Difference between revisions of "Shofangi (skill)"

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''For info on the guild/class. See [[Shofangi (class)]]''
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{{SkillTableHeader}}
|-
{{SkillTableRow|Shofa|Master|0|The basic staghorn knife attack.}}
|[[#Shofa|Shofa]]||Master||The basic staghorn knife attack.
{{SkillTableRow|Skive|Master|20|Attack the defences that would keep your shofa out.}}
|-
{{SkillTableRow|Boost|Master|40|Spend power for superior kata moves.}}
|[[#Skive|Skive]]||Master +20%||Attack the defences that would keep your shofa out.
{{SkillTableRow|Logami|Master|60|A knife grapple to immobilize the arms.}}
|-
{{SkillTableRow|Gripping|Master|80|Grip your wielded items in a deathlock.}}
|[[#Boost|Boost]]||Master +40%||Spend power for superior kata moves.
{{SkillTableRow|Shotah|Gifted|0|Whirl your blades faster.}}
|-
{{SkillTableRow|ShofangTree|Gifted|20|Use the trees to your advantage.}}
|[[#Logami|Logami]]||Master +60%||A knife grapple to immobilize the arms.
{{SkillTableRow|Stomp|Gifted|40|Injure a foot with extra leg damage.}}
|-
{{SkillTableRow|Bogami|Gifted|60|A knife grapple to immobilize the legs.}}
|[[#Gripping|Gripping]]||Master +80%||Grip your wielded items in a deathlock.
{{SkillTableRow|BullSnort|Gifted|80|Throw off the equilibrium of others.}}
|-
{{SkillTableRow|HeadButt|Expert|0|Attack with your head like an arm or leg.}}
|[[#Shotah|Shotah]]||Gifted||Whirl your blades faster.
{{SkillTableRow|Rake|Expert|40|Increase bleeding from your blade.}}
|-
{{SkillTableRow|HeelSlam|Expert|80|A focused kick with your heel.}}
|[[#Disarm|Disarm]]||Gifted +20%||A move to disarm wielded weapons.
{{SkillTableRow|Butojo|Virtuoso|0|Cut up the tongue.}}
|-
{{SkillTableRow|Gore|Virtuoso|20|Tear into your opponents body.}}
|[[#Stomp|Stomp]]||Gifted +40%||Injure a foot with extra leg damage.
{{SkillTableRow|Tomati|Virtuoso|40|A knife grapple to impale the gut.}}
|-
{{SkillTableRow|BullStrength|Virtuoso|60|Increase the power of your kicks.}}
|[[#Bogami|Bogami]]||Gifted +60%||A knife grapple to immobilize the legs.
{{SkillTableRow|Shred|Fabled|0|Tear apart the flesh of a foe.}}
|-
{{SkillTableRow|Shoflai|Fabled|?|Flay the skin, hindering its ability to heal.}}
|[[#BullSnort|BullSnort]]||Gifted +80%||Throw off the equilibrium of others.
{{SkillTableRow|Boganj|Fabled|20|Break the kneecaps.}}
|-
{{SkillTableRow|Ram|Fabled|40|Knock down barriers.}}
|[[#HeadButt|HeadButt]]||Expert||Attack with your head like an arm or leg.
{{SkillTableRow|Kumati|Fabled|60|A knife grapple to impale the chest.}}
|-
{{SkillTableRow|Kumaki|Mythical|0|Cut the spine.}}
|[[#Butanj|Butanj]]||Expert +20%||Break the jaw with your staghorn blade.
{{SkillTableRow|Buck|Mythical|20|Kick out your legs like a bucking bull.}}
|-
{{SkillTableRow|Kumato|Mythical|40|Painfully hurl someone away from you with your blades.}}
|[[#Rake|Rake]]||Expert +40%||Increase bleeding from your blade.
{{SkillTableRow|BullKick|Mythical|60|Hurl someone away from you with a mighty kick.}}
|-
{{SkillTableRow|BullCharge|Mythical|80|A fierce charge from afar.}}
|[[#Whibuta|Whibuta]]||Expert +60%||Slice the face, cutting the eyes.
{{SkillTableRow|BullRage|?|?|Rile yourself into an energetic rage.}}
|-
{{SkillTableRow|Crunch|Transcendent|0|Use your knee to crunch a head.}}
|[[#HeelSlam|HeelSlam]]||Expert +80%||A focused kick with your heel.
|-
|[[#Butojo|Butojo]]||Virtuoso||Cut up the tongue.
|-
|[[#Shoflai|Shoflai]]||Virtuoso +20%||Flay the skin, hindering its ability to heal.
|-
|[[#Tomati|Tomati]]||Virtuoso +40%||A knife grapple to impale the gut.
|-
|[[#BullStrength|BullStrength]]||Virtuoso +60%||Increase the power of your kicks.
|-
|[[#Hook|Hook]]||Virtuoso +80%||Knock down the opponent with a low swing.
|-
|[[#Shred|Shred]]||Fabled||Tear apart the flesh of a foe.
|-
|[[#Boganj|Boganj]]||Fabled +20%||Break the kneecaps.
|-
|[[#Ram|Ram]]||Fabled +40%||Knock down barriers.
|-
|[[#Kumati|Kumati]]||Fabled +60%||A knife grapple to impale the chest.
|-
|[[#Crunch|Crunch]]||Fabled +80%||Use your knee to crunch a head.
|-
|[[#Kumaki|Kumaki]]||Mythical||Cut the spine.
|-
|[[#Buck|Buck]]||Mythical +20%||Kick out your legs like a bucking bull.
|-
|[[#Kumato|Kumato]]||Mythical +40%||Painfully hurl someone away from you with your blades.
|-
|[[#BullKick|BullKick]]||Mythical +60%||Hurl someone away from you with a mighty kick.
|-
|[[#BullCharge|BullCharge]]||Mythical +80%||A fierce charge from afar.
|-
|[[#BullRage|BullRage]]||Transcendent||Rile yourself into an energetic rage.
|-
|}
|}
[[Image:Shofangi.jpg|thumb|Nemesis (by Nazin)]]
[[Image:Shofangi.jpg|thumb|Nemesis (by Nazin)]]


