Difference between revisions of "Beastmastery"

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{{SkillTableRow|Influencing|Master|33|With a well trained beast, influencing can be made easier.}}
{{SkillTableRow|Influencing|Master|33|With a well trained beast, influencing can be made easier.}}
{{SkillTableRow|AdvancedRiding|Master|66|You've learned advanced skills for riding a mount.}}
{{SkillTableRow|AdvancedRiding|Master|66|You've learned advanced skills for riding a mount.}}
{{SkillTableRow|Flying|Gifted|0|With wings, your beast can take you to the clouds.}}
{{SkillTableRow|Flying|Gifted|0|With wings, your beast can take you to my butts.}}
{{SkillTableRow|BeastEmpath|Gifted|33|Use your own energy to provide for your beasts.}}
{{SkillTableRow|BeastEmpath|Gifted|33|Use your own energy to provide for your beasts.}}
{{SkillTableRow|Burrowing|Gifted|66|Train your beast to burrow deep into the ground.}}
{{SkillTableRow|Burrowing|Gifted|66|Train your beast to burrow deep into the ground.}}
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[[Image:Beastmastery.jpg|thumb|Mounted Warrior (by Terenas)]]
[[Image:Beastmastery.jpg|thumb|Mounted Warrior (by Terenas)]]


==Riding==


{|
{{AB
|-
|skillname = Riding
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = MOUNT <beast>
|-
DISMOUNT
| style="background:lightblue"|<tt>MOUNT <beast>DISMOUNT</tt>
|cost = For Training:
|-
* Syntax: <tt>BEAST TRAIN MOUNT</tt>
|style="background:pink"|For Training:<br\>
* Type:  Body
* Syntax: <tt>BEAST TRAIN MOUNT</tt><br\>
* Type:  Body<br\>
* Trains: 10
* Trains: 10
|-
|description = By training your beast for riding, you can mount and dismount the beast.
|}
}}
By training your beast for riding, you can mount and dismount the beast.


==Swimming==
{{AB
 
|skillname = Swimming
{|
|syntax = FORD <direction>
|-
|cost = For Training:
| style="background:darkblue; color:white"|'''Syntax:'''
* Syntax: <tt>BEAST TRAIN SWIM</tt>
|-
* Type:  Body
| style="background:lightblue"|<tt>FORD <direction></tt>
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN SWIM</tt><br\>
* Type:  Body<br\>
* Trains: 20
* Trains: 20
|-
|description = By training your beast to swim, you can ford across rivers and other watery areas upon your steed. As long as you remain on your steed, you will not be in danger of drowning.
|}
}}
By training your beast to swim, you can ford across rivers and other watery areas upon your steed. As long as you remain on your steed, you will not be in danger of drowning.
 
==Balancing==


{|
{{AB
|-
|skillname = Balancing
|style="background:pink"|For Training:<br\>
|cost = For Training:
* Syntax: <tt>BEAST TRAIN BALANCE</tt><br\>
* Syntax: <tt>BEAST TRAIN BALANCE</tt>
* Prerequisite: mount<br\>
* Prerequisite: mount
* Type:  Body<br\>
* Type:  Body
* Trains: 60
* Trains: 60
|-
|description = While your beast is trained to balance, it will be difficult to move, thus making you difficult to move (and thus hard to knock you off while mounted).
|}
}}
While your beast is trained to balance, it will be difficult to move, thus making you difficult to move (and thus hard to knock you off while mounted).


==Battle==
{{AB
 
|skillname = Battle
{|
|syntax = BEAST ORDER ATTACK <target>
|-
|cost = For Training:
| style="background:darkblue; color:white"|'''Syntax:'''
* Syntax: <tt>BEAST TRAIN BATTLE</tt>
|-
* Type:  Body
| style="background:lightblue"|<tt>BEAST ORDER ATTACK <target></tt>
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN BATTLE</tt><br\>
* Type:  Body<br\>
* Trains: 20
* Trains: 20
|-
|description = You can train any beast to attack, and its damage is dependent on its level. Note that beasts will only attack upon command.
|}
|notes = Beasts can also attack denizens.
You can train any beast to attack, and its damage is dependent on its level. Note that beasts will only attack upon command.
}}


