Difference between revisions of "Herbs"

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1,337 bytes removed ,  22:46, 28 January 2016
Updated. Not actually sure why I bothered, in retrospect. So much of this AB text is badly badly out of date.
(Updating to templated skilltable.)
(Updated. Not actually sure why I bothered, in retrospect. So much of this AB text is badly badly out of date.)
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{{SkillTableRow|Juniper|Gifted|33|Alchemists find use for these colourful berries.}}
{{SkillTableRow|Juniper|Gifted|33|Alchemists find use for these colourful berries.}}
{{SkillTableRow|Horehound|Expert|0|A grounding herb cures many magical afflictions.}}
{{SkillTableRow|Horehound|Expert|0|A grounding herb cures many magical afflictions.}}
{{SkillTableRow|LastHarvest|Unknown|?|Discern who has been harvesting in a location.}}
{{SkillTableRow|Pennyroyal|Expert|33|A fine herb to bring the mind back into harmony.}}
{{SkillTableRow|Pennyroyal|Expert|33|A fine herb to bring the mind back into harmony.}}
{{SkillTableRow|Calamus|Expert|66|This herb helps soothe glandular disorders.}}
{{SkillTableRow|Calamus|Expert|66|This herb helps soothe glandular disorders.}}
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{{SkillTableRow|Merbloom|Fabled|0|Found only on the elemental plane of water.}}
{{SkillTableRow|Merbloom|Fabled|0|Found only on the elemental plane of water.}}
{{SkillTableRow|Miniatures|Fabled|50|Pack battle figurines with sparkleberry.}}
{{SkillTableRow|Miniatures|Fabled|50|Pack battle figurines with sparkleberry.}}
{{SkillTableRow|SoothingSteam|Unknown|?|Blend Healing herbs into a smokeable remedy.}}
{{SkillTableRow|Mistletoe|Mythical|0|Sacred to druids, a symbiotic tree vine.}}
{{SkillTableRow|Mistletoe|Mythical|0|Sacred to druids, a symbiotic tree vine.}}
{{SkillTableRow|Sparkleberry|Mythical|33|Found only on the astral plane, actually accumulates power.}}
{{SkillTableRow|Sparkleberry|Mythical|33|Found only on the astral plane, actually accumulates power.}}
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[[Image:Herbs.jpg|thumb|Walks as Whispers (by Joli)]]
[[Image:Herbs.jpg|thumb|Walks as Whispers (by Joli)]]


==Flax==


{|
{{AB
|-
|skillname = Flax
|style="background:pink"|Environment: Farmlands<br/>
|description = Many farmers consider flax as nothing but a common weed. However, nutrition-conscious cooks know the oil of the seeds are quite beneficial. Alchemists also often will seek out this herb for their own purposes.
Plane: The Prime Material Plane<br/>
|cost = Environment: Farmlands <br>
Peak Month: Dvarsh
Plane: The Prime Material Plane <br>
|-
Peak Month: Dvarsh
|}
}}
Many farmers consider flax as nothing but a common weed. However, nutrition-conscious cooks know the oil of the seeds are quite beneficial. Alchemists also often will seek out this herb for their own purposes.
 
==Arnica==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>APPLY ARNICA TO <bodypart></tt>
|-
|style="background:pink"|Environment: Mountains<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Kiani
|-
|}
The yellow flowers of the arnica bush may be picked when they are buds. Notably, arnica  may be chewed and applied to heal small breaks and fractures of the bone, including fractured wrists, broken noses, and cracked ribs.