==Shofa==
{{AB
 
|skillname = Shofa
{|
|syntax = KA SHOFA <target> <bodypart> LEFT{{!}}RIGHT
|-
|cost = Kata:      Action<br>
| style="background:darkblue; color:white"|'''Syntax:'''
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg <br>
|-
Can Target Denizens
| style="background:lightblue"|<tt>KA SHOFA <target> <bodypart> LEFT|RIGHT</tt> (For players)<br/>
|description = The basic attack with a shofa weapon will do bleeding as well as cutting damage. Note that while a shofa is wielded, the trained monk can still perform punches and other moves. Shofa attacks will do a higher base damage than other attacks.                                            
<tt>KA SHOFA <target> RIGHT|LEFT</tt> (For bashing NPCs.)
}}
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 75<br/>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|}
 
The basic attack with a shofa weapon will do bleeding as well as cutting damage. Note that while a shofa is wielded, the trained monk can still perform punches and other moves.
 
==Skive==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS SKIVE</tt>
|-
|style="background:pink"|Power: 3 (Any)<br/>
Kata:      Modifier<br/>
Ka Weight: 0
|-
|}
 
When using your shofa to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out. Only works on actions using shofa blades. It will also boost your damage and wounds.
 
==Boost==
 
{|
|-
|style="background:pink"|Power: 5 or 10 (Moonhart Mother Tree)
|-
|}
 
You can now expend power for a temporary increase in momentum. Suppose you have a Kata form called <tt>SMASH</tt> and another called <tt>DESTROY</tt>. Normally you could string these together using this syntax:<br/>
<tt>KATA PERFORM ROARK SMASH DESTROY</tt>
 
If you do not have enough momentum to support the ka cost of <tt>DESTROY</tt> then you boost your momentum by a level for 5 power. You use <tt>+</tt> to do this. For example:<br/>
<tt>KATA PERFORM ROARK SMASH +DESTROY</tt>
 
You can boost multiple forms. For example, if you lack the momentum for both <tt>SMASH</tt> and <tt>DESTROY</tt> then you could boost both for a sum cost of 10 power with this syntax:<br/>
<tt>KATA PERFORM ROARK +SMASH +DESTROY</tt>
 
Finally, you can also boost your forms by two momentum levels using ++. For example, if you need two more levels of momentum to afford the <tt>SMASH</tt> form then you could spend 10 power to do the following:<br/>
<tt>KATA PERFORM ROARK ++SMASH DESTROY</tt>
 
Lastly, there is a level 6 of momentum that opens 1500 ka points. You cannot attain this level through normal means. Only through boosting can you get to level 6 momentum.
 
NOTE: This skill does not actually increase your momentum. It just gives a temporary boost. So if an attack causes you to lose momentum, boosting will not help you avoid the momentum loss.
 
==Logami==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA LOGAMI <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 175<br/>
Bodypart:  Rarm, Larm
|-
|}
 
You can lock the left and right arm of another with the logami attack. A locked arm remains locked until the target writhes free. While an arm is locked, it will be significantly slower moving than normal. This move requires you to use both blades at the same time, bring them down on either side of your opponent.
 
==Gripping==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>GRIP</tt><br/>
<tt>RELAX GRIP</tt>
|-
|}
While using this ability, you will prevent items from being knocked out of your grip. Relax when you want to unwield.
 
==Shotah==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA SHOTAH <target> <bodypart></tt><br/>
<tt>KA SHOTAH AIR</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 350<br/>
Bodypart:  Head, Gut, Chest, Rarm, Larm, Rleg, Lleg
|-
|}
 
This attack will increase your momentum level. Note that if you target the air then it will not be able to get you past initial momentum. You cannot target the air in a Kata form.
 
==Disarm==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA DISARM</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 50<br/>
Bodypart:  Rarm, Larm
|-
|}
 
When grappling the arms with your shofa, you can rip them out of the arms and, at the same time, hook the target's wielded weapons with your shofa, and pull that weapon out of your target's hands. The weapon would be dropped in that person's inventory. This move will cause you to lose some momentum.
 
==Stomp==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA STOMP <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 100<br/>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|}
 
Like an angry bull, you can stomp on the feet of others, crushing their foot. If the target is prone then you can stomp any body part. Then it will cause a broken jaw (head), snapped rib (chest), loss of balance (gut), or a broken limb (legs and arms).
 
