Difference between revisions of "Nunchaku (skill)"

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{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
|-
|-
| style="background:lightyellow"|The Nunchaku are of the monk archetype. As such, after having mastered the basic monk practices of [[Kata]], they specialise in Nunchaku, the art of using nunchakus, which are two rods connected by some type of chain. Their secondary skill is [[Zarakido]], which involves harnessing the flows of life itself as well as mastering one's inner will. Nunchaku may also choose to learn [[psionics]], eventually turning their study to their bodies with [[psychometabolism]], or [[acrobatics]].
| style="background:lightyellow"|The [[Nunchaku (class)|Nunchaku]] are of the [[monk]] [[archetype]]. As such, after having mastered the basic monk practices of [[Kata]], they specialise in [[Nunchaku (skill)|Nunchaku]], the art of using nunchakus, which are two rods connected by some type of chain. Their secondary skill is [[Zarakido]], which involves harnessing the flows of life itself as well as mastering one's inner will. Nunchaku may also choose to learn [[psionics]], eventually turning their study to their bodies with [[psychometabolism]], or [[acrobatics]].
|-
|-
|}
|}
{{SkillTableHeader}}
{{SkillTableHeader}}
{{SkillTableRow|Nuncha|Master|0|The basic nunchuck attack.}}
{{SkillTableRow|Nuncha|Master|0|The basic nunchuck attack.}}
{{SkillTableRow|Nunki|Unknown|?|Attack the defences that would keep your nunchuck out.}}
{{SkillTableRow|Nunki|Master|20|Attack the defences that would keep your nunchuck out.}}
{{SkillTableRow|Boost|Unknown|?|Spend power for superior kata moves.}}
{{SkillTableRow|Boost|Master|40|Spend power for superior kata moves.}}
{{SkillTableRow|Gripping|Unknown|?|Grip your wielded items in a deathlock.}}
{{SkillTableRow|Gripping|Master|60|Grip your wielded items in a deathlock.}}
{{SkillTableRow|*Xiiangu|Unknown|?|Your lightweight form.}}
{{SkillTableRow|Xiiangu|Master|80|Your lightweight form.}}
{{SkillTableRow|Xianchuk|Unknown|?|Basic arm attacks}}
{{SkillTableRow|Xianchuk|Gifted|0|Basic arm attacks}}
{{SkillTableRow|*Xiiangzi|Unknown|?|A stance that makes people think you're crazy}}
{{SkillTableRow|Xiiangzi|Gifted|25|A stance that makes people think you're crazy}}
{{SkillTableRow|Nangao|Unknown|?|Cause a little insanity.}}
{{SkillTableRow|Nangao|Gifted|50|Cause a little insanity.}}
{{SkillTableRow|Guolao|Unknown|?|Move back in this party.}}
{{SkillTableRow|Guolao|Gifted|75|Move back in this party.}}
{{SkillTableRow|Marjgona|Unknown|?|Give them a taste of that sweet weed.}}
{{SkillTableRow|Marjgona|Expert|0|Give them a taste of that sweet weed.}}
{{SkillTableRow|*Guojichnu|Unknown|?|Too hot to handle this stance.}}
{{SkillTableRow|Guojichnu|Expert|20|Too hot to handle this stance.}}
{{SkillTableRow|Burst|Unknown|?|Mess with someone's mind.}}
{{SkillTableRow|Burst|Expert|25|Mess with someone's mind.}}
{{SkillTableRow|Huoyanti|Unknown|?|This kick is on fire.}}
{{SkillTableRow|Huoyanti|Expert|40|This kick is on fire.}}
{{SkillTableRow|Zhanchuk|Unknown|?|Slow them down with this grapple.}}
{{SkillTableRow|Zhanchuk|Expert|60|Slow them down with this grapple.}}
{{SkillTableRow|*Caihnu|Unknown|?|A middling stance.}}
{{SkillTableRow|Caihnu|Expert|80|A middling stance.}}
{{SkillTableRow|Cankanchu|Unknown|?|A percussive kick.}}
{{SkillTableRow|Cankanchu|Virtuoso|0|A percussive kick.}}
{{SkillTableRow|Neihuo|Unknown|?|Burn with an inner fire.}}
{{SkillTableRow|Neihuo|Virtuoso|25|Burn with an inner fire.}}
{{SkillTableRow|*Zhonguli|Unknown|?|A forgetful stance.}}
{{SkillTableRow|Zhonguli|Virtuoso|60|A forgetful stance.}}
{{SkillTableRow|Ganzhou|Unknown|?|Break some limbs with this throw.}}
{{SkillTableRow|Ganzhou|Virtuoso|75|Break some limbs with this throw.}}
{{SkillTableRow|Donchaku|Unknown|?|Punishing arm attacks.}}
{{SkillTableRow|Donchaku|Fabled|0|Punishing arm attacks.}}
{{SkillTableRow|*Tanchaku|Unknown|?|Open up avenues of weakness.}}
{{SkillTableRow|Tanchaku|Fabled|20|Open up avenues of weakness.}}
{{SkillTableRow|Tannaku|Unknown|?|Deceivingly strong kicks.}}
{{SkillTableRow|Tannaku|Fabled|40|Deceivingly strong kicks.}}
{{SkillTableRow|Xuanmu|Unknown|?|Give a dazzling display of your weapon.}}
{{SkillTableRow|Xuanmu|Fabled|60|Give a dazzling display of your weapon.}}
{{SkillTableRow|Zhoncu|Unknown|?|Throw them on their head!}}
{{SkillTableRow|Zhoncu|Fabled|80|Throw them on their head!}}
{{SkillTableRow|*Donjbui|Unknown|?|Heating up with this stance.}}
{{SkillTableRow|Donjbui|Mythical|0|Heating up with this stance.}}
{{SkillTableRow|Longhuxi|Unknown|?|Use booze to breathe fire.}}
{{SkillTableRow|Longhuxi|Mythical|33|Use booze to breathe fire.}}
{{SkillTableRow|Zuijiudashi|Unknown|?|Your swaying movements help avoid getting entrapped.}}
{{SkillTableRow|Zuijiudashi|Mythical|66|Your swaying movements help avoid getting entrapped.}}
{{SkillTableRow|Yonghengqishi|Unknown|?|Bring your foe eternal enlightenment.}}
{{SkillTableRow|Yonghengqishi|Transcendent|0|Bring your foe eternal enlightenment.}}
|}
|}