{|
{{AB
|-
|skillname = Galloping
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = GALLOP <direction>
|-
|cost = For Training:
| style="background:lightgreen"|Beasts can also attack denizens.
* Syntax: <tt>BEAST TRAIN GALLOP</tt>
|-
* Prerequisite: mount
|}
* Type:  Body
 
==Galloping==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>GALLOP <direction></tt>
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN GALLOP</tt><br\>
* Prerequisite: mount<br\>
* Type:  Body<br\>
* Trains: 30
* Trains: 30
|-
|description = Gallop quickly in a direction upon a mounted steed.
|}
|notes = Gallop is similar to sprinting.
Gallop quickly in a direction upon a mounted steed.
}}


{|
{{AB
|-
|skillname = Whistling
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = BEAST WHISTLE
|-
|description = If you have a beast out of a stable, you can whistle and call it to you.
| style="background:lightgreen"|Gallop is similar to sprinting.
|notes = Only works from within the same plane.
|-
}}
|}
 
==Whistling==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>BEAST WHISTLE</tt>
|-
|}
If you have a beast out of a stable, you can whistle and call it to you.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|Only works from within the same plane.
|-
|}


==Armour==
{{AB
 
|skillname = Armour
{|
|cost = For Training:
|-
* Syntax: <tt>BEAST TRAIN THICKEN HIDE</tt>
|style="background:pink"|For Training:<br\>
* Type:  Body
* Syntax: <tt>BEAST TRAIN THICKEN HIDE</tt><br\>
* Type:  Body<br\>
* Trains: 120
* Trains: 120
|-
|description = By hardening the hide of your beast, it will absorb damage.
|}
}}
By hardening the hide of your beast, it will absorb damage.


==Trader==
{{AB
|skillname = Trader
|syntax = BEAST TRADE TO <player>
|description = Trade your beast to another, transferring its loyalty. Make sure you get a good price!
|notes = You can also list your beast for sale at your city or commune stables.  <tt>STABLE SELL <beast> <price></tt> to set your beast for sale, or <tt>STABLE SELL <beast> STOP</tt> to remove it from sale.
}}


{|
{{AB
|-
|skillname = Diving
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = DIVE
|-
RISE
| style="background:lightblue"|<tt>BEAST TRADE TO <player></tt>
|cost = For Training:
|-
* Syntax: <tt>BEAST TRAIN DEEPSEA DIVE</tt>
|}
* Prerequisite: swimming
Trade your beast to another, transferring its loyalty. Make sure you get a good price!
* Type:  Body
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|You can also list your beast for sale at your city or commune stables.  <tt>STABLE SELL <beast> <price></tt> to set your beast for sale, or <tt>STABLE SELL <beast> STOP</tt> to remove it from sale.
|-
|}
 
==Diving==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>DIVE, RISE</tt>
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN DEEPSEA DIVE</tt><br\>
* Prerequisite: swimming<br\>
* Type:  Body<br\>
* Trains: 80
* Trains: 80
|-
|description = You can train your beast to dive into the depths of the ocean.
|}
}}
You can train your beast to dive into the depths of the ocean.
 
==StableMaster==


{|
{{AB
|-
|skillname = StableMaster
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = BEAST DISMISS FEED
|-
BEAST SUMMON <beast>
| style="background:lightblue"|<tt>BEAST DISMISS FEED<br/>
|description = You can dismiss your beast, sending it back to its stable. Your bond is so strong that the beast need not be in your presence in order to dismiss. You may also summon a beast from its stable, though this may take a little time before the beast can find you.
BEAST SUMMON <beast></tt>
|-
|}
You can dismiss your beast, sending it back to its stable. Your bond is so strong that the beast need not be in your presence in order to dismiss. You may also summon a beast from its stable, though this may take a little time before the beast can find you.


If you dismiss a beast with the 'feed' option, it will feed out of its feedbag while it is in the stable.
If you dismiss a beast with the 'feed' option, it will feed out of its feedbag while it is in the stable.


