Difference between revisions of "Beastmastery"

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| style="background:lightyellow"|The ancient dracnari skill of Beastmastery allows the training and transformation of certain creatures, sometimes referred to as [[beasts]], which can range from a simple horse to a great winged wyvern. By using certain alchemical reagents, beasts can be transformed to grow wings or taught to cast simple spells. Although you may have and train as many beasts as you like (and can afford the stable fees), you can only ever have one beast out at any one time.
| style="background:lightyellow"|The ancient dracnari skill of '''Beastmastery''' allows the training and transformation of certain creatures, sometimes referred to as [[beasts]], which can range from a simple horse to a great winged wyvern. By using certain alchemical reagents, beasts can be transformed to grow wings or taught to cast simple spells. Although you may have and train as many beasts as you like (and can afford the stable fees), you can only ever have one beast out at any one time.
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|description = You can transform your beast to breathe different types of breath weapons, each with a different damage type.
|description = You can transform your beast to breathe different types of breath weapons, each with a different damage type.
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'''Changelog:'''<br />
*Beastmastery MinorBreath now crits against mobiles, and has a slight damage increase. '''(#675 on 02-16-2017)'''
*Beastmastery MinorBreath used on denizens should now properly break shields if the beast has aggressive. '''(#665 on 02-11-2017)'''


{{AB
{{AB
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* Trains: 50 (each influence type)
* Trains: 50 (each influence type)
|description = This is a passive ability. So long as a beast has been trained to help you influence, you will automatically gain a bonus while using the influence type so long as your beast is at your side.
|description = This is a passive ability. So long as a beast has been trained to help you influence, you will automatically gain a bonus while using the influence type so long as your beast is at your side.
|notes = 1/8 buff to that kind of influencing.
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|description = Train your beast to use its mass to block exits.
|description = Train your beast to use its mass to block exits.
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'''Changelog:'''<br />
*Beastmastery Blocking is now based on the relative number of body trains to mind and spirit trains instead of the player's size. '''(#115 on 03-14-2012)'''


{{AB
{{AB
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** meatfeed and oatfeed will increase your beast's Body (and thus Health).
** meatfeed and oatfeed will increase your beast's Body (and thus Health).
** fishfeed and vegfeed will increase your beast's Mind (and thus Mana).
** fishfeed and vegfeed will increase your beast's Mind (and thus Mana).
** eggfeed and fruitfeet will increase your beast's Spirit (and thus Ego).
** eggfeed and fruitfeed will increase your beast's Spirit (and thus Ego).
** Different feeds can also affect the appearance it will get when it is a year old.
** Different feeds can also affect the appearance it will get when it is a year old.
** If you don't like the appearance you get, zimoru reagent will re-randomize it.
** If you don't like the appearance you get, zimoru reagent will re-randomize it.
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[[Category:Common Skills]]
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