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|skillname = Nuncha
|skillname = Nuncha
|syntax = KA NUNCHA <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA NUNCHA <target> <bodypart> RIGHT{{!}}LEFT
|cost= Kata:     Arm Action <br>
|cost = Kata: Arm Action <br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Stance:   Base<br>
Stance: Base<br>
Can Target Denizens
Can Target Denizens
|description = The basic attack with a nunchaku weapon will do blunt damage. You will do more damage than other arm actions with this move. Note that while a nunchaku is wielded, the trained monk can still perform punches and other moves.
|description = The basic attack with a nunchaku weapon will do blunt damage. You will do more damage than other arm actions with this move. Note that while a nunchaku is wielded, the trained monk can still perform punches and other moves.
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|syntax = KATA PERFORM <target> <form> NUNKI <br>
|syntax = KATA PERFORM <target> <form> NUNKI <br>
KATA PERFORM <target> =<form>
KATA PERFORM <target> =<form>
|cost = Kata:     Modifier<br>
|cost = Kata: Modifier<br>
Power:     3 (Eternal Flame)
Power: 3 (Eternal Flame)
|description = When using your nunchaku to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out.
|description = When using your nunchaku to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out.
<br>
<br><br>
As an alternative, you can also add this to any form by prepending "=" to the name of the form. For example, if you have a form <tt>SMITE</tt> that you wish to use against Roark then you would do <tt>KATA PERFORM ROARK SMITE</tt>. If you do <tt>KATA PERFORM ROARK =SMITE</tt> then it will automatically use this modifier with the <tt>SMITE</tt> form.
As an alternative, you can also add this to any form by prepending "=" to the name of the form. For example, if you have a form <tt>SMITE</tt> that you wish to use against Roark then you would do <tt>KATA PERFORM ROARK SMITE</tt>. If you do <tt>KATA PERFORM ROARK =SMITE</tt> then it will automatically use this modifier with the <tt>SMITE</tt> form.
}}
}}
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|skillname = Xiiangu
|skillname = Xiiangu
|cost = Stance: Base
|cost = Stance: Base
|description = Changing stances now deals hemorrhaging. Hemorrhaging is an affliction that prevents you from clotting bleed below that level, or bruising below half that level. It cures over time.
|description = Changing stances now deals [[hemorrhaging]]. Hemorrhaging is an affliction that prevents you from [[clotting]] bleed below that level, or bruising below half that level. It cures over time.
<br>
<br><br>
Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your
Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your
hemorrhaging.
hemorrhaging.
<br>
<br><br>
Afflictions: Vomiting, Disloyalty, DamagedOrgans, Sickening
Afflictions: [[Vomiting]], [[Disloyalty]], [[DamagedOrgans]], [[Sickening]]
<br>
<br><br>
You can build up to 850 hemorrhaging on a target.
You can build up to 850 hemorrhaging on a target.
}}
}}
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|skillname = Xianchuk
|skillname = Xianchuk
|syntax = KA XIANCHUK <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA XIANCHUK <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Arm Action<br>
|cost = Kata: Arm Action<br>
Bodypart: Head, Chest, Gut<br>
Bodypart: Head, Chest, Gut, Arms, Legs<br>
Stance:   Base
Stance: Base
|description = This move causes mild afflictions.
|description = This move causes mild afflictions.
<br>
<br>
Head: Disloyalty<br>
Head: [[Disloyalty]]<br>
Chest: Pacifism<br>
Chest: [[Pacifism]]<br>
Gut:   Vomiting
Gut: [[Vomiting]]<br>
Arms: [[Haemophilia]]<br>
Legs: [[Scabies]]
}}
}}
'''Changelog:'''<br>
*Nunchaku Xianchuk will now cause haemophilia when targeting the arms, and scabies when targeting the legs. '''(#1414 on 06-05-2018)'''