==Chervil==
{{AB
|skillname = Arnica
|syntax = APPLY ARNICA TO <bodypart>
|description = The yellow flowers of the arnica bush may be picked when they are buds. Notably, arnica may be chewed and applied to heal small breaks and fractures of the bone, including fractured wrists, broken noses, and cracked ribs.
|cost = Environment: Mountains <br>
Plane: The Prime Material Plane <br>
Peak Month: Kiani
}}


{|
{{AB
|-
|skillname = Chervil
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = EAT CHERVIL
|-
|description = While chefs often use this aromatic herb in cooking, it is the herbalist who knows that it is renowned for helping to clot bleeding wounds.
| style="background:lightblue"|<tt>EAT CHERVIL</tt>
|cost = Environment: Forest <br>
|-
Plane: The Prime Material Plane <br>
|style="background:pink"|Environment: Forest<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Avechary
Peak Month: Avechary
|-
}}
|}
While chefs often use this aromatic herb in cooking, it is the herbalist who knows that it is renowned for helping to clot bleeding wounds.
 
==Weed==


{|
{{AB
|-
|skillname = Weed
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = SMOKE <pipe with weed>
|-
|description = This hallucinogenic herb is not native to Lusternia; rather, its appearance coincided with the arrival of humans.
| style="background:lightblue"|<tt>SMOKE <pipe with weed></tt>
|cost = Environment: Desert <br>
|-
Plane: The Prime Material Plane <br>
|style="background:pink"|Environment: Desert<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Dvarsh
Peak Month: Dvarsh
|-
}}
|}
This hallucinogenic herb is not native to Lusternia; rather, its appearance coincided with the arrival of humans.
 
==Yarrow==


{|
{{AB
|-
|skillname = Yarrow
|style="background:pink"|Environment: Valley<br/>
|description = This colourful flowering plant is commonly used for ailments relating to disorders of the blood, including haemophilia, lethargy, relapsing, bleeding and cut arteries.
Plane: The Prime Material Plane<br/>
|cost = Environment: Valley <br>
Plane: The Prime Material Plane <br>
Peak Month: Avechary
Peak Month: Avechary
|-
}}
|}
This colourful flowering plant is commonly used for ailments relating to disorders of the blood, including haemophilia, lethargy, relapsing, bleeding and cut arteries.


==Galingale==
{{AB
{|
|skillname = Galingale
|-
|syntax = EAT GALINGALE
| style="background:darkblue; color:white"|'''Syntax:'''
|description = Galingale is a sedge that is rather common. The stems can be eaten and helps clear the mind of a variety of afflictions, including addictions, generosity and gluttony. It is also reputed to nullify the effects of lover's curse.
|-
|cost = Environment: Forest <br>
| style="background:lightblue"|<tt>EAT GALINGALE</tt>
Plane: The Prime Material Plane <br>
|-
|style="background:pink"|Environment: Forest<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Vestian
Peak Month: Vestian
|-
}}
|}
Galingale is a sedge that is rather common. The stems can be eaten and helps clear the mind of a variety of afflictions, including addictions, generosity and gluttony. It is also reputed to nullify the effects of a love potion.
 
==Sargassum==


{|
{{AB
|-
|skillname = Sargassum
|style="background:pink"|Environment: Ocean<br/>
|description = Sargassum is a common seaweed without medicinal benefits, though alchemists often find a use for it.
Plane: The Prime Material Plane<br/>
|cost = Environment: Ocean <br>
Plane: The Prime Material Plane <br>
Peak Month: Urlachmar
Peak Month: Urlachmar
|-
}}
|}
Sargassum is a common seaweed without medicinal benefits, though alchemists often find a use for it.
 
==Reishi==


{|
{{AB
|-
|skillname = Reishi
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = EAT REISHI
|-
|description = These tasty little mushrooms pack quite a punch, having the ability to counter a wide range of spiritual curses, including pacification, the aeon curse, unwanted peacefulness, and the dread powersink.
| style="background:lightblue"|<tt>EAT REISHI</tt>
|cost = Environment: Natural underground <br>
|-
Plane: The Prime Material Plane <br>
|style="background:pink"|Environment: Natural underground<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Urlachmar
Peak Month: Urlachmar
|-
}}
|}
These tasty little mushrooms pack quite a punch, having the ability to counter a wide range of spiritual curses, including pacification, the aeon curse, unwanted peacefulness, and the dread powersink.


