575
edits
(Updating to templated skilltable.) |
(Updated. Not actually sure why I bothered, in retrospect. So much of this AB text is badly badly out of date.) |
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{{SkillTableRow|Juniper|Gifted|33|Alchemists find use for these colourful berries.}} | {{SkillTableRow|Juniper|Gifted|33|Alchemists find use for these colourful berries.}} | ||
{{SkillTableRow|Horehound|Expert|0|A grounding herb cures many magical afflictions.}} | {{SkillTableRow|Horehound|Expert|0|A grounding herb cures many magical afflictions.}} | ||
{{SkillTableRow|LastHarvest|Unknown|?|Discern who has been harvesting in a location.}} | |||
{{SkillTableRow|Pennyroyal|Expert|33|A fine herb to bring the mind back into harmony.}} | {{SkillTableRow|Pennyroyal|Expert|33|A fine herb to bring the mind back into harmony.}} | ||
{{SkillTableRow|Calamus|Expert|66|This herb helps soothe glandular disorders.}} | {{SkillTableRow|Calamus|Expert|66|This herb helps soothe glandular disorders.}} | ||
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{{SkillTableRow|Merbloom|Fabled|0|Found only on the elemental plane of water.}} | {{SkillTableRow|Merbloom|Fabled|0|Found only on the elemental plane of water.}} | ||
{{SkillTableRow|Miniatures|Fabled|50|Pack battle figurines with sparkleberry.}} | {{SkillTableRow|Miniatures|Fabled|50|Pack battle figurines with sparkleberry.}} | ||
{{SkillTableRow|SoothingSteam|Unknown|?|Blend Healing herbs into a smokeable remedy.}} | |||
{{SkillTableRow|Mistletoe|Mythical|0|Sacred to druids, a symbiotic tree vine.}} | {{SkillTableRow|Mistletoe|Mythical|0|Sacred to druids, a symbiotic tree vine.}} | ||
{{SkillTableRow|Sparkleberry|Mythical|33|Found only on the astral plane, actually accumulates power.}} | {{SkillTableRow|Sparkleberry|Mythical|33|Found only on the astral plane, actually accumulates power.}} | ||
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[[Image:Herbs.jpg|thumb|Walks as Whispers (by Joli)]] | [[Image:Herbs.jpg|thumb|Walks as Whispers (by Joli)]] | ||
{ | {{AB | ||
| | |skillname = Flax | ||
| | |description = Many farmers consider flax as nothing but a common weed. However, nutrition-conscious cooks know the oil of the seeds are quite beneficial. Alchemists also often will seek out this herb for their own purposes. | ||
|cost = Environment: Farmlands <br> | |||
Plane: The Prime Material Plane <br> | |||
Peak Month: Dvarsh | |||
}} | |||
Many farmers consider flax as nothing but a common weed. However, nutrition-conscious cooks know the oil of the seeds are quite beneficial. Alchemists also often will seek out this herb for their own purposes. | |||
Plane: The Prime Material Plane<br | |||
Peak Month: | |||
== | {{AB | ||
|skillname = Arnica | |||
|syntax = APPLY ARNICA TO <bodypart> | |||
|description = The yellow flowers of the arnica bush may be picked when they are buds. Notably, arnica may be chewed and applied to heal small breaks and fractures of the bone, including fractured wrists, broken noses, and cracked ribs. | |||
|cost = Environment: Mountains <br> | |||
Plane: The Prime Material Plane <br> | |||
Peak Month: Kiani | |||
}} | |||
{ | {{AB | ||
| | |skillname = Chervil | ||
|syntax = EAT CHERVIL | |||
|description = While chefs often use this aromatic herb in cooking, it is the herbalist who knows that it is renowned for helping to clot bleeding wounds. | |||
| | |cost = Environment: Forest <br> | ||
| | Plane: The Prime Material Plane <br> | ||
| | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Avechary | Peak Month: Avechary | ||
}} | |||
{ | {{AB | ||
|skillname = Weed | |||
| | |syntax = SMOKE <pipe with weed> | ||
| | |description = This hallucinogenic herb is not native to Lusternia; rather, its appearance coincided with the arrival of humans. | ||
|cost = Environment: Desert <br> | |||
| | Plane: The Prime Material Plane <br> | ||
| | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Dvarsh | Peak Month: Dvarsh | ||
}} | |||
{| | {{AB | ||
| | |skillname = Yarrow | ||