{{AB
{{AB
|skillname = Xiiangzi
|skillname = Xiiangzi
|cost = Twist Low Stance
|cost = Twist Low Stance
|description = Bonus Effect: Temporary Insanity
|description = Bonus Effect: [[Temporary Insanity]]
}}
}}


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|skillname = Nangao
|skillname = Nangao
|syntax = KA NANGAO <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA NANGAO <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Arm Action<br>
|cost = Kata: Arm Action<br>
Bodypart: Head<br>
Bodypart: Head<br>
Stance:   Twist
Stance: Twist
|description = This move causes mild afflictions.
|description = This move causes mild afflictions.
<br>
<br>
Head: Temporary Insanity
Head: Temporary Insanity
|notes = The amount of temporary insanity will increase depending on how many mental afflictions the target has.
|notes = The amount of [[Temporary Insanity]] will increase depending on how many [[:Category:Mental Afflictions|Mental Afflictions]] the target has.
}}
}}


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|skillname = Guolao
|skillname = Guolao
|syntax = KATA PERFORM <target> <form> GUOLAO
|syntax = KATA PERFORM <target> <form> GUOLAO
|cost = Power:     2p (Eternal Flame)
|cost = Power: 2p (Eternal Flame)
|description = This advanced version of the urchin stance will regress you down a stance.
|description = This advanced version of the [[Kata#Urchin|urchin stance]] will regress you down a stance.
}}
}}


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|skillname = Marjgona
|skillname = Marjgona
|syntax = KA MARJGONA <target> <bodypart>
|syntax = KA MARJGONA <target> <bodypart>
|cost = Kata:     Grapple<br>
|cost = Kata: Grapple<br>
Bodypart: Head<br>
Bodypart: Head<br>
Stance:   Twist
Stance: Twist
|description = You can use your nunchaku to force your opponent to partake in the sweet sensation of smoking some good ol' weed. It'll also make smoking further difficult!
|description = You can use your nunchaku to force your opponent to partake in the sweet sensation of smoking some good ol' weed. It'll also make smoking further difficult!
<br>
<br><br>
Head: Asthma
Head: [[Asthma]]
}}
}}