==Bogami==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BOGAMI <target></tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 175<br/>
Bodypart:  Rleg, Lleg
|-
|}
 
A subtle maneuver with your shofa allows you to lean in and lock up both of your opponent's legs, stopping them from moving. This move requires you to use both blades at the same time, bring them down on either side of your opponent.
 
==BullSnort==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BULLSNORT <target></tt>
|-
|}
By summoning the spirit of the bull inside yourself and snorting haughtily, you will bewilder your opponent and throw him off equilibrium.
 
==HeadButt==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA HEADBUTT <target></tt>
|-
|}
With the graceful leap of a bull, you can slam your head down upon your opponent's face. This can be used regardless of the state of your other limbs. Be aware that the attack is a weak one and will frequently be shrugged off by your opponent.
 
==Butanj==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BUTANJ <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 100<br/>
Bodypart:  Head
|-
|}
 
By smashing the side of your staghorn shofa into your opponent's jaw, you can render it useless.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|Gives the broken jaw affliction which causes small amounts of damage when the victim eats or drinks.
|-
|}


==Rake==
{{AB
|skillname = Skive
|syntax = KATA PERFORM <target> <form> SKIVE<br>
KATA PERFORM <target> =<form>
|cost = Kata:      Modifier <br>
Power:    3 (Moonhart Tree)
|description = When using your shofa to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out. Only works on actions using shofa blades. It will also act as if you boosted this form.
<br>
As an alternative, you can also add this to any form by prepending "=" to the name of the form. For example, if you have a form <tt>SMITE</tt> that you wish to use againt Roark then you would do <tt>KATA PERFORM ROARK SMITE</tt>. If you do <tt>KATA PERFORM ROARK =SMITE</tt> then it will automatically use this modifier with the <tt>SMITE</tt> form.
}}


{|
{{AB
|-
|skillname = Boost
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KATA PERFORM <target> <form> BOOST <br>
|-
KATA PERFORM <target> <form>+
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS RAKE</tt>
|cost = Power: 2 (Moonhart Tree)
|-
|description = Boosting a form will give you a temporary 13/13 balance buff for that form only. You can add boost either by using the BOOST argument at the end of the form or appending '+' to the end for the form name.         
|style="background:pink"|Kata:      Modifier<br/>
}}
Ka Weight: 75<br/>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|}


When using your shofa to attack opponents, you can rake the edge of the blade across your opponent's body and cause deep wounds that bleed profusely. When used against limbs, there is a chance of lacerating that limb. Only works on actions using shofa blades.
{{AB
|skillname = Logami
|syntax = KA LOGAMI <target> <bodypart>
|cost = Kata:      Grapple<br>
Bodypart:  Head, Gut, Rarm, Larm, Rleg, Lleg <br>
Stance:    Base
|description = You can lock down an opponent with the Logami [[grapple]]. Locking the arms will slow their balance while locking the head will damage the skull and blind them.                                                           
<br><br>
Head:  [[Damaged Skull|DamagedSkull]] and [[Blind]]ness.<br>
Chest: 75 bleeding.<br>
Gut:  [[Internal Bleeding|Internalbleeding]] and [[Sickening]].<br>
Limbs: -5/-8 balance malus while grappled.
}}


==Whibuta==
{{AB
|skillname = Gripping
|syntax = GRIP <br>
RELAX GRIP
|description = While using this ability, you will prevent items from being knocked out of your grip. Relax when you want to unwield.
}}


{|
{{AB
|-
|skillname = Shotah
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KATA PERFORM <target> <form> SHOTAH
|-
|cost = Power:     2 (Moonhart Tree)
| style="background:lightblue"|<tt>KA WHIBUTA <target> <bodypart> LEFT|RIGHT</tt>
|description = Using this form, you will regress a stance instead of advancing. You cannot regress from your base stance to your killer stance.           
|-
}}
|style="background:pink"|Kata:     Action<br/>
Ka Weight: 125<br/>
Bodypart:  Head
|-
|}


A short slice across the forehead of your opponent will cause blood to spill into his eyes, blinding him.
{{AB
|skillname = Shofangtree
|description = This skill was not taught to the commune by the original kephera. It was learned and developed over time. Using your blades, you can now easily scale to the top of the trees and keep yourself up there. You also will be harder to move while in forested environments. Lastly, being in the trees above a target will greatly reduce the bleeding needed to finish off an opponent with crunch.                                          
}}


==HeelSlam==
{{AB
|skillname = Stomp
|syntax = KA STOMP <target> <bodypart> LEFT{{!}}RIGHT
|cost = Kata:      Leg Action <br>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg <br>
Stance:    Surge
|description = Like an angry bull, you can stomp on the feet of others, crushing their foot. This move is unable to be used first or second in your kata form, so you'll have to use it third.                                       
<br>
If the target is not [[sprawled|prone]] and can parry, this will prone them. If they are already prone or cannot parry, it will do the following:                       
<br><br>
Head:  2s equilibrium loss<br>
Chest: [[Rigormortis]]<br>
Gut:  [[Dysentery]]<br>
Arms:  Delay ice cure by two wound levels<br>
Legs:  2s balance loss <br>
}}


