Difference between revisions of "Affliction"

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95 bytes removed ,  01:31, 14 July 2014
Updating some more, to confusion. Check Concussion effects.
(Adding/checking afflictions, got to burns.)
(Updating some more, to confusion. Check Concussion effects.)
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|Yarrow
|Yarrow
|Prevents curing blood vessels.
|Prevents curing blood vessels.
|-
|Blues
|<tt>suffering from the blues.</tt>
|Focus Mind
|No effect.
|-
|-
|Broken Chest
|Broken Chest
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|<tt>captivated by the music of <person>.</tt>
|<tt>captivated by the music of <person>.</tt>
|Earwort; Leaving the room for 6 seconds
|Earwort; Leaving the room for 6 seconds
|The victim is only affected by the captivating bard's song effects, not those of other bards.
|The victim is only affected by the captivating bard's song effects, not those of other bards. Music attacks still work as usual.
|-
|-
|Chest Pain
|Chest Pain
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|Regeneration to chest
|Regeneration to chest
|Prepares the victim for Gahtirak'sho (see [[Tahtetso]]).
|Prepares the victim for Gahtirak'sho (see [[Tahtetso]]).
|-
|Choke
|<tt>choked by shadows.</tt>
|Leave the caster's presence for 3 seconds; passage of time
|Causes a one-second delay before actions take effect; another action during that time will preclude the previous one.
|-
|-
|Circuitous
|Circuitous
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|-
|-
|Clamped Arm
|Clamped Arm
|<tt>clamped on the left/right arm by a hound's jaws.</tt>
|<tt>clamped on the [left/right] arm by a hound's jaws.</tt>
|Writhe
|Writhe
|Prevents many actions, especially those using that arm.
|Prevents many actions, especially those using that arm.
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|<tt>claustrophobic.</tt>
|<tt>claustrophobic.</tt>
|Wormwood; Focus Mind
|Wormwood; Focus Mind
|Prevents moving from indoor to outdoor areas.
|Prevents moving from indoor to outdoor areas. As fear when indoors.
|-
|Cloud Coils
|<tt>strangled by [#] coils of cloud.</tt>
|Smoke faeleaf
|Each coil applies a stacking eq/bal penalty. Prerequisite for instakill.
|-
|-
|Clumsiness
|Clumsiness
|<tt>afflicted with clumsiness.</tt>
|<tt>afflicted with clumsiness.</tt>
|Kombu
|Kombu
|Makes warriors and monks miss more often and do less damage.  Lets the victim attack himself.
|Makes warriors and monks miss more often and do less damage.
|-
|-
|Collapsed Lungs
|Collapsed Lungs
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|<tt>confused.</tt>
|<tt>confused.</tt>
|Pennyroyal; Sanguine; Focus Mind  
|Pennyroyal; Sanguine; Focus Mind  
|Doubles equilibrium recovery time.
|Doubles equilibrium recovery time, stops CONCENTRATE.
|-
|-
|Cracked Elbow
|Cracked Elbow
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