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|skillname = Guojichnu  
|skillname = Guojichnu  
|cost = Twist High Stance
|cost = Twist High Stance
|description = Bonus Effect: Burns
|description = Bonus Effect: [[Burns]]
}}
}}


{{AB
{{AB
|skillname = Boost
|skillname = Boost
|syntax = KATA PERFORM <target> <form> BURST <aff> [<aff>+} [HIDDEN]
|syntax = KATA PERFORM <target> <form> BOOST<br> KATA PERFORM <target> <form>+
|cost = Power: 2 (Eternal Flame)
|cost = Power: 2 (Eternal Flame)
|description = Bursting allows you to convert hemorrhaging to mental afflictions.
|description = Boosting a form will give you a temporary 13/13 balance buff for that form only. You can add boost either by using the <tt>BOOST</tt> argument at the end of the form or appending '<tt>+</tt>' to the end for the form name.
<br>
You can afflict one mental affliction for every 150 hemorrhaging burst.
<br>
You can afflict one hidden mental affliction for every 250 hemorrhaging burst.
<br>
You cannot afflict temporary insanity by bursting.
}}
}}


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|skillname = Huoyanti
|skillname = Huoyanti
|syntax = KA HUOYANTI <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA HUOYANTI <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Leg Action<br>
|cost = Kata: Leg Action<br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Stance:   Surge
Stance: Surge
|description = This style of kick is too hot to handle.
|description = This style of kick is too hot to handle.
<br>
<br><br>
Effect: Burns.
Effect: [[Burns]].
|notes = The amount of burns will increase with the number of mental afflictions on your target.
<br><br>
<nowiki>*</nowiki>The amount of burns will increase with the number of [[:Category:Mental Afflictions|mental afflictions]] on your target.
}}
}}


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|skillname = Zhanchuk
|skillname = Zhanchuk
|syntax = KA ZHANCHUK <target> <bodypart>
|syntax = KA ZHANCHUK <target> <bodypart>
|cost = Kata:     Grapple<br>
|cost = Kata: Grapple<br>
Bodypart: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg<br>
Bodypart: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg<br>
Stance:   Center
Stance: Center
|description = You can use your nunchaku to force your opponent to sloooowww down and enjoy the scenery.
|description = You can use your nunchaku to force your opponent to sloooowww down and enjoy the scenery.
<br>
<br>
Effect: -5/-5 balance malus while grappled.
Effect: -5/-5 balance malus while [[grapple]]d.
}}
}}


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|skillname = Cankanchu
|skillname = Cankanchu
|syntax = KA CANKANCHU <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA CANKANCHU <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Leg Action<br>
|cost = Kata: Leg Action<br>
Bodypart: Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Bodypart: Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Stance:   Surge
Stance: Surge
|description = Chest: CollapsedLung<br>
|description = Chest: CollapsedLung<br>
Gut:   Dysentery<br>
Gut: [[Dysentery]]<br>
Limbs: Rigormortis
Limbs: [[Rigormortis]]
}}
}}


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|skillname = Neihuo
|skillname = Neihuo
|syntax = KA <NEIHUO{{!}}INNERFIRE>
|syntax = KA <NEIHUO{{!}}INNERFIRE>
|cost = Kata:     Unique
|cost = Kata: Unique
|description = You are able to summon the inner fire within yourself and by doing so, cure yourself of any afflictions that may chill you. You can only use this periodically.
|description = You are able to summon the inner fire within yourself and by doing so, cure yourself of any afflictions that may chill you. You can only use this periodically.
<br>
<br>
Effect: Cure Frozen, Cure Shivering or apply fire potion defense.
Effect: Cure [[Frozen]], Cure [[Shivering]] or apply fire potion defense.
}}
}}


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|skillname = Zhonguli
|skillname = Zhonguli
|cost = Surge Low Stance
|cost = Surge Low Stance
|description = Effect: Amnesia
|description = Effect: [[Relapsing]]
}}
}}


