Bard
Music and song can invoke a special magic which supports other archetypes as well as being a potent force in itself. This is the type of magic that every bard taps into. Indeed, bards compose their own songs, imbuing them with certain magical powers. They can be found throughout Lusternia, both in cities and communes. Bard use Music and must maintain a musical instrument, and they develop strong bonds to their chosen instrument. They then specialize in the particular form of Music used by their class. All bards keep in top physical condition through a study in Acrobatics. City bards choose a third skill from Dramaturgy, Illusions, or Tarot. Commune bards maintain a close affinity to nature and choose between Dramaturgy, Illusions, or Hunting with a specialization of Ecology.
Bards that practice Highmagic are able to learn Enchantment and specialize in Tinkering. Bards who learn Lowmagic can study Alchemy and the Brewmeister specialty.
History
Each modern bardic group traces its sound back to a Song Keeper, an Elder God who maintained the Song of Creation. These Elders were especially hunted by the Soulless Gods who consumed many of them, however their Voices lived on.
- The first of these Voices discovered belonged to Mahalla. Events #70
Classes within this Archetype
Class | City/Commune | Associated Elder Voice | Music Specialization |
---|---|---|---|
Cacophany | Magnagora | Jagrerox | Necroscream |
Cantors | New Celest | Rhapsody | Starhymn |
Harbingers | Glomdoring | Mahalla | Shadowbeat |
Minstrel | Gaudiguch | Gullagumbah | Minstrelry |
Spiritsingers | Serenwilde | Trialante | Wildarrane |
Symphonium | Hallifax | Crys | Loralaria |