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Currents may only be invoked within your demesne. All enemies within your watery demesne will be pulled by currents. The further out from the center of the demesne, the greater frequency the currents will hinder your enemies. | Currents may only be invoked within your demesne. All enemies within your watery demesne will be pulled by currents. The further out from the center of the demesne, the greater frequency the currents will hinder your enemies. | ||
'''Changelog:'''<br /> | |||
*Aquamancy Currents will no longer bypass walls or other obstructions. '''(#241 on 10-10-2014)''' | |||
==Jellies== | ==Jellies== | ||
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This powerful attack attempts to freeze your target. If the target is not chilled already, it will cost 2 power to chill the target. If the target is chilled already, it will cost 4 power and freeze the target as well as do damage. If your foe is frozen already, it will cost 4 power and greatly damage your target. If your target is frozen and at or below half health already, he or she will die and the body will be preserved in this frozen state. | This powerful attack attempts to freeze your target. If the target is not chilled already, it will cost 2 power to chill the target. If the target is chilled already, it will cost 4 power and freeze the target as well as do damage. If your foe is frozen already, it will cost 4 power and greatly damage your target. If your target is frozen and at or below half health already, he or she will die and the body will be preserved in this frozen state. | ||
'''Changelog:'''<br /> | |||
*Aquamancy Preserve now strips dust balance instead of purgative balance. '''(#1076 on 10-10-2017)''' | |||
==Tuning== | ==Tuning== |
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