Also, you will break out of any loopholes during debates. You can only have one attitude at a time.

Additional Notes:
An attitude also serves as a defense, such that the next loophole attack directed at you will strip the defense instead of giving the affliction.


DebateHurry

Syntax
FASTTALK HURRY TO <target>

Through fast talk, you can instill an anxiety in another by making them hurry. If successful, it will weaken them during debates if they have a cautious mindset.

Additional Notes:
This affliction can be cured with the Saintly attitude, or prevented by having it up.


SecondGestalt

You are now able to form a gestalt of four Ikons (two characters, one prop, and one scene). Your gestalt will now also grant you defense in paranoia ego battles.
DRAMATICS FIRSTGESTALT


Sycophant

Syntax
PERFORM SYCOPHANT

PERFORM END

By performing as a sycophant, you will appear as a fawning toady. During empowering ego battles, your attacks will be stronger.


Drunkard

Syntax
PERFORM DRUNKARD

By performing a drunk, you will speak with a slurred voice and occasionally fall down. If you are already drunk, you will appear even worse off than you truly are.

Additional Notes:
See Alcohol for information on drunkenness.


Comedy

Syntax
STORYTELL COMEDY <target>

By telling funny stories to denizens with friendly personalities, those denizens will perform much stronger in ego battles.

Additional Notes:
Strengthens the denizen against influence, and also slightly improves the experience gained when you influence them.


Bureaucrat

Syntax
PERFORM BUREAUCRAT

PERFORM END

By performing as a bureaucrat, you will appear as a knowing official. During paranoid ego battles, your attacks will be stronger.


ThirdGestalt

You are now able to form a gestalt of five Ikons (two characters, two props, and one scene). Your gestalt will now also grant you defense in weaken ego battles.

See AB DRAMATICS FIRSTGESTALT.


Saintly

Syntax
ATTITUDE SAINTLY

By striking a saintly attitude and setting yourself into that mindframe, your pontification debate strength will be increased. Also, you will break out of any anxious need to hurry during debates. You can only have one attitude at a time.

Additional Notes:
An attitude also serves as a defense, such that the next hurry attack directed at you will strip the defense instead of giving the affliction.


DebateCircuitous

Syntax
FASTTALK CIRCUITOUS TO <target>

Through fast talk, you can confound a debate opponent with circuitous logic. If successful, it will weaken them during debates if they have an analytical mindset.

Additional Notes:
This affliction can be cured with the Zealotry attitude, or prevented by having it up.


Sober

Syntax
PERFORM SOBER

By performing sober, you will appear to be less drunk than you truly are, slurring your voice less and falling down less often. However, this has no effect on your true physical state and does not stop you from dying of alcohol poisoning or any other debilitating effects of alcohol.

Additional Notes:
See Alcohol for information on drunkenness.


Zealotry

Syntax
ATTITUDE ZEALOTRY

By striking the attitude of a zealot and setting yourself into that mindframe, your passion debate strength will be increased. Also, you will break out of circuitous logic that arises debates. You can only have one attitude at a time.

Additional Notes:
An attitude also serves as a defense, such that the next circuitous attack directed at you will strip the defense instead of giving the affliction.


DebateLoophole

Syntax
FASTTALK LOOPHOLE TO <target>

Through fast talk, you can trap a debate opponent in loopholes in the discussion. If successful, it will weaken them during debates if they have a pedantic mindset.

Additional Notes:
This affliction can be cured with the Lawyerly attitude, or prevented by having it up.


FourthGestalt

You are now able to form a gestalt of six Ikons (two characters, two props, and two scenes). Your gestalt will now also grant you defense in empower ego battles.

See AB DRAMATICS FIRSTGESTALT.


Impersonate

Syntax
IMPERSONATE <target>

IMPERSONATE NOBODY

This interesting trick allows you to impersonate someone else who is standing in the same room as you. You will sound exactly like that person and most people will be fooled. The latter syntax turns off your impersonation.


Conquest

Syntax
STORYTELL CONQUEST <target>

By telling stories of conquest to denizens with intimidating personalities, those denizens will perform much stronger in ego battles.

Additional Notes:
Strengthens the denizen against influence, and also slightly improves the experience gained when you influence them.


Gorgeous

Syntax
PERFORM GORGEOUS

PERFORM END

By performing as a gorgeous beauty, you will appear as a sexy flirt. During seduction ego battles, your attacks will be stronger.


Genderbend

Syntax
PERFORM GENDERBEND
Power: 5 (Any)

You can act as though you are a member of the opposite sex, fooling even your closest relatives!

Changelog

  • Report 363: Genderbend is now 2 power. (#2564 on 2021-Nov-25)


Love

Syntax
STORYTELL LOVE <target>

By telling love stories to denizens with sensual personalities, those denizens will perform much stronger in ego battles.

Additional Notes:
Strengthens the denizen against influence, and also slightly improves the experience gained when you influence them.


FifthGestalt

You are now able to form a gestalt of seven Ikons (three characters, two props, and two scenes). Your gestalt will now also grant you defense in seduction ego battles.

See AB DRAMATICS FIRSTGESTALT.


Wounded

Syntax
PERFORM WOUNDED

You can act as though you are much more seriously wounded than you really are.


Histrionics

So vibrant and colourful are your performances that you receive a 1/4 bonus to ego.


Vagabond

Syntax
PERFORM VAGABOND

PERFORM END

By performing as a vagabond, you will appear pathetic and needy. During charity ego battles, your attacks will be stronger.


Success

Syntax
STORYTELL SUCCESS <target>

By telling stories of success to denizens with avaricious personalities, those denizens will perform with greater strength in ego battles.

Additional Notes:
Strengthens the denizen against influence, and also slightly improves the experience gained when you influence them.


Ventriloquate

Syntax
VENTRILOQUATE <target>

You can throw your voice into inanimate or non-sentient objects, much like impersonating. You must be standing in the same room as the target that is being ventriloquated.


Review

Syntax
REVIEW [ON/OFF]

Become a critic of other dramaticists and use your training to spot any performance. Reviewing is a steep constant drain on mana and willpower.


SixthGestalt

You are now able to form a gestalt of eight Ikons (three characters, three props, and two scenes). Your gestalt will now also grant you defense when influencing villages during a revolt on behalf of your city or commune.

See AB DRAMATICS FIRSTGESTALT.


MaskShout

Syntax
SHOUTHIGH <text>

SHOUTLOW <text>

You can mask your shout by disguising your voice to sound more powerful or less powerful than it truly is. Even those trained to recognize shouted voice will be fooled, with the exception of dramatists who are in dramatic review mode.


VoiceThrow

Syntax
VOICETHROW <text>

This is a tricky performance to pull off. First, you must be impersonating or ventriloquating a target. Then, you must leave to an adjacent room. When you voicethrow, your voice will be heard from the room of your target as though it were speaking. Note that if you try to speak normally, you will disrupt the concentration necessary to throw your voice and you will lose your target.


SeventhGestalt

You are now able to form a gestalt of nine Ikons (three characters, three props, and three scenes). Your gestalt will now also grant you defense when parleying with enemies or asking for amnesty.

See AB DRAMATICS FIRSTGESTALT.


FeignDeath

Syntax
PERFORM FEIGNDEATH [NOW]
Power: 3 (Any)

The greatest performance anyone can achieve is that of the death scene. Once you have readied yourself for this performance, the next time you take damage you will appear to die to everyone in the room. Optionally, you can FEIGNDEATH NOW to immediately die. Until you make any action, you will appear dead in the room.