{|
{{AB
|-
|skillname = Bogami
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA BOGAMI <target>
|-
|cost = Kata:      Grapple Ender<br>
| style="background:lightblue"|<tt>KA HEELSLAM <target> <bodypart> LEFT|RIGHT</tt>
Bodypart:  Head, Gut, LArm, RArm, Lleg, Rleg<br>
|-
Stance:    Twist
|style="background:pink"|Kata:     Action<br/>
|description = A subtle maneuver with your shofa allows you to lean in and lock up your opponent, stopping them from moving. This move requires you to use both blades at the same time.
Ka Weight: 275<br/>
<br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Head: [[Blind]]<br>
|-
Gut: Doubles bleeding.<br>
|}
Arms: 1s arm balance loss<br>
Legs: If [[sprawled|prone]], 1s [[stun]], otherwise it [[sprawled|prones]].
}}


This kick has a variety of affects based on what it hits, including breaking the skull or chest, throwing balance, or dislocating a limb. This move will cause you to lose some momentum.
{{AB
|skillname = BullSnort
|syntax = KA BULLSNORT <target>
|description = By summoning the spirit of the bull inside yourself and snorting haughtily, you will bewilder your opponent and throw him off equilibrium.
}}


==Butojo==
{{AB
|skillname = HeadButt
|syntax = KA HEADBUTT <target>
|cost = Power:    3 (Mother Moonhart)
|description = By focusing your energy on Bull, you can slam your head into your opponent, causing them to see stars and blackout. Your head must be on balance for this.<br>
Effect: 5s [[blackout]]
}}


{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BUTOJO <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 400<br/>
Bodypart:  Head
|-
|}


With a twisting lateral swing of the shofa, you can slice through the cheek of another, shredding the tongue and stripping the power of speech. If you have reached momentum level 4 then it will slit the throat (interfering with speaking and eating) and lose some momentum.
{{AB
|skillname = Rake
|description = This is the advanced version of the Base stance.
<br><br>
Bonus Effect: deals 30 bleed to target.
<br><br>
Changing stances now deals hemorrhaging. Hemorrhaging is an affliction that prevents you from clotting bleed below that level, or bruising below half that level. It cures over time.              
<br><br>
Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your hemorrhaging.                                                         
<br>
<br>
You can now use the <tt>BURST</tt> word to convert all your targets hemorrhaging to bleeding. This cannot be done on full actions.                      


==Shoflai==
{{Sub
|syntax = KATA PERFORM <target> <form> BURST
|cost = Power:  2 (Mother Moonhart)
}}
Afflictions: [[Damaged Skull|DamagedSkull]], [[Rigormortis]], [[Healthleech]], [[Clumsiness]].
<br>
You can build up to 850 hemorrhaging on a target
<br>
If you burst a target with greater than 750 hemorrhaging, it will put them into a weakened state temporarily. During that time, using Crunch will instantly kill them.                                             
}}


{|
{{AB
|-
|skillname = HeelSlam
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA HEELSLAM <target> <bodypart> LEFT{{!}}RIGHT
|-
|cost = Kata:      Action<br>
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS SHOFLAI</tt>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg <br>
|-
Stance:    Surge
|style="background:pink"|Kata:      Modifier<br/>
|description = This kick has a variety of affects based on what it hits, including breaking the skull, epilepsy, vomiting, broken arms or balance loss.   
Ka Weight: 200<br/>
<br><br>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Head: [[Damaged Skull|DamagedSkull]]<br>
|-
Chest: [[Epilepsy]]<br>
|}
Gut: [[Vomiting]]<br>
Arms: [[Damaged Arm|DamagedArm]]<br>
Legs: 1s balance loss
}}


This modifier that can be stacked onto most one-handed Shofangi attacks will flay the flesh, briefly preventing the application of dermal salves.
{{AB
|skillname = Butojo
|syntax = KA BUTOJO <target> <bodypart> LEFT{{!}}RIGHT
|cost = Kata:      Action<br>
Bodypart:  Head<br>
Stance:    Surge
|description = With a twisting lateral swing of the shofa, you can slice through the cheek of another, shredding the tongue and stripping the power of speech.
<br><br>
Head: [[Damaged Throat|DamagedThroat]]
}}


==Tomati==
{{AB
|skillname = Gore
|description = This is the advanced version of the Twist High stance
<br>
Bonus Effect: [[Slickness]] on entering a surge stance.
}}


{|
{{AB
|-
|skillname = Tomati
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA TOMATI <target>
|-
|cost = Kata:      Grapple <br>
| style="background:lightblue"|<tt>KA TOMATI <target> <bodypart></tt>
Bodypart:  Head, Chest, Gut <br>
|-
Stance:    Twist
|style="background:pink"|Kata:     Action<br/>
|description = Stepping lithely forward, you can insert your shofa deep into your opponent's core, ending in a tight [[grapple|grappling]] maneuver.
Ka Weight: 150<br/>
<br><br>
Bodypart: Gut
Head: [[Haemophilia]] + [[Stupidity]]<br>
|-
Chest: [[Collapsed Lung|CollapsedLung]]<br>
|}
Gut:   +250 bleed
}}


Stepping lithely forward, you can insert your shofa deep into your opponent's gut, ending in a tight grappling maneuver. While the blade remains in your foe's gut, he will suffer from slower balance recovery.
{{AB
|skillname = BullStrength
|description = This is the advanced version of the twist low stance.  
<br>
Bonus Effect: Will increase target's bleeding by 10% of current bleeding.        
}}


