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(Fleshed out basic information on what quests are, complexity ranges, what you get, and how to start.) |
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Notes on available areas to influence by level, and where to go as you grow stronger, can be found here: [http://wiki.lusternia.com/Influencing#Newton_Caverns Influencing Guide] | Notes on available areas to influence by level, and where to go as you grow stronger, can be found here: [http://wiki.lusternia.com/Influencing#Newton_Caverns Influencing Guide] | ||
== | == Questing == | ||
Quests are like puzzles to solve. You should greet all named denizens to see if you can offer to help. Aiding on these minor errands are often mini-quests unto themselves and come with rewards ranging from experience to gold to unique items, or a combination of the above! Complexity ranges as well, from slaying creatures and giving them to someone who requests them, to harder ones involving many hours, steps and puzzles within puzzles to solve. | |||
The key to successfully completing any quest is to talk with denizens to uncover information and manipulate objects to see what is inside them or what falls from them. Touching, pushing, pulling, these are all common ways to reveal a new clue as you quest. | |||
For more general information on how to quest, what may be required of you while completing a quest, and tips on how to proceed see the following: | For more general information on how to quest, what may be required of you while completing a quest, and tips on how to proceed see the following: | ||
[http://wiki.lusternia.com/Questing QUESTING] | [http://wiki.lusternia.com/Questing QUESTING] |
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