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m (→Racial Emotes: added a line about how to access the racial emotes.) |
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1/4 resistance to psychic damage.<br /> | 1/4 resistance to psychic damage.<br /> | ||
Ability: BREATHE FIRE. Destroys an [[Elementalism#Icewall|ice]]/[[Druidry#Thorns|thorn]]/[[Druidry#Briars|briar]] wall in any direction. | Ability: BREATHE FIRE. Destroys an [[Elementalism#Icewall|ice]]/[[Druidry (Stag)#Thorns|thorn]]/[[Druidry (Crow)#Briars|briar]] wall in any direction. | ||
:Syntax: <tt>BREATHE FIRE <ICE{{!}}THORN{{!}}BRIAR>WALL AT <direction></tt>. | :Syntax: <tt>BREATHE FIRE <ICE{{!}}THORN{{!}}BRIAR>WALL AT <direction></tt>. | ||
Can light pipes with their breath (<tt>LIGHT PIPE</tt> or <tt>LIGHT PIPES</tt>). | Can light pipes with their breath (<tt>LIGHT PIPE</tt> or <tt>LIGHT PIPES</tt>). | ||
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Dracnari with the [[Paradigmatics]] specialisation gain a 1/10 bonus to fire and psychic damage.<br /> | Dracnari with the [[Paradigmatics]] specialisation gain a 1/10 bonus to fire and psychic damage.<br /> | ||
Dracnari with the [[Minstrelry]] specialisation gain a 1/10 bonus to both fire and psychic damage. | Dracnari with the [[Minstrelry]] specialisation gain a 1/10 bonus to both fire and psychic damage. | ||
|Trait: ''Breath of Dracnoris'': <tt>BREATHE FIRE</tt> now ignites [[Druidry#Briars|briar]] and [[Druidry#Thorns|thorn]] walls as well as melting [[Elementalism#Icewall|icewall]]s on a faster balance. It automatically lights smoking pipes passively. The Dracnari also has a 5% chance to breathe fire on attacks against other players, dealing fire damage and afflicting the target with [[ablaze]]. | |Trait: ''Breath of Dracnoris'': <tt>BREATHE FIRE</tt> now ignites [[Druidry (Crow)#Briars|Blacktalon briar]] and ([[Druidry (Crow)#Thorns|(Hartstone and Blacktalon) thorn]] walls as well as melting [[Elementalism#Icewall|icewall]]s on a faster balance. It automatically lights smoking pipes passively. The Dracnari also has a 5% chance to breathe fire on attacks against other players, dealing fire damage and afflicting the target with [[ablaze]]. | ||
|Improved Trait: Breathe fire can now affect adjacent rooms (eg. <tt>BREATHE FIRE ROOM AT WEST</tt>) causing fire damage to all within and causing a chance to set the room [[ablaze]]. Also has a 10% chance to trigger on all attacks against denizens. (Attacks against other players remains at 5%). | |Improved Trait: Breathe fire can now affect adjacent rooms (eg. <tt>BREATHE FIRE ROOM AT WEST</tt>) causing fire damage to all within and causing a chance to set the room [[ablaze]]. Also has a 10% chance to trigger on all attacks against denizens. (Attacks against other players remains at 5%). | ||
}} | }} |
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