==Sage==
{{AB
 
|skillname = Sage
{|
|description = Desert sage is an extremely aromatic plant, though no medicinal use has yet been found for it. Alchemists, however, are known to use it.
|-
|cost = Environment: Desert <br>
|style="background:pink"|Environment: Desert<br/>
Plane: The Prime Material Plane <br>
Plane: The Prime Material Plane<br/>
Peak Month: Juliary
Peak Month: Juliary
|-
}}
|}
Desert sage is an extremely aromatic plant, though no medicinal use has yet been found for it. Alchemists, however, are known to use it.
 
==Marjoram==


{|
{{AB
|-
|skillname = Marjoram
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = EAT MARJORAM
|-
|description = Cooks and alchemists seek out this useful herb, though the herbalist relies on it for its qualities to treat diseases of the muscular system. It can be used to cure weakness and rigormortis.
| style="background:lightblue"|<tt>EAT MARJORAM</tt>
|cost = Environment: Forest <br>
|-
Plane: The Prime Material Plane <br>
|style="background:pink"|Environment: Forest<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Vestian
Peak Month: Vestian
|-
}}
|}
Cooks and alchemists seek out this useful herb, though the herbalist relies on it for its qualities to treat diseases of the muscular system. It can be used to cure weakness and rigormortis.
 
==Colewort==


{|
{{AB
|-
|skillname = Colewort
|style="background:pink"|Environment: Valley<br/>
|description = The lush green leaves of the colewort looks similar to that of kale. Though herbalists do not find it a particularly useful herb, alchemists use for some of their preparations.
Plane: The Prime Material Plane<br/>
|cost = Environment: Valley <br>
Plane: The Prime Material Plane <br>
Peak Month: Klangiary
Peak Month: Klangiary
|-
}}
|}
The lush green leaves of the colewort looks similar to that of kale. Though herbalists do not find it a particularly useful herb, alchemists use for some of their preparations.
 
==Rosehips==


{|
{{AB
|-
|skillname = Rosehips
|style="background:pink"|Environment: Valley<br/>
|description = Though rosehips are beautiful little flowers, they do not offer any medicinal uses to speak of. Even so, alchemists will often ask for them.
Plane: The Prime Material Plane<br/>
|cost = Environment: Valley <br>
Plane: The Prime Material Plane <br>
Peak Month: Vestian
Peak Month: Vestian
|-
}}
|}
Though rosehips are beautiful little flowers, they do not offer any medicinal uses to speak of. Even so, alchemists will often ask for them.


==Kombu==
{{AB
 
|skillname = Kombu
{|
|syntax = EAT KOMBU
|-
|description = This seaweed has amazing abilites to regenerate the nervous system. It can be used as a cure for clumsiness, dizziness, epilepsy, the vapors, and hemiplegy.
| style="background:darkblue; color:white"|'''Syntax:'''
|cost = Environment: Deep ocean <br>
|-
Plane: The Prime Material Plane <br>
| style="background:lightblue"|<tt>EAT KOMBU</tt>
|-
|style="background:pink"|Environment: Deep ocean<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Juliary
Peak Month: Juliary
|-
}}
|}
This seaweed has amazing abilites to regenerate the nervous system. It can be used as a cure for clumsiness, dizziness, epilepsy, the vapors, and hemiplegy.
 
==Myrtle==


{|
{{AB
|-
|skillname = Myrtle
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = EAT MYRTLE
|-
|description = The leaves of a bog myrtle bush can cure ailments of the senses, including blindness, deafness, concussion, vertigo and sensitivity.
| style="background:lightblue"|<tt>EAT MYRTLE</tt>
|cost = Environment: Swamp <br>
|-
Plane: The Prime Material Plane <br>
|style="background:pink"|Environment: Swamp<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Dvarsh
Peak Month: Dvarsh
|-
}}
|}
The leaves of a bog myrtle bush can cure ailments of the senses, including blindness, deafness, concussion, vertigo and sensitivity.


