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[[Image:Astrology.jpg|thumb|Star-crossed (by Siam)]] | [[Image:Astrology.jpg|thumb|Star-crossed (by Siam)]] | ||
{{AB | |||
|skillname = Stargaze | |||
{ | |syntax = STARGAZE [sign] | ||
| | |description = To make an accurate calculation of where the planets are, the astrologer must first travel to an observatory. By a simple STARGAZE, The astrologer can get a static reading of the planetary configurations. Alternatively, the astrologer can STARGAZE <sign> to calculate the current planetary aspects to one particular sign. | ||
|notes = A hand-held astrolabe allows stargazing from anywhere | |||
| | }} | ||
{{AB | |||
| | |skillname = Nativity | ||
|syntax = NATIVITY <person> | |||
To make an accurate calculation of where the planets are, the astrologer must first travel to an observatory. By a simple | |description = This is the simple calculation of a person's nativity (where the planets were on his or her date of birth). As all you need is the date of birth, the person need not be present to calculate the natal chart. However, if the person is physically before you, you may also determine what astrological energies are around him or her (if any). | ||
}} | |||
{{AB | |||
| | |skillname = Sun | ||
|syntax = ASTROCAST SUN RAY AT <target> | |||
|description = The Sun is the center of the astrological system, representing the ego and the self. The Sun's effect when cast as an offensive ray of energy is always to cause damage. The type of damage depends on which sign it was in when the target was born (check his or her nativity). | |||
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This is the simple calculation of a person's nativity (where the planets were on his or her date of birth). As all you need is the date of birth, the person need not be present to calculate the natal chart. However, if the person is physically before you, you may also determine what astrological energies are around him or her (if any). | |||
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The Sun is the center of the astrological system, representing the ego and the self. The Sun's effect when cast as an offensive ray of energy is always to cause damage. The type of damage depends on which sign it was in when the target was born (check his or her nativity). | |||
(Note: The damage source is always 100% magical.) | (Note: The damage source is always 100% magical.) | ||
* Volcano: fire damage | * Volcano: fire damage | ||
* Antlers: cutting damage | * Antlers: cutting damage | ||
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* Bumblebee: poison damage | * Bumblebee: poison damage | ||
* Glacier: cold damage | * Glacier: cold damage | ||
}} | |||
{{AB | |||
|skillname = Moon | |||
{ | |syntax = ASTROCAST MOON RAY AT <target> | ||
| | |cost = Cardinal Signs (Volcano, Dolphin, Burning Censer, Skull): Hallucinations<br/>Fixed Signs (Antlers, Lion, Spider, Bumblebee): Paranoia<br/>Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): Clumsiness | ||
|description = Though not a planet, the Moon is considered a celestial body as far as astrology is concerned. It moves extremely fast, transversing the entire zodiac belt in approximately 30 days. The Moon represents emotions and fluctuations. The Moon's effects depend upon which sign it was in when the target was born (check his or her nativity). | |||
}} | |||
| | {{AB | ||
|skillname = Ascendant | |||
| | |description = Each nation is under a particular sign. When the Sun transits this sign, astrologers connected to the nation's nexus will find an increase in ego. | ||
Fixed Signs (Antlers, Lion, Spider, Bumblebee): | |notes = The nation signs are: | ||
Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): | |||
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Though not a planet, the Moon is considered a celestial body as far as astrology is concerned. It moves extremely fast, transversing the entire zodiac belt in approximately 30 days. The Moon represents emotions and fluctuations. The Moon's effects depend upon which sign it was in when the target was born (check his or her nativity). | |||
Each nation is under a particular sign. When the Sun transits this sign, astrologers connected to the nation's nexus will find an increase in ego. | |||
* Glomdoring: Spider | * Glomdoring: Spider | ||
* Magnagora: Skull | * Magnagora: Skull | ||
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* Hallifax: Twin Crystals | * Hallifax: Twin Crystals | ||
* Gaudiguch: Dragon | * Gaudiguch: Dragon | ||
}} | |||
{{AB | |||
|skillname = Eroee | |||
|syntax = ASTROCAST EROEE RAY AT <target> | |||