==BullStrength==
{{AB
|skillname = Hook
|description = This is the advanced form of the Center Stance
<br><br>
Effect: Will take or extend Ice and Dust balance
}}


{|
{{AB
|-
|skillname = Shred
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA SHRED
|-
|cost = Kata:      Grapple-Ender <br>
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS BULLSTRENGTH</tt>
Bodyparts: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg <br>
|-
Stance:    Center
|style="background:pink"|Kata:      Modifier<br/>
|description = End a shofa blade grapple by shredding the flesh. This causes excessive bleeding.     
Ka Weight: 100<br/>
<br><br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Effect: Triples the amount of normal bleeding
|-
}}
|}


This modifier is for kicks only. It has a chance of increasing the damage done by the kick. In addition, it also has a chance to break a bone if targetted at the chest or limbs.
{{AB
|skillname = Shoflai
|description = The advanced version of the centered stance.
<br><br>
Effect: Takes or Extends Ice and Dust balance
}}


==Hook==
{{AB
|skillname = Boganj
|syntax = KA BOGANJ <target> <bodypart> LEFT{{!}}RIGHT
|cost = Kata:      Arms<br>
Bodypart:  Head, Rarm, Larm, Rleg, Lleg <br>
Stance: Center
|description = Clubbing the blade of your knife against an opponent's limbs, you can inhibit parrying. Used against the head, this action will crack their skull.
<br><br>
Head: [[Damaged Skull|DamagedSkull]]<br>
Limbs: Remove parry<br>
}}
'''Changelog:'''<br />
*Shofangi Boganj will be able to damage limbs, but only on legs in centre stance, it will not be usable above center stance. '''(#1439 on 6-21-2018)'''


{|
{{AB
|-
|skillname = Ram
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA RAM <wall> <br>
|-
KA RAM <direction of wall> <br>
| style="background:lightblue"|<tt>KA DEVELOP <form> MODIFIERS HOOK</tt>
KA RAM <person>
|-
|description = If a wall blocks your exit, you can destroy it by ramming into it. If a person blocks your exit, you can ram into him, disrupting his blockade.
|style="background:pink"|Kata:      Modifier<br/>
}}
Ka Weight: 150<br/>
Bodypart:  Rleg, Lleg
|-
|}


This move will trip your foe and possibly stun. The chance to stun increases with the wounds on the struck body part. It only works on actions using shofa blades.
{{AB
|skillname = Kumati
|syntax = KA KUMATI <target>
|cost = Kata:      Arm Action<br>
Bodypart:  Chest, Gut, LArm, RArm, LLeg, RLeg <br>
Stance:    Base
|description = By stabbing your shofa blades deep into your opponent, you can not only cause intense bleeding, but various afflictions.
<br><br>
Chest: [[Rigormortis]]<br>
Gut:  [[Dysentery]]<br>
Limbs: 100 bleeding
}}


==Shred==
{{AB
|skillname = Kumaki
|description = This is the advanced version of the Surge High stance.
<br>
When striking at the chest, you can jab your shofa quickly into the spine of your opponent and strike the guts and cause [[sickening]].
<br><br>
Effect: [[Sickening]]
}}


{|
{{AB
|-
|skillname = Buck
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA BUCK <target> <bodypart> LEFT{{!}}RIGHT
|-
|cost = Kata:     Leg Action<br>
| style="background:lightblue"|<tt>KA SHRED</tt>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
|-
Stance:   Surge
|style="background:pink"|Kata:      Action<br/>
|description = This strong kick will do heavy damage to the body, including blackout, crushed chest, damaged organs, and damaged or mutilated limbs.       
Ka Weight: 200
<br><br>
|-
Head: 2sec [[Blackout]]<br>
|}
Chest: [[Crushed Chest|CrushedChest]]<br>
Gut:   [[Damaged Organs|DamagedOrgans]]<br>
Limbs: DamagedLimbs -> MutilatedLimbs
}}
'''Changelog:'''<br />
*Shofangi Buck will also cure the damagedlimb when it mutilates. '''(#1439 on 6-21-2018)'''


End a shofa blade grapple by shredding the flesh. This causes excessive bleeding. This move will cause you to lose some momentum.
{{AB
|skillname = Kumato
|description = This is the advanced version of the Surge Low stance.
<br>
When entering this form, you can cause [[stupidity]].
<br><br>
Effect: [[Stupidity]]
}}


==Boganj==
{{AB
{|
|skillname = BullKick
|-
|syntax = KA BULLKICK <target> <bodypart> LEFT{{!}}RIGHT
| style="background:darkblue; color:white"|'''Syntax:'''
|cost = Kata:      Leg Action<br>
|-
Bodypart:  Head, Chest, Gut, LArm, RArm, LLeg, RLeg <br>
| style="background:lightblue"|<tt>KA BOGANJ <target> <bodypart> LEFT|RIGHT</tt>
|description = A powerful kick into the main body of your opponent can send them [[sprawled|sprawling]] through the air and out of the line of combat, damaging them in the process.                                 
|-
<br><br>
|style="background:pink"|Kata:      Action<br/>
Effect: Chance to kick them out of the room
Ka Weight: 150<br/>
}}
Bodypart:  Rarm, Larm, Rleg, Lleg
|-
|}