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|skillname = Ganzhou
|skillname = Ganzhou
|syntax = KA GANZHOU <target>
|syntax = KA GANZHOU <target>
|cost = Kata:     Grapple Ender<br>
|cost = Kata: Grapple Ender<br>
Bodyparts: LArm, RArm, LLeg, RLeg<br>
Bodyparts: LArm, RArm, LLeg, RLeg<br>
Stance:   Surge
Stance: Surge
|description = This technique improves upon the basic Kata throw attack. When throwing someone while locking a limb, you will break the limb or you will mangle the limb if the limb was already broken. For locks on non-limb bodyparts, it will not cause any additional afflictions and will act like a normal kata throw.
|description = This technique improves upon the basic Kata throw attack. When throwing someone while locking a limb, you will break the limb or you will mangle the limb if the limb was already broken. For locks on non-limb bodyparts, it will not cause any additional afflictions and will act like a normal kata throw.
<br>
<br><br>
Limbs: If Damaged, will Mutilate, otherwise it will Damage
Limbs: If Damaged, will Mutilate, otherwise it will Damage
}}
}}
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|skillname = Donchaku
|skillname = Donchaku
|syntax = KA DONCHAKU <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA DONCHAKU <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Arm Action<br>
|cost = Kata: Arm Action<br>
Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Stance:   Surge
Stance: Surge
|description = This move causes serious afflictions.
|description = This move causes serious afflictions.
<br>
<br><br>
Head:  DamagedThroat<br>
Head:  [[DamagedThroat]]<br>
Chest: CrushedChest<br>
Chest: [[CrushedChest]]<br>
Gut:  DamagedOrgans<br>
Gut:  [[DamagedOrgans]]<br>
Arms:  Powersap<br>
Arms:  [[Powersap]]<br>
Legs:  Relapsing
Legs:  [[Relapsing]]
}}
}}


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|skillname = Tannaku
|skillname = Tannaku
|syntax = KA TANNAKU <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA TANNAKU <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Leg Action<br>
|cost = Kata: Leg Action<br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Stance:   Surge
Stance: Surge
|description = Head: DamagedSkull <br>
|description = Head: [[DamagedSkull]]<br>
Chest: Healthleech<br>
Chest: [[Healthleech]]<br>
Gut:   InternalBleeding<br>
Gut: [[InternalBleeding]]<br>
Limbs: DamagedLimb -> MutilatedLimb
Limbs: DamagedLimb -> MutilatedLimb*<br>
}}


{{AB
<nowiki>*</nowiki>Mutilates happen on Surge Stances only if the target has 300 hemorrhaging and will cure the damagedlimb
|skillname = Tannaku
|syntax = KA TANNAKU <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:      Leg Action<br>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Stance:    Surge
|description = Head:  DamagedSkull <br>
Chest: Healthleech<br>
Gut:  InternalBleeding<br>
Limbs: DamagedLimb -> MutilatedLimb
}}
}}


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|skillname = Xuanmu
|skillname = Xuanmu
|syntax = KA XUANMU <target>
|syntax = KA XUANMU <target>
|cost = Power:   1 (Eternal Flame)
|cost = Power: 1 (Eternal Flame)
|description = Using your nunchaku, you can put on such a display that you will transfix your enemy.
|description = Using your nunchaku, you can put on such a display that you will transfix your enemy.
<br>
<br><br>
Effect: Transfix (bypasses sixthsense defense)
Effect: [[Transfixed|Transfix]] (bypasses [[sixthsense]] defense)
}}
}}


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|skillname = Zhoncu
|skillname = Zhoncu
|syntax = KA ZHONCU <target>
|syntax = KA ZHONCU <target>
|cost = Kata:     Grapple Ender<br>
|cost = Kata: Grapple Ender<br>
Bodyparts: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Bodyparts: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Stance:   Surge
Stance: Surge
|description = Using this modified kata throw, you can end up giving your opponent one heck of a headache!
|description = Using this modified kata throw, you can end up giving your opponent one heck of a headache!
<br>
<br><br>
Effect: Concussion
Effect: [[Concussion]]
}}
}}