| | |description = This colourful flowering plant is commonly used for ailments relating to disorders of the blood, including haemophilia, lethargy, relapsing, bleeding and cut arteries. | ||
Plane: The Prime Material Plane<br | |cost = Environment: Valley <br> | ||
Plane: The Prime Material Plane <br> | |||
Peak Month: Avechary | Peak Month: Avechary | ||
}} | |||
{{AB | |||
{ | |skillname = Galingale | ||
|syntax = EAT GALINGALE | |||
| | |description = Galingale is a sedge that is rather common. The stems can be eaten and helps clear the mind of a variety of afflictions, including addictions, generosity and gluttony. It is also reputed to nullify the effects of lover's curse. | ||
| | |cost = Environment: Forest <br> | ||
Plane: The Prime Material Plane <br> | |||
| | |||
| | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Vestian | Peak Month: Vestian | ||
}} | |||
{| | {{AB | ||
| | |skillname = Sargassum | ||
| | |description = Sargassum is a common seaweed without medicinal benefits, though alchemists often find a use for it. | ||
Plane: The Prime Material Plane<br | |cost = Environment: Ocean <br> | ||
Plane: The Prime Material Plane <br> | |||
Peak Month: Urlachmar | Peak Month: Urlachmar | ||
}} | |||
{ | {{AB | ||
| | |skillname = Reishi | ||
|syntax = EAT REISHI | |||
|description = These tasty little mushrooms pack quite a punch, having the ability to counter a wide range of spiritual curses, including pacification, the aeon curse, unwanted peacefulness, and the dread powersink. | |||
| | |cost = Environment: Natural underground <br> | ||
| | Plane: The Prime Material Plane <br> | ||
| | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Urlachmar | Peak Month: Urlachmar | ||
}} | |||
{{AB | |||
|skillname = Sage | |||
|description = Desert sage is an extremely aromatic plant, though no medicinal use has yet been found for it. Alchemists, however, are known to use it. | |||
| | |cost = Environment: Desert <br> | ||
Plane: The Prime Material Plane <br> | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Juliary | Peak Month: Juliary | ||
}} | |||
{ | {{AB | ||
| | |skillname = Marjoram | ||
|syntax = EAT MARJORAM | |||
|description = Cooks and alchemists seek out this useful herb, though the herbalist relies on it for its qualities to treat diseases of the muscular system. It can be used to cure weakness and rigormortis. | |||
| | |cost = Environment: Forest <br> | ||
| | Plane: The Prime Material Plane <br> | ||
| | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Vestian | Peak Month: Vestian | ||
}} | |||
{| | {{AB | ||
| | |skillname = Colewort | ||
| | |description = The lush green leaves of the colewort looks similar to that of kale. Though herbalists do not find it a particularly useful herb, alchemists use for some of their preparations. | ||
Plane: The Prime Material Plane<br | |cost = Environment: Valley <br> | ||
Plane: The Prime Material Plane <br> | |||
Peak Month: Klangiary | Peak Month: Klangiary | ||
}} | |||
{| | {{AB | ||
| | |skillname = Rosehips | ||
| | |description = Though rosehips are beautiful little flowers, they do not offer any medicinal uses to speak of. Even so, alchemists will often ask for them. | ||
Plane: The Prime Material Plane<br | |cost = Environment: Valley <br> | ||
Plane: The Prime Material Plane <br> | |||
Peak Month: Vestian | Peak Month: Vestian | ||
}} | |||
{{AB | |||
|skillname = Kombu | |||
{ | |syntax = EAT KOMBU | ||
|description = This seaweed has amazing abilites to regenerate the nervous system. It can be used as a cure for clumsiness, dizziness, epilepsy, the vapors, and hemiplegy. | |||
| | |cost = Environment: Deep ocean <br> | ||
Plane: The Prime Material Plane <br> | |||
| | |||
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Plane: The Prime Material Plane<br | |||
Peak Month: Juliary | Peak Month: Juliary | ||
}} | |||
{ | {{AB | ||
| | |skillname = Myrtle | ||
|syntax = EAT MYRTLE | |||
| | |description = The leaves of a bog myrtle bush can cure ailments of the senses, including blindness, deafness, concussion, vertigo and sensitivity. | ||