{|
|notes = When you can't whistle your beast, you can always dismiss it (even if it's not nearby) and then summon it again, though this takes a while.
|-
}}
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|When you can't whistle your beast, you can always dismiss it (even if it's not nearby) and then summon it again, though this takes a while.
|-
|}


==Regeneration==
{{AB
 
|skillname = Regeneration
{|
|cost = For Training:
|-
* Syntax: <tt>BEAST TRAIN REGENERATE [HEALTH{{!}}MANA{{!}}EGO]</tt>
|style="background:pink"|For Training:<br\>
* Type:  Spirit
* Syntax: <tt>BEAST TRAIN REGENERATE [HEALTH|MANA|EGO]</tt><br\>
* Type:  Spirit<br\>
* Trains: 40 (each type)
* Trains: 40 (each type)
|-
|description = By speeding up different parts of a beast's metabolism, you can also speed up the regeneration of their health, mana, or ego.
|}
}}
By speeding up different parts of a beast's metabolism, you can also speed up the regeneration of their health, mana, or ego.
 
==Trotting==


{|
{{AB
|-
|skillname = Trotting
|style="background:pink"|For Training:<br\>
|cost = For Training:
* Syntax: <tt>BEAST TRAIN TROT</tt><br\>
* Syntax: <tt>BEAST TRAIN TROT</tt>
* Prerequisite: mount<br\>
* Prerequisite: mount
* Type:  Body<br\>
* Type:  Body
* Trains: 30
* Trains: 30
|-
|description = This is an automatic ability for a beast trained to trot. You will be able to spur your beast into a trot, so that when you are mounted you can move further before worrying about undue haste.
|}
}}
This is an automatic ability for a beast trained to trot. You will be able to spur your beast into a trot, so that when you are mounted you can move further before worrying about undue haste.


==Aggressive==
{{AB
 
|skillname = Aggressive
{|
|cost = For Training:
|-
* Syntax: <tt>BEAST TRAIN AGGRESSIVE</tt>
|style="background:pink"|For Training:<br\>
* Prerequisite: battle
* Syntax: <tt>BEAST TRAIN AGGRESSIVE</tt><br\>
* Type:  Body
* Prerequisite: battle<br\>
* Type:  Body<br\>
* Trains: 120
* Trains: 120
|-
|description = You can increase the damage of battle beasts by increasing its aggressive nature.
|}
}}
You can increase the damage of battle beasts by increasing its aggressive nature.


==Jumping==
{{AB
 
|skillname = Jumping
{|
|syntax = BEAST ORDER JUMP <direction>
|-
|cost = For Training:
| style="background:darkblue; color:white"|'''Syntax:'''
* Syntax: <tt>BEAST TRAIN JUMP</tt>
|-
* Prerequisite: mount
| style="background:lightblue"|<tt>BEAST ORDER JUMP <direction></tt>
* Type:  Body
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN JUMP</tt><br\>
* Prerequisite: mount<br\>
* Type:  Body<br\>
* Trains: 120
* Trains: 120
|-
|description = Use your beast to jump over obstructions.
|}
}}
Use your beast to jump over obstructions.
 
==MinorBreath==


{|
{{AB
|-
|skillname = MinorBreath
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = BEAST ORDER BREATHE <type> <target>
|-
|cost = Beast Mana: 500
| style="background:lightblue"|<tt>BEAST ORDER BREATHE <type> <target></tt>
For Training:
|-
* Syntax: <tt>BEAST TRAIN BREATHE [FIRE{{!}}COLD{{!}}LIGHTNING{{!}}GAS{{!}}PSIONICBLAST]</tt>
|style="background:pink"|Beast Mana: 500
* Type:  Mind
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN BREATHE FIRE|COLD|LIGHTNING|GAS|PSIONICBLAST</tt><br\>
* Type:  Mind<br\>
* Trains: 100 (each breath type)
* Trains: 100 (each breath type)
|-
|description = You can transform your beast to breathe different types of breath weapons, each with a different damage type.
|}
}}


You can transform your beast to breathe different types of breath weapons, each with a different damage type.
{{AB
 
|skillname = Influencing
==Influencing==
|cost = For Training:
 
* Syntax: <tt>BEAST TRAIN INFLUENCE [BEGGING{{!}}SEDUCTION{{!}}EMPOWER{{!}}WEAKEN{{!}}PARANOID]</tt>
{|
* Type:  Spirit
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN INFLUENCE [BEGGING|SEDUCTION|EMPOWER|WEAKEN|PARANOID]</tt><br\>
* Type:  Spirit<br\>
* Trains: 50 (each influence type)
* Trains: 50 (each influence type)
|-
|description = This is a passive ability. So long as a beast has been trained to help you influence, you will automatically gain a bonus while using the influence type so long as your beast is at your side.
|}
}}
This is a passive ability. So long as a beast has been trained to help you influence, you will automatically gain a bonus while using the influence type so long as your beast is at your side.