|cost = Cardinal Signs (Volcano, Dolphin, Burning Censer, Skull): Sensitivity<br/>Fixed Signs (Antlers, Lion, Spider, Bumblebee): Pacifism<br/>Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): Addiction | |||
{ | |description = Eroee is a fast moving planet, taking about three months to transverse the zodiac belt. Eroee represents love and attraction. Eroee can go retrograde (i.e., appear to move backwards in its orbit). Eroee's effects depend upon which sign it was in when the target was born (check his or her nativity). | ||
}} | |||
| | {{AB | ||
|skillname = Sidiak | |||
| | |syntax = ASTROCAST SIDIAK RAY AT <target> | ||
|cost = Cardinal Signs (Volcano, Dolphin, Burning Censer, Skull): Stupidity<br/>Fixed Signs (Antlers, Lion, Spider, Bumblebee): Epilepsy<br/>Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): Confusion | |||
| | |description = Sidiak is a moderately fast moving planet, taking about four months to transverse the zodiac belt. Sidiak represents thought and the ability to think. Sidiak can go retrograde (i.e., appear to move backwards in its orbit). Sidiak's effects depend upon which sign it was in when the target was born (check his or her nativity). | ||
Fixed Signs (Antlers, Lion, Spider, Bumblebee): | }} | ||
Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): | {{AB | ||
| | |skillname = Tarox | ||
|syntax = ASTROCAST TAROX RAY AT <target> | |||
Eroee is a fast moving planet, taking about three months to transverse the zodiac belt. Eroee represents love and attraction. Eroee can go retrograde (i.e., appear to move backwards in its orbit). Eroee's effects depend upon which sign it was in when the target was born (check his or her nativity). | |cost = Cardinal Signs (Volcano, Dolphin, Burning Censer, Skull): Recklessness<br/>Fixed Signs (Antlers, Lion, Spider, Bumblebee): Asthma<br/>Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): Disloyalty | ||
|description = Tarox transverses the zodiac belt in about half a year. It represents the forces of war, aggression and impulsivenes. Tarox can go retrograde (i.e., appear to move backwards in its orbit). Tarox's effects depend upon which sign it was in when the target was born (check his or her nativity). | |||
}} | |||
{{AB | |||
{ | |skillname = Papaxi | ||
|syntax = ASTROCAST PAPAXI RAY AT <target> | |||
| | |cost = Cardinal Signs (Volcano, Dolphin, Burning Censer, Skull): ego reduction<br/>Fixed Signs (Antlers, Lion, Spider, Bumblebee): health reduction<br/>Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): mana reduction | ||
| | |description = Papaxi is a slow moving planet, taking almost a year to transverse the zodiac belt. It is often thought of as a benefic force, as its energies represent luck and expansion. Papaxi can go retrograde (i.e., appear to move backwards in its orbit). Papaxi's effects depend upon which sign it was in when the target was born (check his or her nativity). | ||
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Fixed Signs (Antlers, Lion, Spider, Bumblebee): Epilepsy<br/> | |||
Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): Confusion | |||
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Sidiak is a moderately fast moving planet, taking about four months to transverse the zodiac belt. Sidiak represents thought and the ability to think. Sidiak can go retrograde (i.e., appear to move backwards in its orbit). Sidiak's effects depend upon which sign it was in when the target was born (check his or her nativity). | |||
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Fixed Signs (Antlers, Lion, Spider, Bumblebee): Asthma<br/> | |||
Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): | |||
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Tarox transverses the zodiac belt in about half a year. It represents the forces of war, aggression and impulsivenes. Tarox can go retrograde (i.e., appear to move backwards in its orbit). Tarox's effects depend upon which sign it was in when the target was born (check his or her nativity). | |||
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Fixed Signs (Antlers, Lion, Spider, Bumblebee): health reduction<br/> | |||
Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): mana reduction | |||
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Papaxi is a slow moving planet, taking almost a year to transverse the zodiac belt. It is often thought of as a benefic force, as its energies represent luck and expansion. Papaxi can go retrograde (i.e., appear to move backwards in its orbit). Papaxi's effects depend upon which sign it was in when the target was born (check his or her nativity). | |||