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|cost = Power:  5 (Eternal Flame)
|cost = Power:  5 (Eternal Flame)
|description = You can use both your inner fire and your booze to breathe a cloud of fire onto your enemies, causing blackout, confusion and forgetfulness
|description = You can use both your inner fire and your booze to breathe a cloud of fire onto your enemies, causing blackout, confusion and forgetfulness
<br>
<br><br>
Effect: Blackout, Amnesia and Confusion
Effect: [[Blackout]], [[Amnesia]] and [[Confusion]]
}}
}}


{{AB
{{AB
|skillname = Zuijiudashi
|skillname = Zuijiudashi
|description = Your passive swaying allows you to sometimes avoid entanglements and transfixes. This ability is more effective the drunker you are.
|description = Your passive swaying allows you to sometimes avoid [[Entangled|entanglements]] and [[transfixed|transfixes]]. This ability is more effective the [[Alcohol|drunker]] you are.
}}
}}


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|skillname = Yonghengqishi
|skillname = Yonghengqishi
|syntax = KA YONGHENGQISHI <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA YONGHENGQISHI <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Full Action<br>
|cost = Kata: Full Action<br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg <br>
Bodypart: Head, Chest, Gut<br>
Stance:   Killer<br>
Stance: Killer<br>
Power:     3 (Eternal Flame)
Power: 3 (Eternal Flame)
|description = Yonghengqishi is showing your foes eternal enlightenment. By using this skill, you will cause damage to your enemy depending on how many mental afflictions they have.
|description = Yonghengqishi is showing your foes eternal enlightenment. By using this skill, you will cause damage to your enemy depending on how many [[:Category:Mental Afflictions|mental afflictions]] they have.
|notes = Causes 15% damage per lucidity slush affliction.
 
Note: [[Temporary Insanity]] and [[Allergies]] do not count towards damage.
|notes = Causes 15% damage per lucidity slush affliction. [OLD-ish NOTE; PLEASE VERIFY]
}}
}}
'''Changelog:'''<br />
'''Changelog:'''<br />
*The damage type of Yonghengqishi is now set to fire. '''(#2109 on 6-13-2020)'''
*Tessenchi ThounsandCuts and Nunchaku Yongdengqishi now deal 15% damage per affliction now. They will also no longer be blocked by stancing. Additionally, Ninjakari Ughathalogg, Tahtetso Gahtirak'sho, Nekotai Finalsting and Shofangi Crunch now can target only the head, chest and gut. '''(#1428 on 6-17-2018)'''
*Tessenchi ThounsandCuts and Nunchaku Yongdengqishi now deal 15% damage per affliction now. They will also no longer be blocked by stancing. Additionally, Ninjakari Ughathalogg, Tahtetso Gahtirak'sho, Nekotai Finalsting and Shofangi Crunch now can target only the head, chest and gut. '''(#1428 on 6-17-2018)'''
[[Category: Class Skills]]

Latest revision as of 06:18, 26 July 2022

The Nunchaku are of the monk archetype. As such, after having mastered the basic monk practices of Kata, they specialise in Nunchaku, the art of using nunchakus, which are two rods connected by some type of chain. Their secondary skill is Zarakido, which involves harnessing the flows of life itself as well as mastering one's inner will. Nunchaku may also choose to learn psionics, eventually turning their study to their bodies with psychometabolism, or acrobatics.
Skill Learned At Description
Nuncha Master+0% The basic nunchuck attack.
Nunki Master+20% Attack the defences that would keep your nunchuck out.
Boost Master+40% Spend power for superior kata moves.
Gripping Master+60% Grip your wielded items in a deathlock.
Xiiangu Master+80% Your lightweight form.
Xianchuk Gifted+0% Basic arm attacks
Xiiangzi Gifted+25% A stance that makes people think you're crazy
Nangao Gifted+50% Cause a little insanity.
Guolao Gifted+75% Move back in this party.
Marjgona Expert+0% Give them a taste of that sweet weed.
Guojichnu Expert+20% Too hot to handle this stance.
Burst Expert+25% Mess with someone's mind.
Huoyanti Expert+40% This kick is on fire.
Zhanchuk Expert+60% Slow them down with this grapple.
Caihnu Expert+80% A middling stance.
Cankanchu Virtuoso+0% A percussive kick.
Neihuo Virtuoso+25% Burn with an inner fire.
Zhonguli Virtuoso+60% A forgetful stance.
Ganzhou Virtuoso+75% Break some limbs with this throw.
Donchaku Fabled+0% Punishing arm attacks.
Tanchaku Fabled+20% Open up avenues of weakness.
Tannaku Fabled+40% Deceivingly strong kicks.
Xuanmu Fabled+60% Give a dazzling display of your weapon.
Zhoncu Fabled+80% Throw them on their head!
Donjbui Mythical+0% Heating up with this stance.
Longhuxi Mythical+33% Use booze to breathe fire.
Zuijiudashi Mythical+66% Your swaying movements help avoid getting entrapped.
Yonghengqishi Transcendent+0% Bring your foe eternal enlightenment.