Clubbing the blade of your knife against an opponent's knee, you can shatter his kneecap, inhibiting a change of combat stance. For arms, it can crack the elbow, inhibiting parries.
{{AB
|skillname = BullCharge
|syntax = KA BULLCHARGE <target>
|cost = Power:    3 (Moonhart Tree)
|description = Summoning the incredible momentum that a bull can muster, you can charge into your target from an adjacent room and [[sprawled|knock him to the floor]], causing damage in the process as you [[grapple]] him with a dual [[#Tomati|tomati]].
}}


==Ram==
{{AB
|skillname = BullRage
|description = This is the advanced form of the Killer Stance
<br>
You will be riled up with the bull rage, giving you the physical energy to put raze all defenses and cause more bleeding!                     
<br><br>
Effect: Raze defences and increase bleeding 15%
}}


{|
{{AB
|-
|skillname = Crunch
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA CRUNCH
|-
|cost = Kata:      Full Action<br>
| style="background:lightblue"|<tt>KA RAM <wall></tt><br/>
Bodypart:  Head, Chest, Gut <br>
<tt>KA RAM <direction of wall></tt><br/>
Power:     3 (Mother Moonhart)<br>
<tt>KA RAM <person></tt>
Stance:   Killer
|-
|description = If this action is performed while the target is in a weakened state, it will instantly kill them.                                              
|}
}}
If a wall blocks your exit, you can destroy it by ramming into it. If a person blocks your exit, you can ram into him, disrupting his blockade.
'''Changelog:'''<br />
 
*Tessenchi ThounsandCuts and Nunchaku Yongdengqishi now deal 15% damage per affliction now. They will also no longer be blocked by stancing. Additionally, Ninjakari Ughathalogg, Tahtetso Gahtirak'sho, Nekotai Finalsting and Shofangi Crunch now can target only the head, chest and gut. '''(#1428 on 6-17-2018)'''
==Kumati==
[[Category: Class Skills]]
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA KUMATI <target> <bodypart></tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 100<br/>
Bodypart:  Chest
|-
|}
 
By stabbing your shofa blades deep into the chest of your opponent, you can not only cause intense bleeding, but also end the maneuver in a tight grappling position.
 
==Crunch==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA CRUNCH</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 275<br/>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|}
 
With a body part grappled, you can crunch it against a knee. This is relatively ineffectual against most body parts other than the head. When used against the head, there is a chance that you will crush the skull. This move ends your grapple. The more times you crunch someone's head and the more damaged the head is, the more likely it is to be crushed. This move causes you to lose some momentum.
 
==Kumaki==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS KUMAKI</tt>
|-
|style="background:pink"|Kata:      Modifier<br/>
Ka Weight: 100<br/>
Bodypart:  Chest
|-
|}
 
When striking at the chest, you can jab your shofa quickly into the spine of your opponent and strike the nerves, causing paralysis. Only works on actions using shofa blades.
 
==Buck==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BUCK <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 400<br/>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|}
 
This strong kick will do heavy damage to the body, including blackout, crushed chest, ruptured stomach, and mangled limbs (if used in a kata form). Note that if used outside a kata form, it will not be strong enough to mangle a limb and instead will merely wound. This move will cause you to lose some momentum, and even more than normal should it succeed in mangling a limb.
 
==Kumato==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA KUMATO</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 250<br/>
Bodypart:  Chest
|-
|}
 
When holding an opponent with two shofa grapples, you can drive your blades into his ribs and rip them apart, sending him flying through the air and out of sight.
 
==BullKick==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BULLKICK <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 200<br/>
Bodypart:  Head, Chest, Gut
|-
|}
 
A powerful kick into the main body of your opponent can send them sprawling through the air and out of the line of combat, wounding them in the process.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|The direction is chosen randomly.
|-
|}
 
==BullCharge==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BULLCHARGE <target></tt>
|-
|style="background:pink"|Power:    3 (Moonhart Tree)
|-
|}
Summoning the incredible momentum that a bull can muster, you can charge into your target from an adjacent room and knock him to the floor, causing damage in the process as you grapple him with a dual kumati.
 
==BullRage==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BULLRAGE</tt>
|-
|style="background:pink"|Power:    10 (Moonhart Tree)
|-
|}
For a period of time, you will be riled up with the bull rage, giving you the physical energy to put every potential modifier in all kata forms you perform.

Latest revision as of 19:13, 23 July 2022

For info on the guild/class. See Shofangi (class)