|cost = Environment: Swamp <br> | |||
| | Plane: The Prime Material Plane <br> | ||
| | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Dvarsh | Peak Month: Dvarsh | ||
}} | |||
{{AB | |||
|skillname = | |||
{ | |syntax = EAT KAFE | ||
|description = While not exactly considered a medicinal herb, the strong beans of the kafe bushes can be eaten to make one alert for when sleep is not desired. | |||
| | |cost = Environment: Mountains <br> | ||
Plane: The Prime Material Plane <br> | |||
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Plane: The Prime Material Plane<br | |||
Peak Month: Tzarin | Peak Month: Tzarin | ||
}} | |||
{{AB | |||
|skillname = Tea | |||
|description = Raw tea leaves are sought after by brewmeisters, who use them to create different types of teas which can be brewed into invigorating beverages. | |||
| | |cost = Environment: Hills <br> | ||
Plane: The Prime Material Plane <br> | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Tzarin | Peak Month: Tzarin | ||
}} | |||
{ | {{AB | ||
| | |skillname = Wormwood | ||
|syntax = EAT WORMWOOD | |||
|description = While this is the only herb that thrives in the taint, it can be used to cure almost every type of known phobia, including agoraphobia, claustrophobia, hypochondria and vestiphobia. It is also used by alchemists in the creation of absynthe. | |||
| | |cost = Environment: Wasteland <br> | ||
| | Plane: The Prime Material Plane <br> | ||
| | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Shanthin | Peak Month: Shanthin | ||
}} | |||
== | {{AB | ||
|skillname = Smoking | |||
|description = You can pack pipes with smokeable herbs such that the number of puffs will be doubled. | |||
}} | |||
{| | {{AB | ||
| | |skillname = Juniper | ||
| | |description = Juniper berries are not considered useful as a medicinal quality, though alchemists will often seek out herbalists to obtain them. | ||
Plane: The Prime Material Plane<br | |cost = Environment: Mountains <br> | ||
Plane: The Prime Material Plane <br> | |||
Peak Month: Juliary | Peak Month: Juliary | ||
}} | |||
{ | {{AB | ||
|skillname = Horehound | |||
| | |syntax = EAT HOREHOUND | ||
| | |description = The flowers of the horehound plant are beautiful white creations of nature. They can also be used to counter certain magical afflictions, including recklessness, the healthleech, and dissonance. | ||
|cost = Environment: Swamp <br> | |||
| | Plane: The Prime Material Plane <br> | ||
| | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Shanthin | Peak Month: Shanthin | ||
}} | |||
== | {{AB | ||
|skillname = LastHarvest | |||
|syntax = LASTHARVEST | |||
|description = Using your skilled eye, you may now discern the identity of the last person to harvest plants in your location. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Pennyroyal | ||
|syntax = EAT PENNYROYAL | |||
|description = This beautiful flowering plant is quite common and also quite useful in curing certain mental afflictions, including confusion, dementia, hallucinations, paranoia, and stupidity. | |||
| | |cost = Environment: Hills <br> | ||
| | Plane: The Prime Material Plane <br> | ||
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Plane: The Prime Material Plane<br | |||
Peak Month: Kiani | Peak Month: Kiani | ||
}} | |||
{ | {{AB | ||
| | |skillname = Calamus | ||
|syntax = EAT CALAMUS | |||
|description = Though the calamus plant has gorgeous yellow flowers, it is the root that has the medicinal qualities that many herbalists seek. It helps cure glandular disorders, including overactive sweat glands that cause slickness. | |||
| | |cost = Environment: Swamp <br> | ||
| | Plane: The Prime Material Plane <br> | ||
| | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Juliary | Peak Month: Juliary | ||
}} | |||
{{AB | |||
|skillname = Earwort | |||
|description = This type of fungus only grows in the Mountains of Madness, and has no beneficial properties whatsoever. However, earwort is the home of tiny red snails, sometimes called cochleas or cockles, which when eaten travel up the eustachian tubes and wrap around the inner ear, telepathically passing sounds they hear to the deaf. | |||