Note that Papaxi reduces the maximum of either ego, health or mana of the target, but this does not stack nor is it long lasting. | Note that Papaxi reduces the maximum of either ego, health or mana of the target, but this does not stack nor is it long lasting. | ||
}} | |||
{{AB | |||
|skillname = Aapek | |||
{ | |syntax = ASTROCAST AAPEK RAY AT <target> | ||
|cost = Cardinal Signs (Volcano, Dolphin, Burning Censer, Skull): Aeon<br/>Fixed Signs (Antlers, Lion, Spider, Bumblebee): Anorexia<br/>Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): Scabies | |||
| | |description = Aapek is the slowest moving planet, taking over a year to transverse the zodiac belt. It is often thought of as a malefic force, as its energies represent restrictions and boundaries. Aapek can go retrograde (i.e., appear to move backwards in its orbit). Aapek's effects depend upon which sign it was in when the target was born (check his or her nativity). | ||
}} | |||
| | {{AB | ||
| | |skillname = Astrosense | ||
|syntax = ASTROSENSE <target> | |||
Fixed Signs (Antlers, Lion, Spider, Bumblebee): Anorexia<br/> | |description = Determine the location of another person by gazing at the patterns in the stars. | ||
Mutable Signs (Twin Crystals, Crocodile, Dragon, Glacier): Scabies | }} | ||
| | {{AB | ||
|skillname = Descendant | |||
Aapek is the slowest moving planet, taking over a year to transverse the zodiac belt. It is often thought of as a malefic force, as its energies represent restrictions and boundaries. Aapek can go retrograde (i.e., appear to move backwards in its orbit). Aapek's effects depend upon which sign it was in when the target was born (check his or her nativity). | |description = Each nation is under a particular sign. When the Sun transits its opposite sign, astrologers connected to the nation's nexus will find their health increase (1/4) to protect them. | ||
|notes = The opposing nation signs are: | |||
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Each nation is under a particular sign. When the Sun transits its opposite sign, astrologers connected to the nation's nexus will find their | |||
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* Glomdoring: Antlers | * Glomdoring: Antlers | ||
* Magnagora: Dolphin | * Magnagora: Dolphin | ||
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* Hallifax: Dragon | * Hallifax: Dragon | ||
* Gaudiguch: Twin Crystals | * Gaudiguch: Twin Crystals | ||
}} | |||
{{AB | |||
|skillname = Volcano | |||
|syntax = ASTROCAST VOLCANO RAY AT <target><br/>ASTROCAST VOLCANO SPHERE AT <target> | |||
|cost = Mode: Cardinal<br/>Element: Lava<br/>Power: Variable (sphere only) (see below) | |||
{ | |description = The first sign of the zodiac is that of the Volcano, representing the first initiative of eruption and is the force of drive and power. The Sphere of the Volcano impacts susceptibility or resistance to forced movement. | ||
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Mode: | |||
Element: Lava<br/> | |||
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The first sign of the zodiac is that of the Volcano, representing the first initiative of eruption and is the force of drive and power. The Sphere of the Volcano impacts susceptibility to | |||
NOTES ON ASTROCASTING RAYS OF THE ZODIAC: Unlike tapping directly into the planetary power of a specific celestial body, the practiced astrologer can instead invoke the the zodiac sign itself. Any planets within that sign could strike the intended target. If there is more than one planet within the sign, it will be random which planet's energy will strike. If no planets are within that sign, then there is no effect. Retrograde planets will always strike if within that sign, no matter how many there are. The effects of the planet are NOT determined by the nativity of the target; rather, it is determined by the sign. In other words, if the Moon is in Volcano, the Volcano ray will always cause the target to hallucinate regardless of his or her nativity (if the Moon energies strike). | NOTES ON ASTROCASTING RAYS OF THE ZODIAC: Unlike tapping directly into the planetary power of a specific celestial body, the practiced astrologer can instead invoke the the zodiac sign itself. Any planets within that sign could strike the intended target. If there is more than one planet within the sign, it will be random which planet's energy will strike. If no planets are within that sign, then there is no effect. Retrograde planets will always strike if within that sign, no matter how many there are. The effects of the planet are NOT determined by the nativity of the target; rather, it is determined by the sign. In other words, if the Moon is in Volcano, the Volcano ray will always cause the target to hallucinate regardless of his or her nativity (if the Moon energies strike). | ||