Shofangi is the specialization of kata that is taught by the guild of the same name in the Serenwilde. Monks taught at the Shofangi School will develop skills with use of the shofa, sometimes called the staghorn knives or moonblades.
Skill Learned At Description
Shofa Master+0% The basic staghorn knife attack.
Skive Master+20% Attack the defences that would keep your shofa out.
Boost Master+40% Spend power for superior kata moves.
Logami Master+60% A knife grapple to immobilize the arms.
Gripping Master+80% Grip your wielded items in a deathlock.
Shotah Gifted+0% Whirl your blades faster.
ShofangTree Gifted+20% Use the trees to your advantage.
Stomp Gifted+40% Injure a foot with extra leg damage.
Bogami Gifted+60% A knife grapple to immobilize the legs.
BullSnort Gifted+80% Throw off the equilibrium of others.
HeadButt Expert+0% Attack with your head like an arm or leg.
Rake Expert+40% Increase bleeding from your blade.
HeelSlam Expert+80% A focused kick with your heel.
Butojo Virtuoso+0% Cut up the tongue.
Gore Virtuoso+20% Tear into your opponents body.
Tomati Virtuoso+40% A knife grapple to impale the gut.
BullStrength Virtuoso+60% Increase the power of your kicks.
Shred Fabled+0% Tear apart the flesh of a foe.
Shoflai Fabled+?% Flay the skin, hindering its ability to heal.
Boganj Fabled+20% Break the kneecaps.
Ram Fabled+40% Knock down barriers.
Kumati Fabled+60% A knife grapple to impale the chest.
Kumaki Mythical+0% Cut the spine.
Buck Mythical+20% Kick out your legs like a bucking bull.
Kumato Mythical+40% Painfully hurl someone away from you with your blades.
BullKick Mythical+60% Hurl someone away from you with a mighty kick.
BullCharge Mythical+80% A fierce charge from afar.
BullRage ?+?% Rile yourself into an energetic rage.
Crunch Transcendent+0% Use your knee to crunch a head.
Nemesis (by Nazin)


Shofa

Syntax
KA SHOFA <target> <bodypart> LEFT|RIGHT
Kata: Action

Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Can Target Denizens

The basic attack with a shofa weapon will do bleeding as well as cutting damage. Note that while a shofa is wielded, the trained monk can still perform punches and other moves. Shofa attacks will do a higher base damage than other attacks.


Skive

Syntax
KATA PERFORM <target> <form> SKIVE

KATA PERFORM <target> =<form>

Kata: Modifier

Power: 3 (Moonhart Tree)

When using your shofa to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out. Only works on actions using shofa blades. It will also act as if you boosted this form.
As an alternative, you can also add this to any form by prepending "=" to the name of the form. For example, if you have a form SMITE that you wish to use againt Roark then you would do KATA PERFORM ROARK SMITE. If you do KATA PERFORM ROARK =SMITE then it will automatically use this modifier with the SMITE form.


Boost

Syntax
KATA PERFORM <target> <form> BOOST

KATA PERFORM <target> <form>+

Power: 2 (Moonhart Tree)

Boosting a form will give you a temporary 13/13 balance buff for that form only. You can add boost either by using the BOOST argument at the end of the form or appending '+' to the end for the form name.


Logami

Syntax
KA LOGAMI <target> <bodypart>
Kata: Grapple

Bodypart: Head, Gut, Rarm, Larm, Rleg, Lleg
Stance: Base

You can lock down an opponent with the Logami grapple. Locking the arms will slow their balance while locking the head will damage the skull and blind them.

Head: DamagedSkull and Blindness.
Chest: 75 bleeding.
Gut: Internalbleeding and Sickening.
Limbs: -5/-8 balance malus while grappled.


Gripping

Syntax
GRIP

RELAX GRIP

While using this ability, you will prevent items from being knocked out of your grip. Relax when you want to unwield.


Shotah

Syntax
KATA PERFORM <target> <form> SHOTAH
Power: 2 (Moonhart Tree)

Using this form, you will regress a stance instead of advancing. You cannot regress from your base stance to your killer stance.


Shofangtree

This skill was not taught to the commune by the original kephera. It was learned and developed over time. Using your blades, you can now easily scale to the top of the trees and keep yourself up there. You also will be harder to move while in forested environments. Lastly, being in the trees above a target will greatly reduce the bleeding needed to finish off an opponent with crunch.


Stomp

Syntax
KA STOMP <target> <bodypart> LEFT|RIGHT
Kata: Leg Action

Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Stance: Surge

Like an angry bull, you can stomp on the feet of others, crushing their foot. This move is unable to be used first or second in your kata form, so you'll have to use it third.
If the target is not prone and can parry, this will prone them. If they are already prone or cannot parry, it will do the following:

Head: 2s equilibrium loss
Chest: Rigormortis
Gut: Dysentery
Arms: Delay ice cure by two wound levels
Legs: 2s balance loss


Bogami

Syntax
KA BOGAMI <target>
Kata: Grapple Ender

Bodypart: Head, Gut, LArm, RArm, Lleg, Rleg
Stance: Twist

A subtle maneuver with your shofa allows you to lean in and lock up your opponent, stopping them from moving. This move requires you to use both blades at the same time.
Head: Blind
Gut: Doubles bleeding.
Arms: 1s arm balance loss
Legs: If prone, 1s stun, otherwise it prones.


BullSnort

Syntax
KA BULLSNORT <target>

By summoning the spirit of the bull inside yourself and snorting haughtily, you will bewilder your opponent and throw him off equilibrium.


HeadButt

Syntax
KA HEADBUTT <target>
Power: 3 (Mother Moonhart)

By focusing your energy on Bull, you can slam your head into your opponent, causing them to see stars and blackout. Your head must be on balance for this.
Effect: 5s blackout



Rake

This is the advanced version of the Base stance.

Bonus Effect: deals 30 bleed to target.

Changing stances now deals hemorrhaging. Hemorrhaging is an affliction that prevents you from clotting bleed below that level, or bruising below half that level. It cures over time.

Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your hemorrhaging.

You can now use the BURST word to convert all your targets hemorrhaging to bleeding. This cannot be done on full actions.