==AdvancedRiding==
{{AB
 
|skillname = AdvancedRiding
Your skills in riding mounted beasts have improved to the extent where you are capable of the following skills:
|syntax = VAULT <beast></tt>
 
GET <item></tt>
{|
|description = Your skills in riding mounted beasts have improved to the extent where you are capable of the following skills:
|-
'''Vaulting'''<br>
| style="background:darkblue; color:white"|'''Syntax:'''
Instead of mounting a beast trained in riding, you can vault onto it, cutting your balance time by two-thirds.  
|-
<br>'''Getting'''<br>
| style="background:lightblue"|<tt>VAULT <beast></tt>
|-
|}
Instead of mounting a beast trained in riding, you can vault onto it, cutting your balance time by two-thirds.
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>GET <item></tt>
|-
|}
Your ease of being upon your steed is so great that you can easily scoop up items that lay on the ground while still mounted.
Your ease of being upon your steed is so great that you can easily scoop up items that lay on the ground while still mounted.
}}


==Flying==
{{AB
 
|skillname = Flying
{|
|syntax = SPUR <beast> SKYWARDS, LAND
|-
|cost = For Training:
| style="background:darkblue; color:white"|'''Syntax:'''
* Syntax: <tt>BEAST TRAIN FLY</tt>
|-
* Prerequisite: mount
| style="background:lightblue"|<tt>SPUR <beast> SKYWARDS, LAND</tt>
* Type:  Body
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN FLY</tt><br\>
* Prerequisite: mount<br\>
* Type:  Body<br\>
* Trains: 100
* Trains: 100
|-
|description = Whether your beast naturally has wings or specially grown with reagents, your beast can fly you into the wild blue yonder.
|}
}}
Whether your beast naturally has wings or specially grown with reagents, your beast can fly you into the wild blue yonder.
 
==BeastEmpath==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>BEAST EMPATH HEALTH|MANA|EGO</tt>
|-
|}
Your bond with your loyal beasts are so great that you can channel your own health, mana, or ego into your beasts. Note that this uses a beast action, as though you ordered them.


==Burrowing==
{{AB
|skillname = BeastEmpath
|syntax = BEAST EMPATH [HEALTH{{!}}MANA{{!}}EGO]
|description = Your bond with your loyal beasts are so great that you can channel your own health, mana, or ego into your beasts. Note that this uses a beast action, as though you ordered them.
}}


{|
{{AB
|-
|skillname = Burrowing
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = BURROW
|-
|cost = For Training:
| style="background:lightblue"|<tt>BURROW</tt>
* Syntax: <tt>BEAST TRAIN BURROW</tt>
|-
* Type:  Body
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN BURROW</tt><br\>
* Type:  Body<br\>
* Trains: 80
* Trains: 80
|-
|description = Your beast can burrow below the ground, if possible. <tt>BURROW BELOW</tt> will allow you to break through the surface or dig deeper down. You can dig upwards with <tt>BURROW ABOVE</tt>. To move horizontally, use <tt>BURROW <dir></tt>.
|}
}}
Your beast can burrow below the ground, if possible. <tt>BURROW BELOW</tt> will allow you to break through the surface or dig deeper down. You can dig upwards with <tt>BURROW ABOVE</tt>. To move horizontally, use <tt>BURROW <dir></tt>.


