66
edits
(→Ancestralcurse: Adding AdNotes) |
|||
Line 8: | Line 8: | ||
{{SkillTableHeader}} | {{SkillTableHeader}} | ||
{{SkillTableRow|Staghide|Master|0|The warm hide of the stag protects you.}} | {{SkillTableRow|Staghide|Master|0|The warm hide of the stag protects you.}} | ||
{{SkillTableRow|TotemCarve|Master|0|Carve trees into totem poles.}} | |||
{{SkillTableRow|Greenman|Master|33|A ceremony to help recovery of will and endurance.}} | {{SkillTableRow|Greenman|Master|33|A ceremony to help recovery of will and endurance.}} | ||
{{SkillTableRow|Bonding|Master|66|Bond with the commune's totem poles.}} | {{SkillTableRow|Bonding|Master|66|Bond with the commune's totem poles.}} | ||
Line 41: | Line 42: | ||
|} | |} | ||
Covering yourself with a warm stag hide, you will be protected against extreme cold. | Covering yourself with a warm stag hide, you will be protected against extreme cold. | ||
==TotemCarve== | |||
{| | |||
|- | |||
| style="background:darkblue; color:white"|'''Syntax:''' | |||
|- | |||
| style="background:lightblue"|<tt>TOTEMCARVE <tree></tt> | |||
|- | |||
|style="background:pink"|Power: 10 (Commune Nexus) | |||
|- | |||
|} | |||
When a mystic tree of your commune becomes an elder, you may call upon the powers of nature to transform it into a living totem, which will remain standing for a year and a day before reverting back to an elder tree. Living totems cannot be chopped down. The type of power depends on what commune the tree to carve is associated with. | |||
When carving a totem, power will first attempt to be drawn from a wielded powerstone, then your personal reserve, and then finally your active power. | |||
==Greenman== | ==Greenman== |
edits