Difference between revisions of "Kata"

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| style="background:lightblue"|<tt>KA LOCK <target> <bodypart></tt>
| style="background:lightblue"|<tt>KA LOCK <target> <bodypart></tt>
|-
|-
|style="background:pink"|Kata:      Action<br/>
|style="background:pink"|Kata:      Grapple Action<br/>
Ka Weight: 200<br/>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br/>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Stance:    Base
|-
|-
|}
|}


A grapple that locks and disables a specific body part. For bodyparts that aren't directly affected by locking, such as the head, chest, or gut, it opens up advanced techniques you will learn later.
A grapple that locks and disables a specific body part. For bodyparts
that aren't directly affected by locking, such as the head, chest, or
gut, it opens up advanced techniques you will learn later.


==PinchNerve==
==*CavefisherStance==
 
{|
|-
|style="background:pink"|Effect:        3/7 Cutting/Blunt Damage Buff<br/>
Bonus Effect:  5/10 Universal Damage Buff for 10 seconds.<br/>
Stance:        Twist High
|-
|}
 
This is the Twist High stance of the Kata forms. It is a basic offensive
stance that allows you to attack with more power.
 
If you enter any Surge stance within 8 seconds of hitting twist high
stance, you will be able to gain a greater power to damage for a
period of time.
 
==Snap==


{|
{|
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| style="background:darkblue; color:white"|'''Syntax:'''
| style="background:darkblue; color:white"|'''Syntax:'''
|-
|-
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS PINCHNERVE</tt>
| style="background:lightblue"|<tt>KA SNAP <target></tt>
|-
|-
|style="background:pink"|Kata:      Modifier<br/>
|style="background:pink"|Kata:      Grapple Ender <br/>
Ka Weight: 150<br/>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br/>
Bodypart:  Head, Chest, Gut
Stance:    Base<br/>
|-
|-
|}
|}


Develop your kata so that you may aim your punches and basic kicks against the nerves which govern mobility, crippling your opponent. Only works on unarmed actions.
End a kata grapple by snapping a particular bodypart, causing effects
such as blackout and broken limbs.
 
Head  - Blackout
Chest - CollapsedLung
Gut  - Balance Loss
Larm  - Damagedleftarm
Rarm  - Damagedrightarm
Lleg  - Damagedleftleg
Rleg  - Damagedrightleg
Whole - Equilibrium Loss
 
==*SpidionStance==


{|
{|
|-
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|style="background:pink"|Effect:      1/3 Balance Bonus<br/>
Bonus Effect: 2/5 Balance Bonus for 10 seconds.<br/>
Stance:       Twist Low
|-
|-
| style="background:lightgreen"|Causes paralysis.
|}
 
This is the Twist Low stance of the Kata forms. It is a basic agility
stance that allows you to act quicker.
 
If you enter any Surged stance within 8 seconds of hitting twist low
stance, you will be able to gain a greater speed for a
period of time.
 
==*MantaStance==
 
{|
|-
|style="background:pink"|Effect:      Avoid next affliction<br/>
Stance:      Centre
|-
|-
|}
|}


==Snap==
This is the Centred stance of the Kata forms. It is a more advanced
defensive stance that allows you to avoid the next affliction you may
receive.


==UrchinStance==
{|
{|
|-
|-
| style="background:darkblue; color:white"|'''Syntax:'''
| style="background:darkblue; color:white"|'''Syntax:'''
|-
|-
| style="background:lightblue"|<tt>KA SNAP</tt>
| style="background:lightblue"|<tt>KATA PERFORM <target> <form> URCHIN <arg></tt><br/>
or <br/>
<tt>KATA PERFORM <target> <form> <arg> URCHIN </tt>
|-
|-
|style="background:pink"|Kata:     Action<br/>
|style="background:pink"|Effect:       Regress a stance<br/>
Ka Weight: 50<br/>
Stance:       Regression
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|-
|}
|}


End a grapple by snapping a particular bodypart, causing effects such as blackout and broken limbs.
This is the Regression stance of the Kata forms. It allows you to move
back to an earlier stance for an increased balance cost.


==Strength==
==Strength==
59

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