==Gust==
{{AB
 
|skillname = Gust
{|
|syntax = BEAST ORDER GUST
|-
BEAST ORDER GUST <player> <direction>
| style="background:darkblue; color:white"|'''Syntax:'''
|cost = For Training:
|-
* Syntax: <tt>BEAST TRAIN GUST</tt>
| style="background:lightblue"|<tt>BEAST ORDER GUST<br/>
* Prerequisite: wings
BEAST ORDER GUST <player> <direction></tt>
* Type:  Body
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN GUST</tt><br\>
* Prerequisite: wings<br\>
* Type:  Body<br\>
* Trains: 60
* Trains: 60
|-
|description = If your beast has wings, you can train it to flap its wings to create a gust that can either blow a fog or butt out of the room, or blow a player in a particular direction.
|}
}}
If your beast has wings, you can train it to flap its wings to create a gust that can either blow a fog or cloud out of the room, or blow a player in a particular direction.
 
==MajorBreath==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>BEAST ORDER BREATHE <type></tt>
|-
|style="background:pink"|Beast Mana: 1000
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN BREATHE [SLEEPCLOUD|AMNESIACLOUD]</tt><br\>
* Type:  Mind<br\>
* Trains: 150 (each cloud type)
|-
|}
You can transform your beast to breathe a special type of breath weapon which will flood a room with a cloud that effects all enemies.


==Healing==
{{AB
|skillname = MajorBreath
|syntax =BEAST ORDER BREATHE <type>
|cost = Beast Mana: 1000
For Training:
* Syntax: <tt>BEAST TRAIN BREATHE [SLEEPButt{{!}}AMNESIAButt]</tt>
* Type:  Mind
* Trains: 150 (each butt type)
|description = You can transform your beast to breathe a special type of breath weapon which will flood a room with a butt that effects all enemies.
}}


{|
{{AB
|-
|skillname = Healing
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = BEAST ORDER HEAL [HEALTH{{!}}MANA{{!}}EGO]
|-
|cost = Beast Ego: 500 <br>
| style="background:lightblue"|<tt>BEAST ORDER HEAL [HEALTH|MANA|EGO]</tt>
For Training:
|-
* Syntax: <tt>BEAST TRAIN HEAL [HEALTH{{!}}MANA{{!}}EGO]</tt>
|style="background:pink"|Beast Ego: 500
* Type:  Spirit
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN HEAL [HEALTH|MANA|EGO]</tt><br\>
* Type:  Spirit<br\>
* Trains: 100 (each heal type)
* Trains: 100 (each heal type)
|-
|description = Every beast has channels of energy within, and you can train the beast to tap into its reserves and channel those energies into you.
|}
}}
Every beast has channels of energy within, and you can train the beast to tap into its reserves and channel those energies into you.


==Blocking==
{{AB
 
|skillname = Blocking
{|
|syntax = BLOCK <direction>
|-
|cost = For Training:
| style="background:darkblue; color:white"|'''Syntax:'''
* Syntax: <tt> BEAST TRAIN BLOCK </tt>
|-
* Prerequisite: mount
| style="background:lightblue"|<tt>BLOCK <direction></tt>
* Type:  Body
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN BLOCK</tt><br\>
* Prerequisite: mount<br\>
* Type:  Body<br\>
* Trains: 150
* Trains: 150
|-
|description = Train your beast to use its mass to block exits.
|}
}}
Train your beast to use its mass to block exits.
 
==Scaling==


{|
{{AB
|-
|skillname = Scaling
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax =SCALE UP|DOWN
|-
|cost = For Training:
| style="background:lightblue"|<tt>SCALE UP|DOWN</tt>
* Syntax: <tt>BEAST TRAIN SCALE</tt>
|-
* Type:  Body
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN SCALE</tt><br\>
* Type:  Body<br\>
* Trains: 80
* Trains: 80
|-
|description = You can train your beast to scale up the mountain heights.
|}
}}
You can train your beast to scale up the mountain heights.


==Chameleon==
{{AB
 
|skillname = Chameleon
{|
|syntax = BEAST ORDER CHAMELEON [ON/OFF]
|-
|cost = Beast Mana: 500
| style="background:darkblue; color:white"|'''Syntax:'''
For Training:
|-
* Syntax: <tt>BEAST TRAIN CHAMELEON</tt>
| style="background:lightblue"|<tt>BEAST ORDER CHAMELEON [ON/OFF]</tt>
* Type:  Mind
|-
|style="background:pink"|Beast Mana: 500
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN CHAMELEON</tt><br\>
* Type:  Mind<br\>
* Trains: 70
* Trains: 70
|-
|description = By training your beast to blend in with the surroundings like a chameleon, you may order the beast to disappear from cursory sight at will.
|}
}}
By training your beast to blend in with the surroundings like a chameleon, you may order the beast to disappear from cursory sight at will.