Syntax
KATA PERFORM <target> <form> BURST
Power: 2 (Mother Moonhart)

Afflictions: DamagedSkull, Rigormortis, Healthleech, Clumsiness.
You can build up to 850 hemorrhaging on a target
If you burst a target with greater than 750 hemorrhaging, it will put them into a weakened state temporarily. During that time, using Crunch will instantly kill them.


HeelSlam

Syntax
KA HEELSLAM <target> <bodypart> LEFT|RIGHT
Kata: Action

Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Stance: Surge

This kick has a variety of affects based on what it hits, including breaking the skull, epilepsy, vomiting, broken arms or balance loss.

Head: DamagedSkull
Chest: Epilepsy
Gut: Vomiting
Arms: DamagedArm
Legs: 1s balance loss


Butojo

Syntax
KA BUTOJO <target> <bodypart> LEFT|RIGHT
Kata: Action

Bodypart: Head
Stance: Surge

With a twisting lateral swing of the shofa, you can slice through the cheek of another, shredding the tongue and stripping the power of speech.

Head: DamagedThroat


Gore

This is the advanced version of the Twist High stance
Bonus Effect: Slickness on entering a surge stance.


Tomati

Syntax
KA TOMATI <target>
Kata: Grapple

Bodypart: Head, Chest, Gut
Stance: Twist

Stepping lithely forward, you can insert your shofa deep into your opponent's core, ending in a tight grappling maneuver.

Head: Haemophilia + Stupidity
Chest: CollapsedLung
Gut: +250 bleed


BullStrength

This is the advanced version of the twist low stance.
Bonus Effect: Will increase target's bleeding by 10% of current bleeding.


Hook

This is the advanced form of the Center Stance

Effect: Will take or extend Ice and Dust balance


Shred

Syntax
KA SHRED
Kata: Grapple-Ender

Bodyparts: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg
Stance: Center

End a shofa blade grapple by shredding the flesh. This causes excessive bleeding.

Effect: Triples the amount of normal bleeding


Shoflai

The advanced version of the centered stance.

Effect: Takes or Extends Ice and Dust balance


Boganj

Syntax
KA BOGANJ <target> <bodypart> LEFT|RIGHT
Kata: Arms

Bodypart: Head, Rarm, Larm, Rleg, Lleg
Stance: Center

Clubbing the blade of your knife against an opponent's limbs, you can inhibit parrying. Used against the head, this action will crack their skull.

Head: DamagedSkull
Limbs: Remove parry

Changelog:

  • Shofangi Boganj will be able to damage limbs, but only on legs in centre stance, it will not be usable above center stance. (#1439 on 6-21-2018)


Ram

Syntax
KA RAM <wall>

KA RAM <direction of wall>
KA RAM <person>

If a wall blocks your exit, you can destroy it by ramming into it. If a person blocks your exit, you can ram into him, disrupting his blockade.


Kumati

Syntax
KA KUMATI <target>
Kata: Arm Action

Bodypart: Chest, Gut, LArm, RArm, LLeg, RLeg
Stance: Base

By stabbing your shofa blades deep into your opponent, you can not only cause intense bleeding, but various afflictions.

Chest: Rigormortis
Gut: Dysentery
Limbs: 100 bleeding


Kumaki

This is the advanced version of the Surge High stance.
When striking at the chest, you can jab your shofa quickly into the spine of your opponent and strike the guts and cause sickening.

Effect: Sickening


Buck

Syntax
KA BUCK <target> <bodypart> LEFT|RIGHT
Kata: Leg Action

Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Stance: Surge

This strong kick will do heavy damage to the body, including blackout, crushed chest, damaged organs, and damaged or mutilated limbs.

Head: 2sec Blackout
Chest: CrushedChest
Gut: DamagedOrgans
Limbs: DamagedLimbs -> MutilatedLimbs

Changelog:

  • Shofangi Buck will also cure the damagedlimb when it mutilates. (#1439 on 6-21-2018)


Kumato

This is the advanced version of the Surge Low stance.
When entering this form, you can cause stupidity.

Effect: Stupidity


BullKick

Syntax
KA BULLKICK <target> <bodypart> LEFT|RIGHT
Kata: Leg Action

Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg

A powerful kick into the main body of your opponent can send them sprawling through the air and out of the line of combat, damaging them in the process.

Effect: Chance to kick them out of the room


BullCharge

Syntax
KA BULLCHARGE <target>
Power: 3 (Moonhart Tree)

Summoning the incredible momentum that a bull can muster, you can charge into your target from an adjacent room and knock him to the floor, causing damage in the process as you grapple him with a dual tomati.


BullRage

This is the advanced form of the Killer Stance
You will be riled up with the bull rage, giving you the physical energy to put raze all defenses and cause more bleeding!

Effect: Raze defences and increase bleeding 15%


Crunch

Syntax
KA CRUNCH
Kata: Full Action

Bodypart: Head, Chest, Gut
Power: 3 (Mother Moonhart)
Stance: Killer

If this action is performed while the target is in a weakened state, it will instantly kill them.

Changelog:

  • Tessenchi ThounsandCuts and Nunchaku Yongdengqishi now deal 15% damage per affliction now. They will also no longer be blocked by stancing. Additionally, Ninjakari Ughathalogg, Tahtetso Gahtirak'sho, Nekotai Finalsting and Shofangi Crunch now can target only the head, chest and gut. (#1428 on 6-17-2018)