Nuncha

Syntax
KA NUNCHA <target> <bodypart> RIGHT|LEFT
Kata: Arm Action

Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Stance: Base
Can Target Denizens

The basic attack with a nunchaku weapon will do blunt damage. You will do more damage than other arm actions with this move. Note that while a nunchaku is wielded, the trained monk can still perform punches and other moves.


Nunki

Syntax
KATA PERFORM <target> <form> NUNKI

KATA PERFORM <target> =<form>

Kata: Modifier

Power: 3 (Eternal Flame)

When using your nunchaku to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out.

As an alternative, you can also add this to any form by prepending "=" to the name of the form. For example, if you have a form SMITE that you wish to use against Roark then you would do KATA PERFORM ROARK SMITE. If you do KATA PERFORM ROARK =SMITE then it will automatically use this modifier with the SMITE form.


Xiiangu

Stance: Base

Changing stances now deals hemorrhaging. Hemorrhaging is an affliction that prevents you from clotting bleed below that level, or bruising below half that level. It cures over time.

Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your hemorrhaging.

Afflictions: Vomiting, Disloyalty, DamagedOrgans, Sickening

You can build up to 850 hemorrhaging on a target.


Xianchuk

Syntax
KA XIANCHUK <target> <bodypart> RIGHT|LEFT
Kata: Arm Action

Bodypart: Head, Chest, Gut, Arms, Legs
Stance: Base

This move causes mild afflictions.
Head: Disloyalty
Chest: Pacifism
Gut: Vomiting
Arms: Haemophilia
Legs: Scabies

Changelog:

  • Nunchaku Xianchuk will now cause haemophilia when targeting the arms, and scabies when targeting the legs. (#1414 on 06-05-2018)


Xiiangzi

Twist Low Stance

Bonus Effect: Temporary Insanity


Nangao

Syntax
KA NANGAO <target> <bodypart> RIGHT|LEFT
Kata: Arm Action

Bodypart: Head
Stance: Twist

This move causes mild afflictions.
Head: Temporary Insanity

Additional Notes:
The amount of Temporary Insanity will increase depending on how many Mental Afflictions the target has.


Guolao

Syntax
KATA PERFORM <target> <form> GUOLAO
Power: 2p (Eternal Flame)

This advanced version of the urchin stance will regress you down a stance.


Marjgona

Syntax
KA MARJGONA <target> <bodypart>
Kata: Grapple

Bodypart: Head
Stance: Twist

You can use your nunchaku to force your opponent to partake in the sweet sensation of smoking some good ol' weed. It'll also make smoking further difficult!

Head: Asthma


Guojichnu

Twist High Stance

Bonus Effect: Burns


Boost

Syntax
KATA PERFORM <target> <form> BOOST
KATA PERFORM <target> <form>+
Power: 2 (Eternal Flame)

Boosting a form will give you a temporary 13/13 balance buff for that form only. You can add boost either by using the BOOST argument at the end of the form or appending '+' to the end for the form name.


Huoyanti

Syntax
KA HUOYANTI <target> <bodypart> RIGHT|LEFT
Kata: Leg Action

Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Stance: Surge

This style of kick is too hot to handle.

Effect: Burns.

*The amount of burns will increase with the number of mental afflictions on your target.


Zhanchuk

Syntax
KA ZHANCHUK <target> <bodypart>
Kata: Grapple

Bodypart: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg
Stance: Center

You can use your nunchaku to force your opponent to sloooowww down and enjoy the scenery.
Effect: -5/-5 balance malus while grappled.