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* Moon determines the duration of the sphere. | * Moon determines the duration of the sphere. | ||
* Eroee determines the cost of mana for casting the sphere. | * Eroee determines the cost of mana for casting the sphere. | ||
* Sidiak determines the | * Sidiak determines the equilibrium time for casting the sphere. | ||
* Tarox determines the | * Tarox determines the health loss or gain for casting the sphere. | ||
* Papaxi effects some part of casting the sphere randomly. | * Papaxi effects some part of casting the sphere randomly. | ||
* Aapek determines the cost of power for casting the sphere. | * Aapek determines the cost of power for casting the sphere. | ||
As an example, if an astrologer was casting the Sphere of the Volcano and the Sun was conjunct Volcano (i.e., 0 degrees or within the same sign), the effects would be positive (i.e., the person under the sphere would have a huge positive resistance to fire). If the Sun were the Burning Censer (the opposite sign of Volcano), then the effect would be a big negative (i.e., the person would have a major negative susceptibility to fire). Likewise, the duration of the spell would be determined by the aspect of the Moon to the sign of the Volcano. The casting cost in terms of mana, | As an example, if an astrologer was casting the Sphere of the Volcano and the Sun was conjunct Volcano (i.e., 0 degrees or within the same sign), the effects would be positive (i.e., the person under the sphere would have a huge positive resistance to fire). If the Sun were the Burning Censer (the opposite sign of Volcano), then the effect would be a big negative (i.e., the person would have a major negative susceptibility to fire). Likewise, the duration of the spell would be determined by the aspect of the Moon to the sign of the Volcano. The casting cost in terms of mana, health and power would likewise fluctuate depending on the current planetary aspects to the sign of the Volcano. Papaxi is a wildcard, and if it is negatively aspected to Volcano, it could suddenly change one of the other aspects of the spell negatively. | ||
IMPORTANT: Astrocasting a sphere while the target has the opposite sphere will destroy both spheres (thus, it is not possible for any individual to ever have more than 6 spheres upon him or her). | IMPORTANT: Astrocasting a sphere while the target has the opposite sphere will destroy both spheres (thus, it is not possible for any individual to ever have more than 6 spheres upon him or her). | ||
WARNING: Spheres could cost power! Always be aware if Aapek is negatively aspected to the sphere you are astrocasting. Also, if Papaxi is negatively aspecting the sphere, there is a chance that it could make astrocasting the sphere cost power (though an equally strong positive aspect to Aapek will negate this chance). | WARNING: Spheres could cost power! Always be aware if Aapek is negatively aspected to the sphere you are astrocasting. Also, if Papaxi is negatively aspecting the sphere, there is a chance that it could make astrocasting the sphere cost power (though an equally strong positive aspect to Aapek will negate this chance). | ||
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{{AB | |||
|skillname = Antlers | |||
{ | |syntax = ASTROCAST ANTLERS RAY AT <target><br/>ASTROCAST ANTLERS SPHERE AT <target> | ||
|cost = Mode: Fixed<br/>Element: Nature<br/>Power: Variable (sphere only) | |||
| | |description = The second sign of the zodiac is that of the Antlers, representing the body and inner feelings. The Sphere of the Antlers impacts balance recovery time, either for good or for ill. | ||
}} | |||
| | {{AB | ||
|skillname = Twincrystals | |||
| | |syntax = ASTROCAST TWINCRYSTALS RAY AT <target><br/>ASTROCAST TWINCRYSTALS SPHERE AT <target> | ||
|cost = Mode: Mutable<br/>Element: Air<br/>Power: Variable (sphere only)<br/>Defence: 1-6/8 | |||
|description = The third sign of the zodiac is that of the Twin Crystals, representing thought and the powers of the mind. The Sphere of the Twin Crystals impacts susceptibility to magic, psychic, divinus and excorable damage. | |||
}} | |||
| | {{AB | ||
|skillname = Astroglide | |||
The second sign of the zodiac is that of the Antlers, representing the body and inner feelings. The Sphere of the Antlers impacts | |syntax = ASTROGLIDE<br/>ASTROGLIDE NEXUS | ||
|cost = Power: 5 (any nexus) | |||