==Kicking==
{{AB
 
|skillname = Kicking
{|
|syntax = BEAST ORDER KICK <player> <direction>
|-
|cost = For Training:
| style="background:darkblue; color:white"|'''Syntax:'''
* Syntax: <tt>BEAST TRAIN KICK</tt>
|-
* Prerequisite: mount
| style="background:lightblue"|<tt>BEAST ORDER KICK <player> <direction></tt>
* Type:  Body
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN KICK</tt><br\>
* Prerequisite: mount<br\>
* Type:  Body<br\>
* Trains: 150
* Trains: 150
|-
|description = Allows you to buck someone into an adjacent room, assuming they are not mounted, prone, or have defenses that prevent you from moving them.
|}
}}
Allows you to buck someone into an adjacent room, assuming they are not mounted, prone, or have defenses that prevent you from moving them.
 
==Trampling==


{|
{{AB
|-
|skillname = Trampling
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = BEAST ORDER TRAMPLE
|-
|cost = For Training:
| style="background:lightblue"|<tt>BEAST ORDER TRAMPLE</tt>
* Syntax: <tt>BEAST TRAIN TRAMPLE</tt>
|-
* Prerequisite: mount
|style="background:pink"|For Training:<br\>
* Type:  Body
* Syntax: <tt>BEAST TRAIN TRAMPLE</tt><br\>
* Prerequisite: mount<br\>
* Type:  Body<br\>
* Trains: 200
* Trains: 200
|-
|description = Whip your beast into a fury and trample the ground. Any personal enemies who are prone in your location will be in danger of having their limbs crushed under your steed's deadly rampage. The number of limbs crushed is based partly on chance and partly on your steed's level. The amount of damage is based upon the level of your steed and number of limbs crushed. Further, the larger group of enemies that are trampled the fewer potential limbs will be crushed per individual (i.e., trampling 4-6 people will only potentially break 3 limbs per person, and over that the maximum that could be broken per person is 2 limbs.)
|}
}}
Whip your beast into a fury and trample the ground. Any personal enemies who are prone in your location will be in danger of having their limbs crushed under your steed's deadly rampage. The number of limbs crushed is based partly on chance and partly on your steed's level. The amount of damage is based upon the level of your steed and number of limbs crushed. Further, the larger group of enemies that are trampled the fewer potential limbs will be crushed per individual (i.e., trampling 4-6 people will only potentially break 3 limbs per person, and over that the maximum that could be broken per person is 2 limbs.)


==Curing==
{{AB
 
|skillname = Curing
{|
|syntax =BEAST ORDER CURE [BODY{{!}}MIND{{!}}SPIRIT]
|-
|cost = Beast Mana: 1000
| style="background:darkblue; color:white"|'''Syntax:'''
For Training:
|-
* Syntax: <tt>BEAST TRAIN CURE [BODY{{!}}MIND{{!}}SPIRIT]</tt>
| style="background:lightblue"|<tt>BEAST ORDER CURE BODY|MIND|SPIRIT</tt>
* Type:  Spirit
|-
|style="background:pink"|Beast Mana: 1000
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN CURE [BODY|MIND|SPIRIT]</tt><br\>
* Type:  Spirit<br\>
* Trains: 200 (each cure type)
* Trains: 200 (each cure type)
|-
|description = Every beast has channels of energy within, and you can train the beast to tap into its reserves and channel those energies into you to cure you of certain ailments.
|}
|notes = These cure approximately the same afflictions as the corresponding <tt>FOCUS</tt> skills in [[Discipline]].
Every beast has channels of energy within, and you can train the beast to tap into its reserves and channel those energies into you to cure you of certain ailments.
}}
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|These cure approximately the same afflictions as the corresponding <tt>FOCUS</tt> skills in [[Discipline]].
|-
|}