==Kafe==
{{AB
 
|skillname =  
{|
|syntax = EAT KAFE
|-
|description = While not exactly considered a medicinal herb, the strong beans of the kafe bushes can be eaten to make one alert for when sleep is not desired.
| style="background:darkblue; color:white"|'''Syntax:'''
|cost = Environment: Mountains <br>
|-
Plane: The Prime Material Plane <br>
| style="background:lightblue"|<tt>EAT KAFE</tt>
|-
|style="background:pink"|Environment: Mountains<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Tzarin
Peak Month: Tzarin
|-
}}
|}
While not exactly considered a medicinal herb, the strong beans of the kafe bushes can be eaten to make one alert for when sleep is not desired.


==Tea==
{{AB
 
|skillname = Tea
{|
|description = Raw tea leaves are sought after by brewmeisters, who use them to create different types of teas which can be brewed into invigorating beverages.
|-
|cost = Environment: Hills <br>
|style="background:pink"|Environment: Hills<br/>
Plane: The Prime Material Plane <br>
Plane: The Prime Material Plane<br/>
Peak Month: Tzarin
Peak Month: Tzarin
|-
}}
|}
Raw tea leaves are sought after by brewmeisters, who use them to create different types of teas which can be brewed into invigorating beverages.
 
==Wormwood==


{|
{{AB
|-
|skillname = Wormwood
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = EAT WORMWOOD
|-
|description = While this is the only herb that thrives in the taint, it can be used to cure almost every type of known phobia, including agoraphobia, claustrophobia, hypochondria and vestiphobia. It is also used by alchemists in the creation of absynthe.
| style="background:lightblue"|<tt>EAT WORMWOOD</tt>
|cost = Environment: Wasteland <br>
|-
Plane: The Prime Material Plane <br>
|style="background:pink"|Environment: Wasteland<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Shanthin
Peak Month: Shanthin
|-
}}
|}
While this is the only herb that thrives in the taint, it can be used to cure almost every type of known phobia, including agoraphobia, claustrophobia, hypochondria and vestiphobia. It is also used by alchemists in the creation of absynthe.
 
==Smoking==
 
You can pack pipes with smokeable herbs such that the number of puffs will be doubled.


==Juniper==
{{AB
|skillname = Smoking
|description = You can pack pipes with smokeable herbs such that the number of puffs will be doubled.
}}


{|
{{AB
|-
|skillname = Juniper
|style="background:pink"|Environment: Mountains<br/>
|description = Juniper berries are not considered useful as a medicinal quality, though alchemists will often seek out herbalists to obtain them.
Plane: The Prime Material Plane<br/>
|cost = Environment: Mountains <br>
Plane: The Prime Material Plane <br>
Peak Month: Juliary
Peak Month: Juliary
|-
}}
|}
Juniper berries are not considered useful as a medicinal quality, though alchemists will often seek out herbalists to obtain them.
 
==Horehound==


{|
{{AB
|-
|skillname = Horehound
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = EAT HOREHOUND
|-
|description = The flowers of the horehound plant are beautiful white creations of nature. They can also be used to counter certain magical afflictions, including recklessness, the healthleech, and dissonance.
| style="background:lightblue"|<tt>EAT HOREHOUND</tt>
|cost = Environment: Swamp <br>
|-
Plane: The Prime Material Plane <br>
|style="background:pink"|Environment: Swamp<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Shanthin
Peak Month: Shanthin
|-
}}
|}
The flowers of the horehound plant are beautiful white creations of nature. They can also be used to counter certain magical afflictions, including recklessness, the healthleech, and dissonance.


==Pennyroyal==
{{AB
|skillname = LastHarvest
|syntax = LASTHARVEST
|description = Using your skilled eye, you may now discern the identity of the last person to harvest plants in your location.
}}


{|
{{AB
|-
|skillname = Pennyroyal
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = EAT PENNYROYAL
|-
|description = This beautiful flowering plant is quite common and also quite useful in curing certain mental afflictions, including confusion, dementia, hallucinations, paranoia, and stupidity.
| style="background:lightblue"|<tt>EAT PENNYROYAL</tt>
|cost = Environment: Hills <br>
|-
Plane: The Prime Material Plane <br>
|style="background:pink"|Environment: Hills<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Kiani
Peak Month: Kiani
|-
}}
|}
This beautiful flowering plant is quite common and also quite useful in curing certain mental afflictions, including confusion, dementia, hallucinations, paranoia, and stupidity.
 