|description = This spell is only available to astrologers who also possess the skill of AstroGate in Planar. Further, it will only work for those who are connected to a nexus of power. The astrologer may travel along the astral winds to an energy node whose vibrations are sympathetic to the nexus of power to which the astrologer is in tune. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Dolphin | ||
|syntax = ASTROCAST DOLPHIN RAY AT <target><br/>ASTROCAST DOLPHIN SPHERE AT <target> | |||
|cost = Mode: Cardinal<br/>Element: Water<br/>Power: Variable (sphere only) | |||
| | |description = The fourth sign of the zodiac is that of the Dolphin, representing high emotions and inner majesty. The Sphere of the Dolphin impacts equilibrium recovery, either for good or ill. | ||
}} | |||
{{AB | |||
|skillname = Lion | |||
|syntax = ASTROCAST LION RAY AT <target><br/>ASTROCAST LION SPHERE AT <target> | |||
|cost = Mode: Fixed<br/>Element: Nature</br/>Power: Variable (sphere only) | |||
| | |description = The fifth sign of the zodiac is that of the Lion, representing ego and leadership. The Sphere of the Lion impacts maximum ego, either for good or ill. | ||
}} | |||
The third sign of the zodiac is that of the Twin Crystals, representing thought and the powers of the mind. The Sphere of the Twin Crystals impacts susceptibility to psychic damage. | {{AB | ||
|skillname = Disjunct | |||
|syntax = ASTROCAST DISJUNCT [<planet>|NONE] | |||
|cost = Power: 5 (general) (to block a planet) | |||
{ | |description = By blocking one of the seven planets from your astrological senses, you can prevent it from being used in any zodiac sign rays you may cast. | ||
| | }} | ||
{{AB | |||
|skillname = Crocodile | |||
| | |syntax = ASTROCAST CROCODILE RAY AT <target><br/>ASTROCAST CROCODILE SPHERE AT <target> | ||
|cost = Mode: Mutable<br/>Element: Mud<br/>Power: Variable (sphere only)<br/>Regeneration: 1-3/8 | |||
| | |description = The sixth sign of the zodiac is that of the Crocodile, representing health and discrimination. The Sphere of the Crocodile impacts health, mana, and ego regeneration. | ||
}} | |||
| | {{AB | ||
|skillname = Burningcenser | |||
This spell is only available to astrologers who also possess the skill of AstroGate in Planar. Further, it will only work for those who are connected to a nexus of power. The astrologer may travel along the astral winds to an energy node whose vibrations are sympathetic to the nexus of power to which the astrologer is in tune. | |syntax = ASTROCAST BURNINGCENSER RAY AT <target><br/>ASTROCAST BURNINGCENSER SPHERE AT <target> | ||
|cost = Mode: Cardinal<br/>Element: Smoke<br/>Power: Variable (sphere only)<br/>Defence: 1-6/8 | |||
|description = The seventh sign of the zodiac is that of the Burning Censer, representing relationships and partnerships. The Sphere of the Burning Censer impacts susceptibility to fire, poison, and asphyxiation damage. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Spider | ||
|syntax = ASTROCAST SPIDER RAY AT <target><br/>ASTROCAST SPIDER SPHERE AT <target> | |||
|cost = Mode: Fixed<br/>Element: Nature<br/>Power: Variable (sphere only) | |||
| | |description = The eighth sign of the zodiac is that of the Spider, representing the forces of death and transformation. The Sphere of the Spider impacts ones ability to WRITHE out of bindings. | ||
}} | |||
| | {{AB | ||
|skillname = Imumcoeli | |||
|cost = Damage Modifier: 1/8 universal resistance | |||
|description = Each nation is under a particular sign. When the Sun transits its imum coeli, astrologers connected to the nation's nexus will have any damage done to them to be reduced. | |||
| | |notes = The nation imum coeli signs are: | ||
The fourth sign of the zodiac is that of the Dolphin, representing high emotions and inner majesty. The Sphere of the Dolphin impacts | |||
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The fifth sign of the zodiac is that of the Lion, representing ego and leadership. The Sphere of the Lion impacts | |||
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By blocking one of the seven planets from your astrological senses, you can prevent it from being used in any zodiac sign rays you may cast. | |||
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The sixth sign of the zodiac is that of the Crocodile, representing health and discrimination. The Sphere of the Crocodile impacts | |||
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The seventh sign of the zodiac is that of the Burning Censer, representing relationships and partnerships. The Sphere of the Burning Censer impacts susceptibility to asphyxiation damage. | |||
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The eighth sign of the zodiac is that of the Spider, representing the forces of death and transformation. The Sphere of the Spider impacts ones ability to | |||