==Bodyguard==
{{AB
 
|skillname = Bodyguard
{|
|cost = For Training:
|-
* Syntax: <tt>BEAST TRAIN BODYGUARD</tt>
|style="background:pink"|For Training:<br\>
* Prerequisite: mount
* Syntax: <tt>BEAST TRAIN BODYGUARD</tt><br\>
* Type:  Body
* Prerequisite: mount<br\>
* Type:  Body<br\>
* Trains: 150
* Trains: 150
|-
|description = If you have this skill, your beast will automatically attempt to protect you from attacks. This is only effective against denizens (i.e., not players).
|}
}}
 
If you have this skill, your beast will automatically attempt to protect you from attacks. This is only effective against denizens (i.e., not players).
 
==Poison==


{|
{{AB
|-
|skillname = Poison
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = BEAST ORDER DRINK <poison>
|-
BEAST ORDER SPIT <target>
| style="background:lightblue"|<tt>BEAST ORDER DRINK <poison><br/>
BEAST ORDER PURGE
BEAST ORDER SPIT <target><br/>
|cost = For Training:
BEAST ORDER PURGE</tt>
* Syntax: <tt>BEAST TRAIN SPIT POISON</tt>
|-
* Type:  Body
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN SPIT POISON</tt><br\>
* Type:  Body<br\>
* Trains: 200
* Trains: 200
|-
|description = By having your beast grow special venom sacs, your beast can drink poisons and then spit them out. You must first allow your beast to sip from a vial of poison to fill its venom sac. For every 5 applications in a vial, your beast will be able to spit once. Your beast's venom sac cannot hold more than 10 uses nor can it hold more than one type of poison.
|}
}}
By having your beast grow special venom sacs, your beast can drink poisons and then spit them out. You must first allow your beast to sip from a vial of poison to fill its venom sac. For every 5 applications in a vial, your beast will be able to spit once. Your beast's venom sac cannot hold more than 10 uses nor can it hold more than one type of poison.


==Spellcasting==
{{AB
 
|skillname = Spellcasting
{|
|syntax = BEAST ORDER CAST [REFLECTION{{!}}HYPNOTICGAZE]
|-
|cost = Beast Mana: 1500
| style="background:darkblue; color:white"|'''Syntax:'''
For Training:
|-
* Syntax: <tt>BEAST TRAIN CAST [REFLECTION{{!}}HYPNOTICGAZE]</tt>
| style="background:lightblue"|<tt>BEAST ORDER CAST REFLECTION|HYPNOTICGAZE</tt>
* Type:  Mind
|-
|style="background:pink"|Beast Mana: 1500
|-
|style="background:pink"|For Training:<br\>
* Syntax: <tt>BEAST TRAIN CAST [REFLECTION|HYPNOTICGAZE]</tt><br\>
* Type:  Mind<br\>
* Trains: 200 (each spell)
* Trains: 200 (each spell)
|-
|description = Some beasts are intelligent enough that you can train them to cast spells.
|}
}}
Some beasts are intelligent enough that you can train them to cast spells.


==Beastmaster==
{{AB
 
|skillname = Beastmaster
{|
|syntax = BEASTMASTER LEARN <skill>
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>BEASTMASTER LEARN <skill><br/>
BEASTMASTER IMBUE<br/>
BEASTMASTER IMBUE<br/>
BEASTMASTER</tt>
BEASTMASTER
|-
|cost = Power: 10 (any) to learn, 3 (any) to imbue
|style="background:pink"|Power: 10 (any) to learn, 3 (any) to imbue
|description = You can master one beastmaster skill and be able to temporarily imbue it in one of your beasts. The skill will last one hour and you may imbue three times per month. Typing <tt>BEASTMASTER</tt> on its own will show you whether you can train a beast this month, or how long a beast has left before it will forget the Beastmaster skill.
|-
}}
|}
You can master one beastmaster skill and be able to temporarily imbue it in one of your beasts. The skill will last one hour and you may imbue three times per month. Typing <tt>BEASTMASTER</tt> on its own will show you whether you can train a beast this month, or how long a beast has left before it will forget the Beastmaster skill.


==Raising And Training Beasts==
==Raising And Training Beasts==
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