Difference between revisions of "Harbinger"

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The Harbingers follow the bard archetype. Their primary skill is [[Music]], specialising in the insidious [[Shadowbeat]], with the secondary skill of [[Acrobatics]]. Harbingers may study [[Hunting]], specialising in [[Ecology]], or learn to craft [[Illusions]] of light and shadow.
The Harbingers follow the bard archetype. Their primary skill is [[Music]], specialising in the insidious [[Shadowbeat]], with the secondary skill of [[Acrobatics]]. Harbingers may study [[Hunting]], specialising in [[Ecology]], or learn to craft [[Illusions]] of light and shadow.
[[Category:Marked for deletion]]

Revision as of 20:24, 2 April 2022

Harbingers
Guildmaster Aislynn
Administrator Eliron
Champion Siam
Patron Nocht
Envoy Vacant
Archetype Bard
Organization Glomdoring


Unsettling rhythms echo in the darkness of Glomdoring Forest, a low thrum rising from the Drums of the Dead like the pulse of a dark heart, accompanied by barghests' howls and the beating of crows' wings. In the year 159, the Blacktalon Nirrti captured these eerie melodies in a song, whose refrain awakened the Voice of the dead Elder Goddess Mahalla. Nirrti found herself keeper of the Dead Voice, and vowed to teach others to sing the praises of the dark forest, becoming the first Harbinger of the Wyrd.

The Harbingers' art ranges from hymns of subtle beauty, to ferocious hunt songs, to dirges fatal to the listener. Their music spurs shadowbound fae to a frenzy and makes the Wyrden forest thrive. Above all, their voices herald the ascendancy of the Wyrd over the Basin of Life.

The Harbingers follow the bard archetype. Their primary skill is Music, specialising in the insidious Shadowbeat, with the secondary skill of Acrobatics. Harbingers may study Hunting, specialising in Ecology, or learn to craft Illusions of light and shadow.