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Each nation is under a particular sign. When the Sun transits its imum coeli, astrologers connected to the nation's nexus will have any damage done to them to be reduced. | |||
* Glomdoring: Bumblebee | * Glomdoring: Bumblebee | ||
* Magnagora: Volcano | * Magnagora: Volcano | ||
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* Hallifax: Crocodile | * Hallifax: Crocodile | ||
* Gaudiguch: Glacier | * Gaudiguch: Glacier | ||
}} | |||
{{AB | |||
|skillname = Dragon | |||
|syntax = ASTROCAST DRAGON RAY AT <target><br/>ASTROCAST DRAGON SPHERE AT <target> | |||
|cost = Mode: Mutable<br/>Element: Fire<br/>Power: Variable (sphere only)<br/>Buff: 1-6/8 | |||
{ | |description = The ninth sign of the zodiac is that of the Dragon, representing philosophy and meditation. The Sphere of the Dragon impacts your mental capacity. | ||
| | }} | ||
{{AB | |||
|skillname = Meteor | |||
| | |syntax = ASTROCAST METEOR AT <person><br/>DRAW ZODIAC IN <SALT|BLOOD> | ||
|cost = Damage Type: 50% Fire, 50% Magical<br/>Damage Source: Magic | |||
|description = Those who study the stars are acutely aware that the celestial bodies in the heavens are many, and that the planets are but the largest. While the stars answer the call of none, it is possible - though difficult - to summon down a meteor from the heavens. | |||
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The ninth sign of the zodiac is that of the Dragon, representing philosophy and meditation. The Sphere of the Dragon impacts | |||
In order to do this, one must first draw a zodiac circle in either salt or blood upon the ground in a place with a clear view of the heavens. Though any who study Astrology may draw such a circle, only those with mastery of the meteor know its grim purpose. Once done, you may call the fury of the stars upon any transgressor who is affected by a negative zodiac sphere. The full force of the meteor will depend upon how many negative zodiac spheres by which the transgressor is affected. The summoning will consume all of the negative zodiac spheres in the process. A deadly meteor, if empowered by the zodiac energies of six negative spheres, will spell almost certain doom. | |||
In order to do this, one must first draw a zodiac circle in either salt or blood upon the ground in a place with a clear view of the heavens. Though any who study Astrology may draw such a circle, only those with mastery of the meteor know its grim purpose. Once done, you may call the fury of the stars upon any transgressor who is affected by a negative zodiac sphere. The full force of the meteor will depend upon how many negative zodiac spheres by which the transgressor is affected. The summoning will consume all of the negative zodiac spheres in the process. A deadly meteor, if empowered by the zodiac energies of six | |||
Additionally, a lesser amount of damage may be done to your personal enemies who stand too close to the focal point of the summoning. | Additionally, a lesser amount of damage may be done to your personal enemies who stand too close to the focal point of the summoning. | ||
}} | |||
{{AB | |||
|skillname = Skull | |||
{ | |syntax = ASTROCAST SKULL RAY AT <target><br/>ASTROCAST SKULL SPHERE AT <target> | ||
|cost = Mode: Cardinal<br/>Element: Earth<br/>Power: Variable (sphere only) | |||
| | |description = The tenth sign of the zodiac is that of the Skull, representing ambition and power. The Sphere of the Skull impacts maximum health, for either good or ill. | ||
| | }} | ||
{{AB | |||
|skillname = Bumblebee | |||
| | |syntax = ASTROCAST BUMBLEBEE RAY AT <target><br/>ASTROCAST BUMBLEBEE SPHERE AT <target> | ||
|cost = Mode: Fixed<br/>Element: Nature<br/>Power: Variable (sphere only) | |||
|description = The eleventh sign of the zodiac is that of the Bumblebee, representing aspects of society and friendship. The Sphere of the Bumblebee impacts movement celerity, for good or ill. | |||
}} | |||
| | {{AB | ||
|skillname = Glacier | |||
The tenth sign of the zodiac is that of the Skull, representing ambition and power. The Sphere of the Skull impacts | |syntax = ASTROCAST GLACIER RAY AT <target><br/>ASTROCAST GLACIER SPHERE AT <target> | ||
|cost = Mode: Mutable<br/>Element: Ice<br/>Power: Variable (sphere only)<br/>Defence: 1-6/8 | |||
|description = The twelfth sign of the zodiac is that of the Glacier, representing the unknowable mysteries encased deep within its icy surface. The Sphere of the Glacier impacts susceptibility to cold, electric, and physical damage. | |||
}} | |||
{ | {{AB | ||
|skillname = Mediumcoeli | |||