Caihnu

Center Stance

Missing! Contact Enyalida if you have this description!


Cankanchu

Syntax
KA CANKANCHU <target> <bodypart> RIGHT|LEFT
Kata: Leg Action

Bodypart: Chest, Gut, Rarm, Larm, Rleg, Lleg
Stance: Surge

Chest: CollapsedLung
Gut: Dysentery
Limbs: Rigormortis


Neihuo

Syntax
KA <NEIHUO|INNERFIRE>
Kata: Unique

You are able to summon the inner fire within yourself and by doing so, cure yourself of any afflictions that may chill you. You can only use this periodically.
Effect: Cure Frozen, Cure Shivering or apply fire potion defense.


Zhonguli

Surge Low Stance

Effect: Relapsing


Ganzhou

Syntax
KA GANZHOU <target>
Kata: Grapple Ender

Bodyparts: LArm, RArm, LLeg, RLeg
Stance: Surge

This technique improves upon the basic Kata throw attack. When throwing someone while locking a limb, you will break the limb or you will mangle the limb if the limb was already broken. For locks on non-limb bodyparts, it will not cause any additional afflictions and will act like a normal kata throw.

Limbs: If Damaged, will Mutilate, otherwise it will Damage


Donchaku

Syntax
KA DONCHAKU <target> <bodypart> RIGHT|LEFT
Kata: Arm Action

Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg
Stance: Surge

This move causes serious afflictions.

Head: DamagedThroat
Chest: CrushedChest
Gut: DamagedOrgans
Arms: Powersap
Legs: Relapsing


Tanchaku

Surge High Stance

Effect: -5/0 debuff to fire and psychic resistance for 5 seconds.


Tannaku

Syntax
KA TANNAKU <target> <bodypart> RIGHT|LEFT
Kata: Leg Action

Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Stance: Surge

Head: DamagedSkull
Chest: Healthleech
Gut: InternalBleeding
Limbs: DamagedLimb -> MutilatedLimb*

*Mutilates happen on Surge Stances only if the target has 300 hemorrhaging and will cure the damagedlimb


Xuanmu

Syntax
KA XUANMU <target>
Power: 1 (Eternal Flame)

Using your nunchaku, you can put on such a display that you will transfix your enemy.

Effect: Transfix (bypasses sixthsense defense)


Zhoncu

Syntax
KA ZHONCU <target>
Kata: Grapple Ender

Bodyparts: Head, Chest, Gut, LArm, RArm, LLeg, RLeg
Stance: Surge

Using this modified kata throw, you can end up giving your opponent one heck of a headache!

Effect: Concussion


Donjbui

Killer Stance

Effect: 50% of your damage will be fire damage for 5s.


Longhuxi

Syntax
KA LONGHUXI
Power: 5 (Eternal Flame)

You can use both your inner fire and your booze to breathe a cloud of fire onto your enemies, causing blackout, confusion and forgetfulness

Effect: Blackout, Amnesia and Confusion


Zuijiudashi

Your passive swaying allows you to sometimes avoid entanglements and transfixes. This ability is more effective the drunker you are.


Yonghengqishi

Syntax
KA YONGHENGQISHI <target> <bodypart> RIGHT|LEFT
Kata: Full Action

Bodypart: Head, Chest, Gut
Stance: Killer
Power: 3 (Eternal Flame)

Yonghengqishi is showing your foes eternal enlightenment. By using this skill, you will cause damage to your enemy depending on how many mental afflictions they have.

Note: Temporary Insanity and Allergies do not count towards damage.

Additional Notes:
Causes 15% damage per lucidity slush affliction. [OLD-ish NOTE; PLEASE VERIFY]

Changelog:

  • The damage type of Yonghengqishi is now set to fire. (#2109 on 6-13-2020)
  • Tessenchi ThounsandCuts and Nunchaku Yongdengqishi now deal 15% damage per affliction now. They will also no longer be blocked by stancing. Additionally, Ninjakari Ughathalogg, Tahtetso Gahtirak'sho, Nekotai Finalsting and Shofangi Crunch now can target only the head, chest and gut. (#1428 on 6-17-2018)