| | |cost = Environment: Mountains <br> | ||
Plane: The Earth Elemental Plane <br> | |||
Plane: The Earth Elemental Plane<br | |||
Peak Month: Juliary | Peak Month: Juliary | ||
}} | |||
{{AB | |||
|skillname = Faeleaf | |||
{ | |syntax = SMOKE <pipe with faeleaf> <br> | ||
EAT FAELEAF | |||
| | |description = This beautiful, silvery plant has many magical properties. It can be smoked to create an aura that rebounds iron or steel, or eaten to grant the sixth sense. | ||
| | |cost = Environment: Forest <br> | ||
Plane: The Ethereal Plane <br> | |||
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Plane: The Ethereal Plane<br | |||
Peak Month: Dioni | Peak Month: Dioni | ||
}} | |||
{ | {{AB | ||
| | |skillname = Coltsfoot | ||
|syntax = SMOKE <pipe with coltsfoot in it> | |||
|description = Coltsfoot is a fairly common herb that is generally smoked for its medicinal properties, which clear the mind of many afflictions, including impatience, loneliness, shyness, anorexia, and masochism. | |||
| | |cost = Environment: Forest <br> | ||
| | Plane: The Prime Material Plane <br> | ||
| | |||
Plane: The Prime Material Plane<br | |||
Peak Month: Dioni | Peak Month: Dioni | ||
}} | |||
{ | {{AB | ||
| | |skillname = Merbloom | ||
|syntax = EAT MERBLOOM | |||
|description = This magical, flowering lily can only be found in the legendary Great Starry Sea. Eating is like having just awoken from a refreshing, full night of sleep. You will not be able to sleep after such an experience. | |||
| | |cost = Environment: Ocean <br> | ||
| | Plane: The Water Elemental Plane <br> | ||
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Plane: The Water Elemental Plane<br | |||
Peak Month: Dvarsh | Peak Month: Dvarsh | ||
}} | |||
{{AB | |||
|skillname = Miniatures | |||
|syntax = PACK <figurine> WITH SPARKLEBERRY | |||
|description = You may pack battle figurines with up to 50 sparkleberry. During a battle, they will some times eat this herb to heal themselves. | |||
}} | |||
== | {{AB | ||
|skillname = SoothingSteam | |||
|syntax = BLEND SOOTHING STEAM | |||
|description = By carefully blending several dried herbs, you can create a smokeable curative that soothes the spirit. | |||
|cost = Commodities: weed 1 reishi 1 rosehips 1 horehound 1 coltsfoot 1 | |||
}} | |||
{| | {{AB | ||
| | |skillname = Mistletoe | ||
| | |description = Mistletoe is widely sought after by druids for their mystic qualities. Otherwise, there is very little demand for mistletoe, other than the occasional request from an alchemist. Note it is the only herb that actually grows in trees. | ||
Plane: The Prime Material Plane<br | |cost = Environment: Forest <br> | ||
Plane: The Prime Material Plane <br> | |||
Peak Month: Roarkian | Peak Month: Roarkian | ||
}} | |||
{ | {{AB | ||
| | |skillname = Sparkleberry | ||
| | |syntax = EAT SPARKLEBERRY | ||
|description = The sparkleberry bush only grow in the wild energies of the astral plane. Indeed, the berries are seeped in power such that eating them will regenerate health, mana and ego. | |||
| | |cost = Environment: Astral <br> | ||
| | Plane: The Astral Plane <br> | ||
Plane: The Astral Plane<br | |||
Peak Month: Estar | Peak Month: Estar | ||
}} | |||
== | {{AB | ||
|skillname = Constructs | |||
|syntax = PREPARE SPARKLEBERRY JELLY | |||
|description = You can create sparkleberry jelly from 50 sparkleberries. This jelly can be used in a construct or colossus to enable the operator to heal the construct. | |||
}} | |||
As a master herbalist, your affinity to herbs is great indeed. So much, in fact, that you will be able to use herbs personally faster than others. Herblore also boosts the effects of the sparkleberry herb. | {{AB | ||
|skillname = HerbLore | |||
|description = As a master herbalist, your affinity to herbs is great indeed. So much, in fact, that you will be able to use herbs personally faster than others. Herblore also boosts the effects of the sparkleberry herb. | |||
}} |
edits