2,691
edits
(Added quite a few additional notes) |
(added a note about the thin spectacles.) |
||
Line 194: | Line 194: | ||
|description = You can scale up to the highest peaks of a mountain. | |description = You can scale up to the highest peaks of a mountain. | ||
<br><br> | <br><br> | ||
You are also able to peer into all the mountain elevations in a room, at | You are also able to peer into all the mountain elevations in a room, at an equilibrium cost. | ||
an equilibrium cost. | |notes = Scaling uses balance. Mountain rooms have 10 special elevations between flying and the ground. Like how flying puts you in "Flying above <room name>", scaling up will put you "In the mountains above <room name>". If flying, one can use <tt>LAND MOUNTAINS</tt> to immediately reach the highest mountain elevation, however, without Mountaineering, the landed flyer will then rapidly drop down through these elevation rooms one at a time (taking health damage each time).<br><br> | ||
|notes = Scaling uses balance. Mountain rooms have 10 special elevations between flying and the ground. Like how flying puts you in "Flying above <room name>", scaling up will put you "In the mountains above <room name>". If flying, one can use <tt>LAND MOUNTAINS</tt> to immediately reach the highest mountain elevation, however, without Mountaineering, the landed flyer will then rapidly drop down through these elevation rooms one at a time (taking health damage each time). | The effect of <tt>a pair of thin spectacles</tt> (see <tt>ASHOP 22</tt>) does apply to <tt>OBSERVE MOUNTAINS</tt>. | ||
}} | }} | ||
edits