==Calamus==


{|
{{AB
|-
|skillname = Calamus
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = EAT CALAMUS
|-
|description = Though the calamus plant has gorgeous yellow flowers, it is the root that has the medicinal qualities that many herbalists seek. It helps cure glandular disorders, including overactive sweat glands that cause slickness.
| style="background:lightblue"|<tt>EAT CALAMUS</tt>
|cost = Environment: Swamp <br>
|-
Plane: The Prime Material Plane <br>
|style="background:pink"|Environment: Swamp<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Juliary
Peak Month: Juliary
|-
}}
|}
Though the calamus plant has gorgeous yellow flowers, it is the root that has the medicinal qualities that many herbalists seek. It helps cure glandular disorders, including overactive sweat glands that cause slickness.


==Earwort==
{{AB
 
|skillname = Earwort
{|
|description = This type of fungus only grows in the Mountains of Madness, and has no beneficial properties whatsoever. However, earwort is the home of tiny red snails, sometimes called cochleas or cockles, which when eaten travel up the eustachian tubes and wrap around the inner ear, telepathically passing sounds they hear to the deaf.
|-
|cost = Environment: Mountains <br>
|style="background:pink"|Environment: Mountains<br/>
Plane: The Earth Elemental Plane <br>
Plane: The Earth Elemental Plane<br/>
Peak Month: Juliary
Peak Month: Juliary
|-
}}
|}
This type of fungus only grows in the Mountains of Madness, and has no beneficial properties whatsover. However, earwort is the home of tiny red snails, sometimes called cochleas or cockles, which when eaten travel up the eustrachian tubes and wrap around the inner ear, telepathically passing sounds they hear to the deaf.


==Faeleaf==
{{AB
 
|skillname = Faeleaf
{|
|syntax = SMOKE <pipe with faeleaf> <br>
|-
EAT FAELEAF
| style="background:darkblue; color:white"|'''Syntax:'''
|description = This beautiful, silvery plant has many magical properties. It can be smoked to create an aura that rebounds iron or steel, or eaten to grant the sixth sense.
|-
|cost = Environment: Forest <br>
| style="background:lightblue"|<tt>SMOKE <pipe with faeleaf></tt><br/>
Plane: The Ethereal Plane <br>
<tt>EAT FAELEAF</tt>
|-
|style="background:pink"|Environment: Forest<br/>
Plane: The Ethereal Plane<br/>
Peak Month: Dioni
Peak Month: Dioni
|-
}}
|}
This beautiful, silvery plant has many magical properties. It can be smoked to create an aura that rebounds iron or steel, or eaten to grant the sixth sense.
 
==Coltsfoot==


{|
{{AB
|-
|skillname = Coltsfoot
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = SMOKE <pipe with coltsfoot in it>
|-
|description = Coltsfoot is a fairly common herb that is generally smoked for its medicinal properties, which clear the mind of many afflictions, including impatience, loneliness, shyness, anorexia, and masochism.
| style="background:lightblue"|<tt>SMOKE <pipe with coltsfoot in it></tt>
|cost = Environment: Forest <br>
|-
Plane: The Prime Material Plane <br>
|style="background:pink"|Environment: Forest<br/>
Plane: The Prime Material Plane<br/>
Peak Month: Dioni
Peak Month: Dioni
|-
}}
|}
Coltsfoot is a fairly common herb that is generally smoked for its medicinal properties, which clear the mind of many afflictions, including impatience, loneliness, shyness, anorexia, and masochism.
 