| | |description = Each nation is under a particular sign. When the Sun transits its medium coeli, astrologers connected to the nation's nexus will will find their mana reserves increased. | ||
| | |notes = The nation imum coeli signs are: | ||
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Element: Nature<br/> | |||
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The eleventh sign of the zodiac is that of the Bumblebee, representing aspects of society and friendship. The Sphere of the Bumblebee impacts | |||
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The twelfth sign of the zodiac is that of the Glacier, representing the unknowable mysteries encased deep within its icy surface. The Sphere of the Glacier impacts susceptibility to cold damage. | |||
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Each nation is under a particular sign. When the Sun transits its medium coeli, astrologers connected to the nation's nexus will will find their mana reserves increased. | |||
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* Glomdoring: Lion | * Glomdoring: Lion | ||
* Magnagora: Burning Censer | * Magnagora: Burning Censer | ||
Line 617: | Line 354: | ||
* Hallifax: Glacier | * Hallifax: Glacier | ||
* Gaudiguch: Crocodile | * Gaudiguch: Crocodile | ||
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{{AB | |||
|skillname = Stellium | |||
|syntax = ASTROCAST <sign> STELLIUM AT <target> | |||
{ | |cost = Power: 2 (Any) | ||
| | |description = This powerful attack should only be used when there are multiple planets within the same sign. This will release the energy of all the planets, no matter whether they are retrograde or not. Astrologers are at their peak power when several planets are clustered within the same sign. Of course, the time when astrologers are most feared is during a syzygy (sometimes called the harmonic convergence) when all planets are conjunct within the same sign. Regrettably for astrologers, this only happens approximately once every 250 years. | ||
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| | {{AB | ||
|skillname = Meteorstorm | |||
| | |syntax = ASTROCAST METEOR STORM | ||
|cost = Power: 10 (Any)<br/>Damage Type: 50% Fire, 50% Magical<br/>Damage Source: Magic | |||
| | |description = The full fury of the stars are unleashed by the master Astrologist, who may call down the meteor storm in a similar manner to the lesser meteor strike: first by drawing a zodiac circle under the open sky. | ||
This powerful attack should only be used when there are multiple planets within the same sign. This will release the energy of all the planets, no matter whether they are retrograde or not. Astrologers are at their peak power when several planets are clustered within the same sign. Of course, the time when astrologers are most feared is during a syzygy (sometimes called the harmonic convergence) when all planets are conjunct within the same sign. Regrettably for astrologers, this only happens approximately once every 250 years. | |||
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Damage Type: 50% Fire, 50% Magical<br/> | |||
Damage Source: Magic | |||
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The full fury of the stars are unleashed by the master Astrologist, who may call down the meteor storm in a similar manner to the lesser meteor strike: first by drawing a zodiac circle under the open sky. | |||
However, unlike the lesser spell, the meteor storm shall deal the full fury of the celestial bodies' wrath to all your personal enemies in the location - provided they are labouring under the energies of a negative zodiac sphere. The zodiac spheres will be consumed by the summoning and converted into raw destructive fury. | However, unlike the lesser spell, the meteor storm shall deal the full fury of the celestial bodies' wrath to all your personal enemies in the location - provided they are labouring under the energies of a negative zodiac sphere. The zodiac spheres will be consumed by the summoning and converted into raw destructive fury. | ||
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{{AB | |||
|skillname = Constellation | |||
{ | |syntax = ASTROCAST <sign 1> <sign 2> CONSTELLATION AT <target> | ||
| | |cost = Power: 1 (Any) | ||
|description = This ability allows you to unleash the powers of two signs at once upon your target. These effects will be of the ray type, and only astrological signs may be used, not planets. | |||
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This ability allows you to unleash the powers of two signs at once upon your target. These effects will be of the ray type, and only astrological signs may be used, not planets. | |||
[[Category:Class Skills]] | [[Category:Class Skills]] |