Difference between revisions of "Affliction"

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(Created page with '{| border="1" cellpadding="4" cellspacing="0" |- |style="background:lightblue" |'''Affliction''' |style="background:lightblue" |'''Diagnosis''' |style="background:lightblue" |'…')
 
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|Amputated Limb
|Amputated Limb
|<tt>without a {left|right} {arm|leg}.</tt>
|<tt>without a {left/right} {arm/leg}.</tt>
|Regeneration
|Regeneration
|Prevents many actions that require the limb, such as standing, movement, and tumbling.  When cured, the new limb is mangled.
|Prevents many actions that require the limb, such as standing, movement, and tumbling.  When cured, the new limb is mangled.
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|Blood Clot
|Blood Clot
|<tt>afflicted with a blood clot in the {left|right} {shoulder|hip}.</tt>
|<tt>afflicted with a blood clot in the {left/right} {shoulder/hip}.</tt>
|Yarrow
|Yarrow
|Prevents curing blood vessels.
|Prevents curing blood vessels.
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|Broken Limb
|Broken Limb
|<tt>afflicted by a crippled {left|right} {arm|leg}.</tt>
|<tt>afflicted by a crippled {left/right} {arm/leg}.</tt>
|Mending
|Mending
|Prevents actions that require the limb, such as attacks or movement.  Can cause items to be unwielded.
|Prevents actions that require the limb, such as attacks or movement.  Can cause items to be unwielded.
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|Broken Wrist
|Broken Wrist
|<tt>suffering a broken {left|right} wrist.</tt>
|<tt>suffering a broken {left/right} wrist.</tt>
|Mending to arms
|Mending to arms
|Causes unwielding and prevents wielding.
|Causes unwielding and prevents wielding.
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|Clamped Arm
|Clamped Arm
|<tt>clamped on the {left|right} arm by a hound's jaws.</tt>
|<tt>clamped on the {left/right} arm by a hound's jaws.</tt>
|Writhe
|Writhe
|Prevents many actions, especially those using that arm.
|Prevents many actions, especially those using that arm.
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|Collapsed Nerves
|Collapsed Nerves
|<tt>suffering from a collapsed {left|right} arm nerve.</tt>
|<tt>suffering from a collapsed {left/right} arm nerve.</tt>
|Regeneration to arms  
|Regeneration to arms  
|Periodically causes epilepsy.
|Periodically causes epilepsy.
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|Cracked Elbow
|Cracked Elbow
|<tt>inflicted with a cracked {left|right} elbow.</tt>
|<tt>inflicted with a cracked {left/right} elbow.</tt>
|Regeneration to arms
|Regeneration to arms
|Makes [[Combat]] parries not take effect.
|Makes [[Combat]] parries not take effect.
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|Cracked Kneecap
|Cracked Kneecap
|<tt>inflicted with a cracked {left|right} kneecap.</tt>
|<tt>inflicted with a cracked {left/right} kneecap.</tt>
|Regeneration to legs
|Regeneration to legs
|Makes[[Combat]] stances not take effect.
|Makes[[Combat]] stances not take effect.
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|Crushed Foot
|Crushed Foot
|<tt>limping on a crushed {left|right} foot.</tt>
|<tt>limping on a crushed {left/right} foot.</tt>
|Arnica to legs
|Arnica to legs
|Slows movement.
|Slows movement.
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|Death Mark
|Death Mark
|<tt>marked by a {small stain|murky blotch|dark mark|jagged scar|black miasma} on the throat.</tt>
|<tt>marked by a {small stain/murky blotch/dark mark/jagged scar/black miasma} on the throat.</tt>
|Cleanse
|Cleanse
|Various effects including slower crucify writhing and more vulnerability to contagion.  See [[Necromancy]].
|Various effects including slower crucify writhing and more vulnerability to contagion.  See [[Necromancy]].
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|Dislocated Limb
|Dislocated Limb
|<tt>suffering from a dislocated {left|right} {arm|leg}.</tt>
|<tt>suffering from a dislocated {left/right} {arm/leg}.</tt>
|Marjoram
|Marjoram
|Causes deep wounds to increase passively.
|Causes deep wounds to increase passively.
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|Eyepeck  
|Eyepeck  
|<tt>without a {left|right} eye.</tt>
|<tt>without a {left/right} eye.</tt>
|Regeneration to head  
|Regeneration to head  
|Causes bleeding.  If both eyes are lost, victim is blind and cannot cure blindness until the eyes are regrown.
|Causes bleeding.  If both eyes are lost, victim is blind and cannot cure blindness until the eyes are regrown.
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|Fractured Arm
|Fractured Arm
|<tt>suffering from a fractured {left|right} arm.</tt>
|<tt>suffering from a fractured {left/right} arm.</tt>
|Arnica to arms
|Arnica to arms
|Slows recovery of arm balance.
|Slows recovery of arm balance.
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|Hemiplegy
|Hemiplegy
|<tt>paralysed on the {{left|right} side|lower body}.</tt>
|<tt>paralysed on the {left/right side/lower body}.</tt>
|Myrtle
|Myrtle
|Hinders many actions on that side of the body.
|Hinders many actions on that side of the body.
|-
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|HerbBane
|HerbBane
|<tt>cursed with {name} Bane.</tt>
|<tt>cursed with Herb Bane.</tt>
|60 seconds
|60 seconds
|Causes a 50% chance the body will reject any herb, draining health instead.
|Causes a 50% chance the body will reject any herb, draining health instead.
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|Lacerated Limb
|Lacerated Limb
|<tt>suffering from a lacerated {left|right} {arm|leg}.</tt>
|<tt>suffering from a lacerated {left/right} {arm/leg}.</tt>
|Yarrow
|Yarrow
|Increases bleeding.
|Increases bleeding.
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|Mangled Limb
|Mangled Limb
|<tt>has a mangled {left|right} {arm|leg}.</tt>
|<tt>has a mangled {left/right} {arm/leg}.</tt>
|Regeneration
|Regeneration
|Prevents most use of the limb.  When cured, limb is still broken.
|Prevents most use of the limb.  When cured, limb is still broken.
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|Numbed Limbs
|Numbed Limbs
|<tt>has a numbed {head|chest|gut|{left|right} {arm|leg}}.</tt>
|<tt>has a numbed {head/chest/gut/{left/right} {arm/leg}}.</tt>
|Health to limb
|Health to limb
|Slows balance recovery of the afflicted limb.
|Slows balance recovery of the afflicted limb.
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