==Merbloom==


{|
{{AB
|-
|skillname = Merbloom
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = EAT MERBLOOM
|-
|description = This magical, flowering lily can only be found in the legendary Great Starry Sea. Eating is like having just awoken from a refreshing, full night of sleep. You will not be able to sleep after such an experience.
| style="background:lightblue"|<tt>EAT MERBLOOM</tt>
|cost = Environment: Ocean <br>
|-
Plane: The Water Elemental Plane <br>
|style="background:pink"|Environment: Ocean<br/>
Plane: The Water Elemental Plane<br/>
Peak Month: Dvarsh
Peak Month: Dvarsh
|-
}}
|}
This magical, flowering lily can only be found in the legendary Great Starry Sea. Eating is like having just awoken from a refreshing, full night of sleep. You will not be able to sleep after such an experience.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|Grants the insomnia defense.
|-
|}


==Miniatures==
{{AB
|skillname = Miniatures
|syntax = PACK <figurine> WITH SPARKLEBERRY
|description = You may pack battle figurines with up to 50 sparkleberry. During a battle, they will some times eat this herb to heal themselves.


{|
}}
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>PACK <figurine> WITH SPARKLEBERRY</tt>
|-
|}
You may pack battle figurines with up to 50 sparkleberry. During a battle, they will some times eat this herb to heal themselves.


==Mistletoe==
{{AB
|skillname = SoothingSteam
|syntax = BLEND SOOTHING STEAM
|description = By carefully blending several dried herbs, you can create a smokeable curative that soothes the spirit.
|cost = Commodities: weed 1 reishi 1 rosehips 1 horehound 1 coltsfoot 1
}}


{|
{{AB
|-
|skillname = Mistletoe
|style="background:pink"|Environment: Forest<br/>
|description = Mistletoe is widely sought after by druids for their mystic qualities. Otherwise, there is very little demand for mistletoe, other than the occasional request from an alchemist. Note it is the only herb that actually grows in trees.
Plane: The Prime Material Plane<br/>
|cost = Environment: Forest <br>
Plane: The Prime Material Plane <br>
Peak Month: Roarkian
Peak Month: Roarkian
|-
}}
|}
Mistletoe is widely sought after by druids for their mystic qualities. Otherwise, there is very little demand for mistletoe, other than the occasional request from an alchemist. Note it is the only herb that actually grows in trees.


{|
{{AB
|-
|skillname = Sparkleberry
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = EAT SPARKLEBERRY
|-
|description = The sparkleberry bush only grow in the wild energies of the astral plane. Indeed, the berries are seeped in power such that eating them will regenerate health, mana and ego.
| style="background:lightgreen"|Students of [[Nature]] can use this with the [[Nature#Guard|Guard]] skill.
|cost = Environment: Astral <br>
|-
Plane: The Astral Plane <br>
|}
 
==Sparkleberry==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>EAT SPARKLEBERRY</tt>
|-
|style="background:pink"|Environment: Astral<br/>
Plane: The Astral Plane<br/>
Peak Month: Estar
Peak Month: Estar
|-
}}
|}
The sparkleberry bush only grow in the wild energies of the astral plane. Indeed, the berries are seeped in power such that eating them will regenerate health, mana and ego.
 
==Constructs==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>PREPARE SPARKLEBERRY JELLY</tt>
|-
|}
You can create sparkleberry jelly from 50 sparkleberries. This jelly can be used in a construct or colossus to enable the operator to heal the construct.


==Herblore==
{{AB
|skillname = Constructs
|syntax = PREPARE SPARKLEBERRY JELLY
|description = You can create sparkleberry jelly from 50 sparkleberries. This jelly can be used in a construct or colossus to enable the operator to heal the construct.
}}


As a master herbalist, your affinity to herbs is great indeed. So much, in fact, that you will be able to use herbs personally faster than others. Herblore also boosts the effects of the sparkleberry herb.
{{AB
|skillname = HerbLore
|description = As a master herbalist, your affinity to herbs is great indeed. So much, in fact, that you will be able to use herbs personally faster than others. Herblore also boosts the effects of the sparkleberry herb.
}}
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