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|  (Created page with '__NOTOC__ {| align="right" border="1" cellpadding="4" cellspacing="0" width="40%" |- | style="background:lightyellow"|Nature is the prime skill of both druids and wiccans, and re…') |  (Updating to templated skilltable.) | ||
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| {{SkillTableRow|Sense|Inept|0|You can sense elementals infused in the ground.}} | |||
| {{SkillTableRow|Blend|Inept|0|Blend into the foliage of the forests.}} | |||
| {{SkillTableRow|Barkskin|Inept|33|Make your skin tough like bark.}} | |||
| {{SkillTableRow|Talisman|Inept|66|Summon your nature talisman.}} | |||
| | | {{SkillTableRow|Rooting|Novice|0|Root yourself to the earth.}} | ||
| {{SkillTableRow|Nut|Novice|50|Plant the sacred tree nuts in your commune.}} | |||
| | | {{SkillTableRow|Torc|Apprentice|0|Store your mana reserves in a magical torc.}} | ||
| {{SkillTableRow|Faeriefire|Apprentice|33|Illuminate an enemy, making him easier to see and hit.}} | |||
| {{SkillTableRow|Vines|Apprentice|66|Entangle others in a spray of vines.}} | |||
| {{SkillTableRow|Growth|Capable|0|Increase the rate of plant growth.}} | |||
| | | {{SkillTableRow|Flow|Capable|50|Slip to the location of another standing in the forests.}} | ||
| {{SkillTableRow|Guard|Adept|0|Protect plants from harm.}} | |||
| {{SkillTableRow|Rain|Adept|33|Open the skies and deluge the earth.}} | |||
| {{SkillTableRow|Gate|Adept|66|Open gates to the ethereal realm.}} | |||
| | | {{SkillTableRow|Master|Master|0|Move on to a master specialization.}} | ||
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| [[Image:Nature.jpg|thumb|Nature Curse (by Faeran)]] | [[Image:Nature.jpg|thumb|Nature Curse (by Faeran)]] | ||
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