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Once the type of ego battle has been started, the denizen will become fixated upon it and only ego attacks of the same type will be recognized. Further, the denizen will become resistant to an ego attack used over and over. For example, a denizen will become resistant to begging (a charity attack), so it is more beneficial to alternate with other charity attacks. Once a denizen has won or lost an ego battle, he or she will be exhausted and not enter into another one for some period of time. The power of your influence skills increases the higher the prestige of the clothing and jewelry you wear. The exception to this are the charity influence skills, which is more effective with tattered rags than fancy clothes (i.e., the lower the prestige of your clothing, the better you are at charity influence attacks). | Once the type of ego battle has been started, the denizen will become fixated upon it and only ego attacks of the same type will be recognized. Further, the denizen will become resistant to an ego attack used over and over. For example, a denizen will become resistant to begging (a charity attack), so it is more beneficial to alternate with other charity attacks. Once a denizen has won or lost an ego battle, he or she will be exhausted and not enter into another one for some period of time. The power of your influence skills increases the higher the prestige of the clothing and jewelry you wear. The exception to this are the charity influence skills, which is more effective with tattered rags than fancy clothes (i.e., the lower the prestige of your clothing, the better you are at charity influence attacks). | ||
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{{SkillTableRow|Debating|Inept|0|Match wits with others in a clash of egos.}} | {{SkillTableRow|Debating|Inept|0|Match wits with others in a clash of egos.}} | ||
{{SkillTableRow|Begging|Inept|0|Panhandle for what you don't deserve.}} | {{SkillTableRow|Begging|Inept|0|Panhandle for what you don't deserve.}} | ||
{{SkillTableRow|Parley|Inept| | {{SkillTableRow|Parley|Inept|21|Negotiate with your enemies.}} | ||
{{SkillTableRow|Rumours| | {{SkillTableRow|Rumours|Inept|42|Spread the "stories" you've heard.}} | ||
{{SkillTableRow|Teasing| | {{SkillTableRow|Teasing|Inept|71|Point out how fat, ugly, and stupid others are.}} | ||
{{SkillTableRow|Compliments| | {{SkillTableRow|Compliments|Novice|0|Point out how fit, beautiful, and smart others are.}} | ||
{{SkillTableRow|Analyze| | {{SkillTableRow|Analyze|Novice|33|Read the expressions of another.}} | ||
{{SkillTableRow|Flattery| | {{SkillTableRow|Flattery|Novice|66|Dole out more praise than they deserve.}} | ||
{{SkillTableRow|Supplication|Capable|0|Grovel for alms.}} | {{SkillTableRow|Supplication|Capable|0|Grovel for alms.}} | ||
{{SkillTableRow|Distrust|Capable| | {{SkillTableRow|Distrust|Capable|19|Spread fear, uncertainty, and doubt about others.}} | ||
{{SkillTableRow|Leadership| | {{SkillTableRow|Leadership|Capable|38|Lead very large squads into combat.}} | ||
{{SkillTableRow|Mockery| | {{SkillTableRow|Mockery|Capable|69|Satirize another's inferior qualities.}} | ||
{{SkillTableRow|Admiration|Master|0|Honor and revere your superiors.}} | {{SkillTableRow|Admiration|Master|0|Honor and revere your superiors.}} | ||
{{SkillTableRow|CharismaticSmile|Master| | {{SkillTableRow|CharismaticSmile|Master|22|Shrug off disloyalty with a smile.}} | ||
{{SkillTableRow|Charm| | {{SkillTableRow|Charm|Master|45|Compel interest, attention, and admiration.}} | ||
{{SkillTableRow|Divert| | {{SkillTableRow|Divert|Master|72|Draw attention to something new.}} | ||
{{SkillTableRow|Amnesty| | {{SkillTableRow|Amnesty|Gifted|0|Beg for forgiveness.}} | ||
{{SkillTableRow|SuperEgo| | {{SkillTableRow|SuperEgo|Gifted|18|You are as good as you think you are!}} | ||
{{SkillTableRow|Wheedling| | {{SkillTableRow|Wheedling|Gifted|36|Plead for the unearned.}} | ||
{{SkillTableRow|Conspiracies| | {{SkillTableRow|Magnetism|Gifted|36|Your ego is bolstered by your natural charm.}} | ||
{{SkillTableRow|Appraisement| | {{SkillTableRow|Conspiracies|Gifted|57|They are out to get you.}} | ||
{{SkillTableRow|Derision| | {{SkillTableRow|Appraisement|Gifted|78|Negotiate your amnesty.}} | ||
{{SkillTableRow|Praise| | {{SkillTableRow|Derision|Expert|0|Master the fine art of ridicule.}} | ||
{{SkillTableRow|Beguiling| | {{SkillTableRow|Praise|Expert|23|Pay tribute those deserving acclaim.}} | ||
{{SkillTableRow|Diplomacy| | {{SkillTableRow|Beguiling|Expert|47|Amuse others with your alluring personality.}} | ||
{{SkillTableRow|CharismaticAura| | {{SkillTableRow|Diplomacy|Expert|73|Make peace on behalf of others.}} | ||
{{SkillTableRow|CharismaticAura|Fabled|0|Exude a compelling aura of absolute confidence.}} | |||
|} | |} | ||
Read about the organizational skills at the very bottom. | Read about the organizational skills at the [[#Villages|very bottom]]. | ||
{{AB | {{AB | ||
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{{AB | {{AB | ||
|skillname = Analyze | |skillname = Analyze | ||
|syntax = ANALYZE <mob> | |syntax = ANALYZE <mob{{!}}ALL> | ||
|description = With just a brief glance, you can determine a sentient being's personality type, how resistant he or she will be to an ego battle, and if he or she is fixated on a certain subject. For village leaders, you can also see how annoyed he is from requests for reprieve, which will be useful to know for higher level Influence skills. | |description = With just a brief glance, you can determine a sentient being's personality type, how resistant he or she will be to an ego battle, and if he or she is fixated on a certain subject. For village leaders, you can also see how annoyed he is from requests for reprieve, which will be useful to know for higher level Influence skills. | ||
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It is also possible to briefly analyze all the mobs in a room, discerning their personality type and what type of influencing attack they've succumbed to, if any. | |||
|notes = A denizen's personality type determines which ego battle types he is most vulnerable to and most resistant to, as follows: | |notes = A denizen's personality type determines which ego battle types he is most vulnerable to and most resistant to, as follows: | ||
{{{!}} border="1" style="background:lightgreen" | {{{!}} border="1" style="background:lightgreen" | ||
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{| border="1" cellpadding="4" cellspacing="0" | {| border="1" cellpadding="4" cellspacing="0" | ||
|'''Gaudiguch Village Influence Skills:''' | | colspan="3"|'''Gaudiguch Village Influence Skills:''' | ||
|- | |- | ||
|[[#Villages|Liberty]]||CR2||Liberate those who refuse to liberate themselves. | |[[#Villages|Liberty]]||CR2||Liberate those who refuse to liberate themselves. | ||
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[[Image:Influence.jpg|thumb|A Flower For You (by Munen)]] | [[Image:Influence.jpg|thumb|A Flower For You (by Munen)]] | ||
|} | |} | ||
[[Category: | [[Category:Core Skills]] |
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