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(Created page with 'In common parlance a "system" is a set of triggers, aliases, buttons, etc. for a MUD client (such as Nexus, zMUD, CMUD, or MUSHclient) which handle certain elements of combat aut…') |
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In common parlance a "system" is a set of triggers, aliases, buttons, etc. for a MUD client (such as Nexus, zMUD, CMUD, or MUSHclient) which handle certain elements of combat automatically or semi-automatically. Commonly they will handle curing, and may also handle action queueing, offense, highlighting important situations, and handling the spam of combat. Some people develop their own; others download free systems or buy systems for credits. Here are some systems tailored for Lusternia: | In common parlance a "system" is a set of triggers, aliases, buttons, etc. for a MUD client (such as Nexus, zMUD, CMUD, or MUSHclient) which handle certain elements of combat automatically or semi-automatically. Commonly they will handle curing, and may also handle action queueing, offense, highlighting important situations, and handling the spam of combat. Some people develop their own; others download free systems or buy systems for credits. Here are some systems tailored for Lusternia: | ||
* [http://larkin.dischai.googlepages.com/treant Iasmos' Treant] - a free system for MUSHclient (supported by paid contract only) | * [http://larkin.dischai.googlepages.com/treant Iasmos' Treant] - a free system for MUSHclient (supported by paid contract only) | ||
* [http://larkin.dischai.googlepages.com/palisade2.zip Iasmos' Palisade] - a free, unsupported system for zMUD | * [http://larkin.dischai.googlepages.com/palisade2.zip Iasmos' Palisade] - a free, unsupported system for zMUD |
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